Player Matchup

Osiris
Osiris
BiPolarScoe
Osiris
Level 157
God Stats
2W - 9L
1,500 SR
Queue Stats
422W - 451L
1,388 Elo+
Solo
Izanami
Izanami
Jonimtycu
Izanami
Level 76
God Stats
1W - 1L
1,679 SR
Queue Stats
258W - 238L
1,674 Elo+
Solo
Scylla
Scylla
Savage-_-Relz
Scylla
Level 81
God Stats
3W - 7L
1,367 SR
Queue Stats
17W - 15L
1,370 Elo+
Party 1
Cliodhna
Cliodhna
cjmadness09
Cliodhna
Level 42
God Stats
17W - 20L
1,444 SR
Queue Stats
162W - 189L
1,372 Elo+
Solo
Freya
Freya
liluzi-is-4foot
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,367 Elo+
Party 1
Team Averages
Level 74
1,498 SR
1,434 Elo+

VS

Team Averages
Level 84
1,642 SR
1,522 Elo+
Fenrir
Fenrir
Americano4234
Fenrir
Level 32
God Stats
9W - 8L
1,500 SR
Queue Stats
447W - 459L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
BigSloMomma
Ao Kuang
Level 49
God Stats
12W - 8L
1,733 SR
Queue Stats
65W - 94L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BonkIsSwag
Nu Wa
Level 64
God Stats
13W - 5L
1,980 SR
Queue Stats
205W - 219L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
Daveinski
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 329L
1,440 Elo+
Solo
Medusa
Medusa
TheKingYody
Medusa
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 227L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 2 / 0
4,344
543
741
4,145
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Jonimtycu
Izanami
4
0 / 2 / 0
3,622
453
411
2,362
359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 4 / 1
4,266
533
2,748
4,166
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
cjmadness09
Cliodhna
7
1 / 2 / 1
4,476
560
2,092
4,900
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
3 / 2 / 0
5,572
697
2,015
4,484
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,906
613
1,383
3,953
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
BigSloMomma
Ao Kuang
1
0 / 0 / 0
1,657
207
0
0
0
Nu Wa
8
1 / 0 / 5
4,942
618
3,001
3,293
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Daveinski
Sun Wukong
7
0 / 2 / 2
4,377
547
1,394
3,485
2,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
9
8 / 1 / 0
5,834
729
4,530
4,324
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
11
12
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Osiris
0
2
0
0
W
Ao Kuang
BigSloMomma
Ao Kuang
0
0
0
0
W
Nu Wa
1
0
5
3.5
W
Sun Wukong
Daveinski
Sun Wukong
0
2
2
0.5
L
Izanami
Jonimtycu
Izanami
0
2
0
0
L
0
4
1
0.13
W
Medusa
8
1
0
8
L
Cliodhna
cjmadness09
Cliodhna
1
2
1
0.75
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,007
Damage
10,308
20,057
Taken
15,055
6,716
Mitigated
6,086
4,872
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,383
229
0
1,569
3,953
1,137
387
693
3,260
0
11,951
L
Osiris
741
189
0
486
4,145
2,441
0
279
3,820
0
19,922
W
Ao Kuang
BigSloMomma
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
3,001
455
0
543
3,293
818
0
1,664
1,603
19,458
0
W
Sun Wukong
Daveinski
Sun Wukong
1,394
236
0
796
3,485
2,697
0
1,451
2,034
0
14,156
L
Izanami
Jonimtycu
Izanami
411
349
0
511
2,362
359
0
337
1,975
0
7,638
L
2,748
608
0
500
4,166
860
0
1,047
2,995
15,868
0
W
Medusa
4,530
2,020
0
1,054
4,324
1,434
1,104
755
3,497
0
24,011
L
Cliodhna
cjmadness09
Cliodhna
2,092
353
103
1,743
4,900
1,258
0
873
3,901
0
17,938
L
2,015
754
0
1,529
4,484
1,798
0
105
4,365
13,632
2,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
21,716
161
Minions Killed
141
0
Camps Cleared
0
703,855
Distance Traveled
637,480
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,906
613
36
5
0
174,760
5
L
Osiris
4,344
543
40
5
0
140,906
1
W
Ao Kuang
1,657
207
0
0
0
0
0
W
Nu Wa
4,942
618
33
4
0
173,287
3
W
Sun Wukong
4,377
547
28
4
0
132,329
1
L
Izanami
3,622
453
20
3
0
65,800
0
L
Scylla
4,266
533
24
3
0
163,475
1
W
Medusa
5,834
729
44
6
0
157,104
2
L
Cliodhna
4,476
560
45
6
0
181,027
1
L
Freya
5,572
697
32
4
0
152,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role