Player Matchup

Anhur
Anhur
GuillemTKing
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 37L
1,500 Elo+
Party 2
Hel
Hel
Nachelas99
Hel
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 2
Cerberus
Cerberus
el-cani-maton18
Cerberus
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 17L
1,500 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,500 Elo+

VS

Team Averages
Level 119
1,620 SR
1,812 Elo+
Olorun
Olorun
iivreconzx
Olorun
Level 108
God Stats
1W - 1L
1,303 SR
Queue Stats
10W - 7L
1,639 Elo+
Solo
Cerberus
Cerberus
xPoorlyManx
Cerberus
Level 160
God Stats
12W - 1L
1,802 SR
Queue Stats
1,475W - 364L
1,880 Elo+
Party 1
Anhur
Anhur
xxXLogicXxx
Anhur
Level 88
God Stats
4W - 1L
1,756 SR
Queue Stats
146W - 57L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
6,338
792
1,463
6,557
1,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 5 / 2
5,043
630
3,154
6,346
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
7
1 / 6 / 3
5,959
745
1,287
9,268
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
iivreconzx
Olorun
11
5 / 1 / 9
7,026
878
5,341
3,350
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xPoorlyManx
Cerberus
10
4 / 0 / 9
6,679
835
6,384
6,990
4,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 3 / 7
7,346
918
7,563
5,246
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
3
Kills
15
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
0
5
2
0.2
L
Cerberus
1
6
3
0.42
W
Olorun
iivreconzx
Olorun
5
1
9
9.5
W
Cerberus
xPoorlyManx
Cerberus
4
0
9
8.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,904
Damage
19,288
22,171
Taken
15,586
7,626
Mitigated
6,679
2,667
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,463
696
0
40
6,557
1,440
0
3,010
3,547
0
7,068
L
3,154
325
800
926
6,346
1,507
0
2,777
3,569
10,575
0
L
Cerberus
1,287
291
0
901
9,268
4,679
0
5,409
3,859
5,090
0
W
Olorun
iivreconzx
Olorun
5,341
2,535
756
1,555
3,350
1,190
1,395
1,037
2,249
20,855
2,600
W
Cerberus
xPoorlyManx
Cerberus
6,384
799
234
2,741
6,990
4,007
259
1,645
5,217
18,982
0
W
7,563
3,894
0
620
5,246
1,482
1,070
1,675
3,393
0
24,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,340
Gold Earned
21,051
55
Minions Killed
119
0
Camps Cleared
6
235,342
Distance Traveled
418,834
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,338
792
16
2
0
73,796
0
L
Hel
5,043
630
21
3
0
83,411
0
L
Cerberus
5,959
745
18
2
0
78,135
1
W
Olorun
7,026
878
39
5
2
136,673
1
W
Cerberus
6,679
835
42
5
1
156,222
2
W
Anhur
7,346
918
38
5
3
125,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role