Player Matchup

Raijin
Raijin
ImGabe8
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,590 Elo+
Party 3
Neith
Neith
MGMD949
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Manos2952200
Ah Puch
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 15L
1,382 Elo+
Solo
Skadi
Skadi
SaenzBroOMG
Skadi
Level 25
God Stats
0W - 1L
1,651 SR
Queue Stats
7W - 4L
1,700 Elo+
Party 3
Chang'e
Chang'e
Yeshuahn
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 34
1,530 SR
1,534 Elo+

VS

Team Averages
Level 43
1,525 SR
1,482 Elo+
Baron Samedi
Baron Samedi
OriginalBLD
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Randomozityy
Izanami
Level 43
God Stats
30W - 23L
1,577 SR
Queue Stats
238W - 205L
1,548 Elo+
Party 1
Nike
Nike
jrflames12
Nike
Level 47
God Stats
7W - 1L
1,768 SR
Queue Stats
152W - 171L
1,467 Elo+
Solo
Guan Yu
Guan Yu
legally_jewish
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Set
Set
videogameluv146
Set
Level 118
God Stats
3W - 6L
1,280 SR
Queue Stats
212W - 211L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ImGabe8
Raijin
17
3 / 9 / 9
10,138
724
13,710
14,984
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MGMD949
Neith
15
1 / 12 / 8
9,064
647
4,196
17,180
5,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Manos2952200
Ah Puch
18
4 / 10 / 10
10,928
781
10,767
17,814
5,912
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 10 / 8
12,640
903
21,670
19,165
6,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Yeshuahn
Chang'e
15
2 / 7 / 4
9,215
658
4,859
14,811
7,384
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OriginalBLD
Baron Samedi
17
2 / 6 / 19
10,704
765
12,661
13,444
5,306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Randomozityy
Izanami
20
18 / 2 / 15
13,950
996
25,584
17,009
6,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 22
11,592
828
12,991
15,989
13,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 8 / 18
10,179
727
6,089
23,376
14,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
23 / 1 / 10
14,289
1,021
18,596
14,700
6,256
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
132
21
Kills
48
48
Deaths
22
39
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Raijin
ImGabe8
Raijin
3
9
9
0.83
L
Neith
MGMD949
Neith
1
12
8
0.42
L
Ah Puch
Manos2952200
Ah Puch
4
10
10
0.9
W
Baron Samedi
OriginalBLD
Baron Samedi
2
6
19
1.92
W
Izanami
Randomozityy
Izanami
18
2
15
12.75
L
11
10
8
1.5
L
Chang'e
Yeshuahn
Chang'e
2
7
4
0.57
W
4
5
22
3
W
1
8
18
1.25
W
23
1
10
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,202
Damage
75,921
83,954
Taken
84,518
29,819
Mitigated
46,096
3,569
Healing
27,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ImGabe8
Raijin
13,710
1,586
0
0
14,984
5,193
476
1,352
13,534
34,164
0
L
Neith
MGMD949
Neith
4,196
1,721
66
65
17,180
5,192
232
2,406
14,682
0
11,283
L
Ah Puch
Manos2952200
Ah Puch
10,767
1,135
0
406
17,814
5,912
302
1,909
15,780
24,601
0
W
Baron Samedi
OriginalBLD
Baron Samedi
12,661
1,193
849
2,241
13,444
5,306
144
5,368
7,958
28,262
0
W
Izanami
Randomozityy
Izanami
25,584
19,158
0
9,431
17,009
6,914
5,250
5,346
11,471
0
81,342
L
21,670
11,289
0
522
19,165
6,138
0
4,008
15,045
0
40,651
L
Chang'e
Yeshuahn
Chang'e
4,859
1,202
996
1,514
14,811
7,384
550
2,760
12,031
15,018
0
W
12,991
1,576
0
2,050
15,989
13,198
1,054
4,702
11,123
0
38,727
W
6,089
762
2,189
7,145
23,376
14,422
126
7,291
15,989
0
9,264
W
18,596
9,629
0
3,267
14,700
6,256
3,322
6,015
8,641
0
47,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,985
Gold Earned
60,714
135
Minions Killed
294
0
Camps Cleared
0
1,014,834
Distance Traveled
1,357,680
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,138
724
37
3
0
159,891
0
L
Neith
9,064
647
19
1
0
221,110
0
L
Ah Puch
10,928
781
26
2
0
242,381
5
W
Baron Samedi
10,704
765
39
3
0
210,384
1
W
Izanami
13,950
996
134
10
0
269,440
0
L
Skadi
12,640
903
39
3
0
224,075
0
L
Chang'e
9,215
658
14
1
0
167,377
0
W
Nike
11,592
828
51
4
0
238,027
1
W
Guan Yu
10,179
727
9
1
0
291,182
0
W
Set
14,289
1,021
61
4
0
348,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role