Player Matchup

Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
FBshield
Mulan
Level 44
God Stats
2W - 3L
1,557 SR
Queue Stats
10W - 11L
1,540 Elo+
Party 2
Fenrir
Fenrir
PixelTalon
Fenrir
Level 102
God Stats
4W - 4L
1,734 SR
Queue Stats
177W - 193L
1,514 Elo+
Party 4
Bacchus
Bacchus
ebet
Bacchus
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
fightingtime
Hachiman
Level 89
God Stats
3W - 2L
1,835 SR
Queue Stats
77W - 69L
1,489 Elo+
Party 2
Team Averages
Level 69
1,625 SR
1,509 Elo+

VS

Team Averages
Level 50
1,428 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
Good3on
Tsukuyomi
Level 59
God Stats
3W - 3L
1,502 SR
Queue Stats
56W - 68L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Goodr0n
Ah Muzen Cab
Level 29
God Stats
14W - 21L
1,525 SR
Queue Stats
41W - 52L
1,449 Elo+
Party 1
Discordia
Discordia
NowUSeeMe
Discordia
Level 87
God Stats
9W - 12L
1,395 SR
Queue Stats
113W - 107L
1,480 Elo+
Party 3
Bellona
Bellona
Sginami
Bellona
Level 45
God Stats
6W - 10L
1,339 SR
Queue Stats
73W - 58L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
Zaorish9wall
Cthulhu
Level 28
God Stats
2W - 2L
1,380 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 3 / 3
9,573
479
4,255
8,770
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
FBshield
Mulan
16
0 / 5 / 1
9,633
482
12,247
18,338
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Fenrir
PixelTalon
Fenrir
18
12 / 7 / 0
11,259
563
15,700
21,688
9,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ebet
Bacchus
12
0 / 5 / 3
8,063
403
3,544
16,410
19,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
fightingtime
Hachiman
13
1 / 6 / 2
8,628
431
6,683
10,266
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Good3on
Tsukuyomi
17
6 / 5 / 6
10,893
545
8,032
14,641
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Goodr0n
Ah Muzen Cab
19
12 / 2 / 4
11,954
598
18,130
14,190
5,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
NowUSeeMe
Discordia
18
1 / 3 / 2
11,048
552
5,801
9,621
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sginami
Bellona
19
5 / 3 / 0
11,808
590
14,026
19,727
22,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Zaorish9wall
Cthulhu
17
2 / 0 / 13
10,597
530
9,824
14,814
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
13
Kills
26
26
Deaths
13
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
3
0.5
L
Mulan
FBshield
Mulan
0
5
1
0.1
W
Tsukuyomi
Good3on
Tsukuyomi
6
5
6
1.8
W
Ah Muzen Cab
Goodr0n
Ah Muzen Cab
12
2
4
7
W
Discordia
NowUSeeMe
Discordia
1
3
2
0.67
L
Fenrir
PixelTalon
Fenrir
12
7
0
1.71
W
Bellona
Sginami
Bellona
5
3
0
1.67
W
Cthulhu
Zaorish9wall
Cthulhu
2
0
13
8.5
L
Bacchus
ebet
Bacchus
0
5
3
0.3
L
Hachiman
fightingtime
Hachiman
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,429
Damage
55,813
75,472
Taken
72,993
53,751
Mitigated
50,734
16,743
Healing
27,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,255
0
0
185
8,770
3,555
688
4,511
3,722
57,620
0
L
Mulan
FBshield
Mulan
12,247
2,020
0
5,922
18,338
17,700
209
0
18,338
0
63,953
W
Tsukuyomi
Good3on
Tsukuyomi
8,032
2,380
0
5,154
14,641
5,243
0
1,225
13,003
0
60,672
W
Ah Muzen Cab
Goodr0n
Ah Muzen Cab
18,130
9,299
0
4,983
14,190
5,469
106
2,077
11,761
0
105,319
W
Discordia
NowUSeeMe
Discordia
5,801
444
0
2,990
9,621
3,325
436
2,672
6,949
76,237
0
L
Fenrir
PixelTalon
Fenrir
15,700
4,820
0
7,115
21,688
9,908
0
2,981
18,637
0
78,712
W
Bellona
Sginami
Bellona
14,026
7,316
0
9,020
19,727
22,380
0
0
19,003
0
76,575
W
Cthulhu
Zaorish9wall
Cthulhu
9,824
715
433
5,199
14,814
14,317
0
2,002
12,812
28,428
0
L
Bacchus
ebet
Bacchus
3,544
341
0
2,518
16,410
19,228
0
4,440
11,968
18,154
0
L
Hachiman
fightingtime
Hachiman
6,683
3,760
17
986
10,266
3,360
0
3,084
7,182
0
52,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,156
Gold Earned
56,300
506
Minions Killed
571
0
Camps Cleared
0
1,692,764
Distance Traveled
1,924,825
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,573
479
123
6
0
384,768
6
L
Mulan
9,633
482
135
7
0
309,699
4
W
Tsukuyomi
10,893
545
92
5
0
418,660
1
W
Ah Muzen Cab
11,954
598
149
7
0
399,334
1
W
Discordia
11,048
552
161
8
0
350,575
2
L
Fenrir
11,259
563
108
5
0
354,108
2
W
Bellona
11,808
590
135
7
0
353,480
2
W
Cthulhu
10,597
530
34
2
0
402,776
0
L
Bacchus
8,063
403
33
2
0
313,541
0
L
Hachiman
8,628
431
107
5
0
330,648
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role