Player Matchup

Tyr
Tyr
FISHYSLAP
Tyr
Level 65
God Stats
4W - 5L
1,567 SR
Queue Stats
63W - 54L
1,695 Elo+
Party 1
Ratatoskr
Ratatoskr
PiffNasty
Ratatoskr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Teeeesh
Danzaburou
Level 80
God Stats
2W - 4L
1,762 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xImComposedx
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
xxxelA
Sylvanus
Level 78
God Stats
8W - 7L
1,495 SR
Queue Stats
60W - 59L
1,565 Elo+
Party 1
Team Averages
Level 64
1,565 SR
1,531 Elo+

VS

Team Averages
Level 53
1,674 SR
1,568 Elo+
Scylla
Scylla
AyooDeerbra
Scylla
Level 54
God Stats
2W - 2L
1,730 SR
Queue Stats
39W - 46L
1,542 Elo+
Party 2
Horus
Horus
ImSavashy
Horus
Level 26
God Stats
5W - 3L
1,907 SR
Queue Stats
150W - 114L
1,557 Elo+
Party 3
Loki
Loki
SNOWYYDAYZZ
Loki
Level 6
God Stats
2W - 2L
1,490 SR
Queue Stats
11W - 15L
1,686 Elo+
Party 2
Sol
Sol
TayHuna
Sol
Level 135
God Stats
9W - 4L
1,526 SR
Queue Stats
245W - 189L
1,566 Elo+
Party 3
Gilgamesh
Gilgamesh
whoisjaydo
Gilgamesh
Level 42
God Stats
7W - 6L
1,715 SR
Queue Stats
69W - 75L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,882
555
8,381
11,014
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
PiffNasty
Ratatoskr
13
3 / 5 / 3
8,009
501
7,020
11,288
3,365
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Teeeesh
Danzaburou
13
2 / 4 / 1
7,833
490
8,608
12,306
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xImComposedx
Morgan Le Fay
12
3 / 5 / 0
7,853
491
5,725
10,086
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xxxelA
Sylvanus
12
2 / 3 / 5
7,489
468
7,599
14,085
11,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 2 / 3
8,389
524
6,316
7,914
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ImSavashy
Horus
12
2 / 4 / 10
8,236
515
7,689
14,816
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 3 / 6
10,081
630
9,400
14,726
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
17
6 / 2 / 3
10,118
632
15,245
11,088
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
whoisjaydo
Gilgamesh
13
2 / 3 / 3
8,179
511
6,128
10,126
8,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
14
Kills
19
19
Deaths
14
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
3
1.75
L
4
2
2
2.5
W
Horus
ImSavashy
Horus
2
4
10
1.75
L
Ratatoskr
PiffNasty
Ratatoskr
3
5
3
0.9
W
7
3
6
3.33
W
Sol
6
2
3
3.75
L
Danzaburou
Teeeesh
Danzaburou
2
4
1
0.63
W
Gilgamesh
whoisjaydo
Gilgamesh
2
3
3
1.17
L
Morgan Le Fay
xImComposedx
Morgan Le Fay
3
5
0
0.6
L
Sylvanus
xxxelA
Sylvanus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,333
Damage
44,778
58,779
Taken
58,670
29,804
Mitigated
26,705
15,208
Healing
21,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,316
214
0
1,076
7,914
2,586
641
2,644
5,053
49,204
0
L
8,381
1,229
286
2,797
11,014
7,735
554
2,671
8,249
0
37,556
W
Horus
ImSavashy
Horus
7,689
3,568
916
4,313
14,816
7,470
0
4,256
10,474
0
19,652
L
Ratatoskr
PiffNasty
Ratatoskr
7,020
1,603
0
2,886
11,288
3,365
0
2,286
8,970
0
47,299
W
9,400
2,962
301
7,036
14,726
5,135
50
1,837
12,817
0
81,680
W
Sol
15,245
9,531
0
5,827
11,088
3,172
334
1,393
9,647
88,351
0
L
Danzaburou
Teeeesh
Danzaburou
8,608
3,863
0
2,812
12,306
3,566
0
6,050
6,256
0
49,099
W
Gilgamesh
whoisjaydo
Gilgamesh
6,128
2,057
263
1,288
10,126
8,342
300
1,056
9,024
0
35,390
L
Morgan Le Fay
xImComposedx
Morgan Le Fay
5,725
395
0
815
10,086
3,306
0
3,567
6,359
37,988
0
L
Sylvanus
xxxelA
Sylvanus
7,599
1,872
1,440
4,172
14,085
11,832
190
6,597
7,384
21,217
10,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
45,003
355
Minions Killed
455
0
Camps Cleared
0
1,557,522
Distance Traveled
1,578,409
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,389
524
93
6
0
311,411
6
L
Tyr
8,882
555
55
3
0
359,168
1
W
Horus
8,236
515
28
2
0
289,981
6
L
Ratatoskr
8,009
501
84
5
0
329,378
0
W
Loki
10,081
630
138
9
0
343,494
3
W
Sol
10,118
632
139
9
0
294,929
3
L
Danzaburou
7,833
490
90
6
0
294,223
2
W
Gilgamesh
8,179
511
57
4
0
338,594
0
L
Morgan Le Fay
7,853
491
83
5
0
283,142
4
L
Sylvanus
7,489
468
43
3
0
291,611
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role