Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FlyEaglesFly48
Ra
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 74L
1,619 Elo+
Party 1
Charybdis
Charybdis
G0dzi1la
Charybdis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,770 Elo+
Party 1
Loki
Loki
PEGASUSxPing
Loki
Level 129
God Stats
3W - 1L
1,628 SR
Queue Stats
16W - 17L
1,458 Elo+
Solo
Bellona
Bellona
karlmartins1
Bellona
Level 69
God Stats
8W - 13L
1,478 SR
Queue Stats
20W - 28L
1,259 Elo+
Solo
Team Averages
Level 90
1,521 SR
1,521 Elo+

VS

Team Averages
Level 82
1,419 SR
1,317 Elo+
Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AtomicShaman933
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,178 Elo+
Solo
Olorun
Olorun
Luuffy318
Olorun
Level 139
God Stats
1W - 4L
1,147 SR
Queue Stats
81W - 100L
1,075 Elo+
Solo
Neith
Neith
Pickachu-dios
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,430 Elo+
Solo
Geb
Geb
Sylocate
Geb
Level 105
God Stats
59W - 58L
1,447 SR
Queue Stats
263W - 276L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 1
6,684
668
5,106
2,576
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 2
7,006
701
4,134
4,450
1,190
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
G0dzi1la
Charybdis
15
2 / 0 / 3
8,162
816
7,866
6,425
2,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 3
7,996
800
7,948
5,146
1,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
karlmartins1
Bellona
14
2 / 0 / 5
7,103
710
4,401
8,780
5,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
0 / 2 / 1
6,550
655
2,221
8,162
3,646
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 0
6,251
625
1,281
6,258
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Luuffy318
Olorun
12
0 / 2 / 0
6,660
666
3,381
6,878
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 3 / 1
6,493
649
5,839
7,674
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,008
701
4,330
9,114
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
1
1
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
1
1.5
L
Bakasura
 
Bakasura
0
2
1
0.25
L
0
3
0
0
W
1
0
2
2
W
Charybdis
G0dzi1la
Charybdis
2
0
3
3.5
L
Olorun
Luuffy318
Olorun
0
2
0
0
W
6
1
3
7.5
L
0
3
1
0.17
L
1
2
0
0.5
W
Bellona
karlmartins1
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
17,052
27,377
Taken
38,086
13,292
Mitigated
17,108
9,367
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,106
60
0
1,031
2,576
1,582
1,093
1,593
935
10,299
0
L
Bakasura
 
Bakasura
2,221
1,406
347
3,600
8,162
3,646
0
1,664
6,356
0
14,012
L
1,281
485
0
728
6,258
1,842
0
1,092
5,012
9,515
0
W
4,134
335
633
700
4,450
1,190
258
865
2,315
17,821
0
W
Charybdis
G0dzi1la
Charybdis
7,866
3,827
126
2,891
6,425
2,797
597
910
5,445
0
41,069
L
Olorun
Luuffy318
Olorun
3,381
1,018
108
2,193
6,878
2,788
0
2,536
4,242
18,195
1,567
W
7,948
1,523
0
1,220
5,146
1,783
0
1,948
3,078
0
24,757
L
5,839
2,689
222
1,725
7,674
2,881
0
1,078
6,494
0
20,190
L
4,330
251
318
3,414
9,114
5,951
174
2,276
6,742
15,360
0
W
Bellona
karlmartins1
Bellona
4,401
1,030
196
2,570
8,780
5,940
0
3,393
5,186
0
10,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
32,962
177
Minions Killed
163
0
Camps Cleared
0
969,101
Distance Traveled
938,396
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,684
668
19
2
0
143,470
4
L
Bakasura
6,550
655
36
4
0
219,389
0
L
Freya
6,251
625
19
2
0
183,170
0
W
Ra
7,006
701
40
4
0
216,781
0
W
Charybdis
8,162
816
75
8
0
186,308
0
L
Olorun
6,660
666
55
6
0
150,618
0
W
Loki
7,996
800
24
2
0
212,636
1
L
Neith
6,493
649
28
3
0
181,358
0
L
Geb
7,008
701
25
3
0
203,861
1
W
Bellona
7,103
710
19
2
0
209,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role