Player Matchup

Zeus
Zeus
DrearyNinja
Zeus
Level 35
God Stats
4W - 1L
1,948 SR
Queue Stats
244W - 250L
1,542 Elo+
Solo
Fenrir
Fenrir
MrMahiMahi
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,493 Elo+
Party 1
Mulan
Mulan
Quickfire56
Mulan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 79L
1,603 Elo+
Party 1
Team Averages
Level 50
1,649 SR
1,546 Elo+

VS

Team Averages
Level 85
1,558 SR
1,735 Elo+
Bacchus
Bacchus
Corn1nMyPP
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,702 Elo+
Party 2
Baron Samedi
Baron Samedi
TWOxBanana
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
kjulo13
Danzaburou
Level 29
God Stats
7W - 3L
1,674 SR
Queue Stats
13W - 5L
1,940 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 2
12,144
810
24,672
12,943
4,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MrMahiMahi
Fenrir
14
1 / 8 / 6
10,184
679
6,777
16,866
10,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 9 / 5
10,096
673
9,685
24,766
20,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Corn1nMyPP
Bacchus
15
8 / 1 / 16
12,414
828
8,292
24,690
43,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
TWOxBanana
Baron Samedi
16
9 / 3 / 14
12,363
824
17,190
14,696
9,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
kjulo13
Danzaburou
15
8 / 5 / 14
12,240
816
18,495
17,286
8,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
8
Kills
25
25
Deaths
9
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Corn1nMyPP
Bacchus
8
1
16
16
L
6
8
2
0.88
L
Fenrir
MrMahiMahi
Fenrir
1
8
6
0.5
L
1
9
5
0.39
W
Baron Samedi
TWOxBanana
Baron Samedi
9
3
14
5.33
W
Danzaburou
kjulo13
Danzaburou
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,134
Damage
43,977
54,575
Taken
56,672
34,885
Mitigated
61,269
6,454
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Corn1nMyPP
Bacchus
8,292
1,550
3,053
3,430
24,690
43,075
322
10,010
14,171
15,739
0
L
24,672
3,096
253
3,354
12,943
4,048
446
7,157
5,786
71,048
0
L
Fenrir
MrMahiMahi
Fenrir
6,777
1,671
0
915
16,866
10,270
420
6,254
10,612
0
26,999
L
9,685
950
0
1,932
24,766
20,567
507
12,272
12,172
0
21,230
W
Baron Samedi
TWOxBanana
Baron Samedi
17,190
2,660
7,619
6,550
14,696
9,750
664
6,765
7,760
51,275
0
W
Danzaburou
kjulo13
Danzaburou
18,495
9,170
1,079
3,348
17,286
8,444
1,748
7,963
9,175
0
38,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
37,017
153
Minions Killed
120
5
Camps Cleared
4
703,200
Distance Traveled
795,511
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,414
828
14
1
1
307,601
0
L
Zeus
12,144
810
88
6
1
228,166
4
L
Fenrir
10,184
679
33
2
4
244,964
1
L
Mulan
10,096
673
32
2
0
230,070
1
W
Baron Samedi
12,363
824
62
4
2
242,898
4
W
Danzaburou
12,240
816
44
3
1
245,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role