Player Matchup

Poseidon
Poseidon
Edzio92
Poseidon
Level 107
God Stats
11W - 11L
1,342 SR
Queue Stats
92W - 100L
1,374 Elo+
Party 3
Medusa
Medusa
YuraJoke24
Medusa
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,376 Elo+
Party 3
Kali
Kali
chukizieza
Kali
Level 88
God Stats
2W - 4L
1,174 SR
Queue Stats
377W - 493L
1,368 Elo+
Party 1
Hercules
Hercules
eltomydkamu
Hercules
Level 66
God Stats
12W - 18L
1,500 SR
Queue Stats
284W - 365L
1,352 Elo+
Party 1
Atlas
Atlas
v2sniper3
Atlas
Level 48
God Stats
4W - 6L
1,302 SR
Queue Stats
62W - 74L
1,353 Elo+
Party 3
Team Averages
Level 73
1,363 SR
1,365 Elo+

VS

Team Averages
Level 58
1,428 SR
1,471 Elo+
Aphrodite
Aphrodite
Fanna_02
Aphrodite
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,474 Elo+
Party 2
Bacchus
Bacchus
IIzSnupiSleepzII
Bacchus
Level 46
God Stats
5W - 9L
1,361 SR
Queue Stats
220W - 226L
1,388 Elo+
Party 2
Medusa
Medusa
ash-sey
Medusa
Level 126
God Stats
3W - 7L
1,328 SR
Queue Stats
42W - 49L
1,552 Elo+
Solo
Vulcan
Vulcan
kudrin75
Vulcan
Level 42
God Stats
4W - 4L
1,448 SR
Queue Stats
14W - 10L
1,469 Elo+
Party 2
Da Ji
Da Ji
moty_06
Da Ji
Level 28
God Stats
7W - 6L
1,503 SR
Queue Stats
17W - 14L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Edzio92
Poseidon
20
7 / 2 / 12
15,251
565
26,368
17,461
5,653
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
YuraJoke24
Medusa
20
10 / 2 / 9
13,850
513
14,120
17,449
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 7 / 9
13,362
495
13,717
28,077
10,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
eltomydkamu
Hercules
20
7 / 6 / 5
13,799
511
8,948
25,572
17,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
v2sniper3
Atlas
20
1 / 0 / 19
13,485
499
11,046
21,614
26,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fanna_02
Aphrodite
16
0 / 7 / 5
10,349
383
4,410
22,055
19,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 2
13,555
502
18,699
17,733
21,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ash-sey
Medusa
19
4 / 6 / 2
12,165
451
16,720
27,985
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
kudrin75
Vulcan
16
0 / 8 / 2
10,504
389
14,039
18,319
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
moty_06
Da Ji
14
3 / 7 / 5
10,579
392
8,312
16,430
9,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
32
Kills
16
17
Deaths
32
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Edzio92
Poseidon
7
2
12
6.5
L
Aphrodite
Fanna_02
Aphrodite
0
7
5
0.36
L
9
4
2
2.5
W
Medusa
YuraJoke24
Medusa
10
2
9
7.25
L
Medusa
ash-sey
Medusa
4
6
2
0.83
W
7
7
9
1.64
W
Hercules
eltomydkamu
Hercules
7
6
5
1.58
L
Vulcan
kudrin75
Vulcan
0
8
2
0.13
L
Da Ji
moty_06
Da Ji
3
7
5
0.79
W
Atlas
v2sniper3
Atlas
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,199
Damage
62,180
110,173
Taken
102,522
67,287
Mitigated
66,185
35,309
Healing
30,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Edzio92
Poseidon
26,368
1,815
613
5,527
17,461
5,653
2,430
9,342
7,742
151,725
3,412
L
Aphrodite
Fanna_02
Aphrodite
4,410
691
4,506
8,513
22,055
19,607
338
10,853
10,839
45,551
0
L
18,699
1,888
0
2,192
17,733
21,201
270
5,576
11,619
64,106
0
W
Medusa
YuraJoke24
Medusa
14,120
7,870
284
5,135
17,449
6,946
124
5,685
11,628
0
85,492
L
Medusa
ash-sey
Medusa
16,720
7,292
0
8,808
27,985
9,662
696
9,243
18,511
0
125,390
W
13,717
6,930
0
9,229
28,077
10,333
10
9,370
18,299
0
99,931
W
Hercules
eltomydkamu
Hercules
8,948
2,199
601
8,869
25,572
17,839
703
8,770
16,111
28
70,527
L
Vulcan
kudrin75
Vulcan
14,039
4,636
237
954
18,319
5,945
734
8,124
9,691
66,219
0
L
Da Ji
moty_06
Da Ji
8,312
2,577
0
5,139
16,430
9,770
0
2,312
13,898
0
44,571
W
Atlas
v2sniper3
Atlas
11,046
3,254
0
5,051
21,614
26,516
1,019
7,107
14,167
64,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,747
Gold Earned
57,152
680
Minions Killed
516
0
Camps Cleared
0
2,652,686
Distance Traveled
2,320,903
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,251
565
246
9
0
566,505
5
L
Aphrodite
10,349
383
86
3
0
464,790
0
L
Bacchus
13,555
502
87
3
0
549,573
10
W
Medusa
13,850
513
120
4
0
498,796
4
L
Medusa
12,165
451
147
5
0
477,922
3
W
Kali
13,362
495
118
4
0
520,173
1
W
Hercules
13,799
511
121
4
0
520,014
12
L
Vulcan
10,504
389
115
4
0
420,444
1
L
Da Ji
10,579
392
81
3
0
408,174
0
W
Atlas
13,485
499
75
3
0
547,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role