Player Matchup

Apollo
Apollo
 
Apollo
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bvcky
Bellona
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 203L
1,587 Elo+
Party 2
Tyr
Tyr
F_Bathusay
Tyr
Level 149
God Stats
6W - 9L
1,315 SR
Queue Stats
237W - 250L
1,516 Elo+
Solo
Mercury
Mercury
Hvggyy
Mercury
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 113L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
Maximous13
Nu Wa
Level 34
God Stats
2W - 6L
1,832 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,536 Elo+

VS

Team Averages
Level 86
1,496 SR
1,487 Elo+
Serqet
Serqet
 
Serqet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DavrielCane
Loki
Level 37
God Stats
7W - 11L
1,781 SR
Queue Stats
608W - 636L
1,491 Elo+
Solo
Chronos
Chronos
chappyninja13
Chronos
Level 68
God Stats
8W - 5L
1,401 SR
Queue Stats
117W - 122L
1,521 Elo+
Solo
Bacchus
Bacchus
corwin187
Bacchus
Level 128
God Stats
2W - 2L
1,298 SR
Queue Stats
193W - 232L
1,486 Elo+
Party 1
Charybdis
Charybdis
janeboomkiller
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 4 / 1
4,190
838
3,115
3,879
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Bvcky
Bellona
6
0 / 0 / 0
3,663
733
0
0
0
10
0 / 0 / 0
4,499
900
66
2,577
1,756
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Hvggyy
Mercury
5
0 / 0 / 0
2,163
433
0
0
0
Nu Wa
10
1 / 2 / 0
4,668
934
2,547
2,554
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 0 / 4
4,523
905
1,090
1,559
709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 1
4,696
939
2,515
3,403
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
9
3 / 0 / 1
4,831
966
1,831
3,317
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
corwin187
Bacchus
9
0 / 0 / 1
4,463
893
203
1,108
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
janeboomkiller
Charybdis
10
0 / 0 / 2
4,462
892
730
1,792
560
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
1
0.13
W
Serqet
 
Serqet
0
0
4
2
L
Bellona
Bvcky
Bellona
0
0
0
0
W
3
1
1
3.5
L
0
0
0
0
L
Mercury
Hvggyy
Mercury
0
0
0
0
L
Nu Wa
1
2
0
0.5
W
Chronos
3
0
1
3.5
W
Bacchus
corwin187
Bacchus
0
0
1
0.5
W
Charybdis
janeboomkiller
Charybdis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,728
Damage
6,369
9,010
Taken
11,179
3,874
Mitigated
4,325
1,130
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,115
866
0
121
3,879
1,520
0
1,292
2,485
0
7,980
W
Serqet
 
Serqet
1,090
134
0
510
1,559
709
0
297
1,262
0
2,495
L
Bellona
Bvcky
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
2,515
719
0
681
3,403
1,097
0
671
2,732
0
10,364
L
66
66
0
721
2,577
1,756
0
203
2,374
0
10,640
L
Mercury
Hvggyy
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
2,547
600
109
179
2,554
598
0
409
2,043
13,544
0
W
Chronos
1,831
628
0
689
3,317
1,222
198
860
2,457
14,741
1,675
W
Bacchus
corwin187
Bacchus
203
0
0
577
1,108
737
0
200
908
7,084
0
W
Charybdis
janeboomkiller
Charybdis
730
636
0
574
1,792
560
216
519
1,273
0
11,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,183
Gold Earned
22,975
70
Minions Killed
111
0
Camps Cleared
0
269,862
Distance Traveled
488,401
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,190
838
16
3
0
100,304
2
W
Serqet
4,523
905
4
1
0
104,583
0
L
Bellona
3,663
733
0
0
0
0
0
W
Loki
4,696
939
24
5
0
120,500
2
L
Tyr
4,499
900
29
6
0
64,774
2
L
Mercury
2,163
433
0
0
0
0
0
L
Nu Wa
4,668
934
25
5
0
104,784
1
W
Chronos
4,831
966
29
6
0
111,702
2
W
Bacchus
4,463
893
17
3
0
53,563
0
W
Charybdis
4,462
892
37
7
0
98,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role