Player Matchup

Guan Yu
Guan Yu
DerSchlumpf87
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 22L
1,589 Elo+
Party 2
Ravana
Ravana
Foombringer
Ravana
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 18L
1,599 Elo+
Party 2
Izanami
Izanami
maroonsl
Izanami
Level 121
God Stats
30W - 39L
1,445 SR
Queue Stats
207W - 219L
1,427 Elo+
Solo
Bacchus
Bacchus
palte
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,552 Elo+
Party 2
Anhur
Anhur
xFearon
Anhur
Level 140
God Stats
4W - 2L
1,669 SR
Queue Stats
86W - 76L
1,470 Elo+
Solo
Team Averages
Level 126
1,523 SR
1,528 Elo+

VS

Team Averages
Level 81
1,468 SR
1,483 Elo+
Sylvanus
Sylvanus
Reckz-kid
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,180 Elo+
Solo
Vulcan
Vulcan
SchecterVein
Vulcan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,695 Elo+
Solo
Atlas
Atlas
WesTerminator
Atlas
Level 106
God Stats
1W - 1L
1,692 SR
Queue Stats
38W - 40L
1,574 Elo+
Solo
Rama
Rama
akashi_seijuro59
Rama
Level 118
God Stats
3W - 5L
1,342 SR
Queue Stats
55W - 58L
1,473 Elo+
Party 1
Fenrir
Fenrir
nonohappy59
Fenrir
Level 89
God Stats
2W - 3L
1,306 SR
Queue Stats
103W - 110L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
7 / 2 / 12
13,589
799
14,596
25,431
41,654
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
20
6 / 1 / 15
13,007
765
14,030
12,005
11,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
maroonsl
Izanami
20
4 / 1 / 15
13,506
794
21,403
14,447
7,413
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
palte
Bacchus
18
1 / 3 / 14
11,752
691
11,404
17,867
25,889
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
xFearon
Anhur
20
10 / 3 / 11
13,321
784
26,786
18,206
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Reckz-kid
Sylvanus
18
2 / 5 / 4
12,481
734
8,545
24,122
27,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
18
0 / 5 / 7
11,090
652
11,534
14,679
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 5 / 4
13,437
790
14,885
27,080
24,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 6 / 5
11,923
701
15,712
14,947
3,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
3 / 7 / 5
11,795
694
10,020
21,509
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
28
Kills
9
10
Deaths
28
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
7
2
12
6.5
W
Ravana
6
1
15
13.5
L
Sylvanus
Reckz-kid
Sylvanus
2
5
4
0.8
L
Vulcan
0
5
7
0.7
L
3
5
4
1
L
1
6
5
0.58
W
Izanami
maroonsl
Izanami
4
1
15
11.5
L
Fenrir
3
7
5
0.79
W
Bacchus
palte
Bacchus
1
3
14
2.67
W
Anhur
xFearon
Anhur
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,219
Damage
60,696
87,956
Taken
102,337
94,257
Mitigated
69,238
32,035
Healing
23,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
14,596
1,358
6,170
12,728
25,431
41,654
692
10,086
14,919
477
56,697
W
Ravana
14,030
3,070
0
2,308
12,005
11,134
900
4,446
7,373
0
52,918
L
Sylvanus
Reckz-kid
Sylvanus
8,545
2,571
5,660
8,081
24,122
27,240
0
1,934
22,021
27,960
0
L
Vulcan
11,534
2,917
0
2,186
14,679
6,734
0
1,990
12,616
37,850
0
L
14,885
4,366
2,582
3,887
27,080
24,622
88
4,153
22,691
50,427
0
L
15,712
8,876
0
0
14,947
3,799
258
929
13,978
0
50,957
W
Izanami
maroonsl
Izanami
21,403
14,525
0
3,302
14,447
7,413
6,594
6,123
8,220
0
90,462
L
Fenrir
10,020
2,595
0
1,279
21,509
6,843
112
2,675
18,834
0
27,421
W
Bacchus
palte
Bacchus
11,404
768
0
971
17,867
25,889
33
4,663
12,904
22,909
0
W
Anhur
xFearon
Anhur
26,786
14,984
0
6,556
18,206
8,167
2,460
8,332
9,576
0
49,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,175
Gold Earned
60,726
381
Minions Killed
287
0
Camps Cleared
0
1,869,705
Distance Traveled
1,528,733
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,589
799
74
4
0
395,620
1
W
Ravana
13,007
765
71
4
0
410,695
3
L
Sylvanus
12,481
734
45
3
0
294,435
3
L
Vulcan
11,090
652
74
4
0
321,790
1
L
Atlas
13,437
790
53
3
0
274,457
4
L
Rama
11,923
701
75
4
0
299,643
3
W
Izanami
13,506
794
158
9
0
330,602
1
L
Fenrir
11,795
694
40
2
0
338,408
1
W
Bacchus
11,752
691
26
2
0
373,188
4
W
Anhur
13,321
784
52
3
0
359,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role