Player Matchup

Danzaburou
Danzaburou
LeArahDesAncien_
Danzaburou
Level 43
God Stats
9W - 7L
1,619 SR
Queue Stats
29W - 28L
1,520 Elo+
Party 3
Cthulhu
Cthulhu
LeBabtouSombre_
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,469 Elo+
Party 3
King Arthur
King Arthur
Messina90
King Arthur
Level 142
God Stats
9W - 14L
1,308 SR
Queue Stats
325W - 279L
1,495 Elo+
Party 2
Arachne
Arachne
MyThiX_Warking
Arachne
Level 39
God Stats
8W - 8L
1,489 SR
Queue Stats
56W - 62L
1,431 Elo+
Party 3
Poseidon
Poseidon
milanisti07
Poseidon
Level 144
God Stats
195W - 184L
1,583 SR
Queue Stats
399W - 409L
1,519 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,487 Elo+

VS

Team Averages
Level 84
1,592 SR
1,582 Elo+
Fenrir
Fenrir
AmigoAngelyoh
Fenrir
Level 103
God Stats
2W - 0L
1,714 SR
Queue Stats
63W - 60L
1,513 Elo+
Solo
Atlas
Atlas
Anxsaa
Atlas
Level 64
God Stats
3W - 2L
1,715 SR
Queue Stats
41W - 31L
1,511 Elo+
Party 1
Medusa
Medusa
DreamMochi
Medusa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 113L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
MythrasThighs
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,803 Elo+
Party 1
King Arthur
King Arthur
Vosyli
King Arthur
Level 129
God Stats
18W - 21L
1,533 SR
Queue Stats
822W - 706L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeArahDesAncien_
Danzaburou
13
3 / 12 / 3
8,862
443
9,471
18,348
6,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 7 / 4
8,948
447
6,603
22,759
23,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Messina90
King Arthur
15
0 / 8 / 2
8,855
443
9,524
18,535
17,744
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
9 / 5 / 1
10,952
548
12,027
17,118
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
milanisti07
Poseidon
17
3 / 2 / 3
10,794
540
13,297
8,396
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 10
10,563
528
11,026
14,333
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Anxsaa
Atlas
16
5 / 5 / 4
10,105
505
6,817
16,621
12,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DreamMochi
Medusa
17
2 / 4 / 4
10,511
526
8,375
12,856
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
MythrasThighs
Zhong Kui
20
14 / 2 / 5
13,072
654
24,198
16,615
11,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Vosyli
King Arthur
18
8 / 1 / 2
11,673
584
13,467
20,857
21,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
18
Kills
34
34
Deaths
18
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
W
Atlas
Anxsaa
Atlas
5
5
4
1.4
W
Medusa
DreamMochi
Medusa
2
4
4
1
L
Danzaburou
LeArahDesAncien_
Danzaburou
3
12
3
0.38
L
3
7
4
0.71
L
King Arthur
Messina90
King Arthur
0
8
2
0.13
L
9
5
1
1.9
W
Zhong Kui
MythrasThighs
Zhong Kui
14
2
5
8.25
W
King Arthur
Vosyli
King Arthur
8
1
2
9
L
Poseidon
milanisti07
Poseidon
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,922
Damage
63,883
85,156
Taken
81,282
56,932
Mitigated
58,438
12,053
Healing
22,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,026
779
219
3,698
14,333
7,072
580
4,775
9,414
0
37,259
W
Atlas
Anxsaa
Atlas
6,817
1,708
0
1,170
16,621
12,242
0
3,922
12,509
55,848
856
W
Medusa
DreamMochi
Medusa
8,375
3,996
0
3,643
12,856
5,930
2,004
2,844
9,722
0
76,048
L
Danzaburou
LeArahDesAncien_
Danzaburou
9,471
4,852
0
2,642
18,348
6,617
0
11,442
6,747
0
56,968
L
6,603
904
0
1,306
22,759
23,588
0
12,913
9,718
31,195
0
L
King Arthur
Messina90
King Arthur
9,524
268
46
4,084
18,535
17,744
0
941
17,515
0
50,864
L
12,027
9,237
0
2,765
17,118
6,150
0
4,785
12,223
0
48,106
W
Zhong Kui
MythrasThighs
Zhong Kui
24,198
9,423
0
10,277
16,615
11,527
1,092
4,432
11,671
105,262
0
W
King Arthur
Vosyli
King Arthur
13,467
2,442
0
3,426
20,857
21,667
0
2,995
17,660
0
80,825
L
Poseidon
milanisti07
Poseidon
13,297
1,066
116
1,094
8,396
2,833
0
934
7,279
81,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
55,924
433
Minions Killed
603
0
Camps Cleared
0
1,890,458
Distance Traveled
1,892,258
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,563
528
54
3
0
388,833
7
W
Atlas
10,105
505
92
5
0
382,502
3
W
Medusa
10,511
526
138
7
0
382,041
11
L
Danzaburou
8,862
443
84
4
0
301,814
4
L
Cthulhu
8,948
447
47
2
0
369,886
2
L
King Arthur
8,855
443
91
5
0
361,629
5
L
Arachne
10,952
548
62
3
0
459,974
1
W
Zhong Kui
13,072
654
161
8
0
336,310
3
W
King Arthur
11,673
584
158
8
0
402,572
4
L
Poseidon
10,794
540
149
7
0
397,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role