Player Matchup

Atlas
Atlas
Diamond IV
Borro-Z
Atlas
Diamond IV
Level 156
God Stats
34W - 11L
1,911 SR
Queue Stats
69W - 27L
2,241 MMR
Party 1
Thoth
Thoth
Diamond IV
blacitem
Thoth
Diamond IV
Level 135
God Stats
4W - 2L
1,801 SR
Queue Stats
61W - 23L
2,241 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
dragonkingdom8
Erlang Shen
Diamond IV
Level 159
God Stats
24W - 9L
2,095 SR
Queue Stats
69W - 27L
2,241 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,936 SR
2,241 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 93
1,622 SR
1,707 MMR
Scylla
Scylla
Gold V
AMKArnie
Scylla
Gold V
Level 39
God Stats
2W - 3L
1,618 SR
Queue Stats
11W - 10L
1,728 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
ReanimatedJoker
Jormungandr
Platinum II
Level 124
God Stats
14W - 15L
1,400 SR
Queue Stats
449W - 473L
1,723 MMR
Solo
Medusa
Medusa
Silver I
staudi1995
Medusa
Silver I
Level 115
God Stats
6W - 5L
1,850 SR
Queue Stats
8W - 8L
1,670 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Borro-Z
Atlas
15
1 / 1 / 12
10,625
759
11,305
18,508
22,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
blacitem
Thoth
15
6 / 5 / 7
10,822
773
12,538
10,072
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
dragonkingdom8
Erlang Shen
15
9 / 6 / 4
10,667
762
14,726
20,690
18,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ah Muzen CabGilgameshFenrirBastetGeb

VS

Bans
AchillesChaacSkadiNe ZhaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AMKArnie
Scylla
15
3 / 7 / 9
10,699
764
10,936
11,983
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ReanimatedJoker
Jormungandr
17
6 / 4 / 6
12,477
891
16,182
17,765
16,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
staudi1995
Medusa
15
3 / 5 / 6
10,787
771
12,180
15,403
4,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
16
Kills
12
12
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
AMKArnie
Scylla
3
7
9
1.07
L
Atlas
Borro-Z
Atlas
1
1
12
7
W
Jormungandr
ReanimatedJoker
Jormungandr
6
4
6
2.25
L
Thoth
blacitem
Thoth
6
5
7
1.9
L
Erlang Shen
dragonkingdom8
Erlang Shen
9
6
4
1.83
W
Medusa
staudi1995
Medusa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
39,298
49,270
Taken
45,151
44,371
Mitigated
25,647
9,504
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AMKArnie
Scylla
10,936
1,175
0
2,671
11,983
3,849
344
5,628
6,019
31,917
0
L
Atlas
Borro-Z
Atlas
11,305
3,804
342
4,146
18,508
22,246
65
9,617
8,405
28,751
0
W
Jormungandr
ReanimatedJoker
Jormungandr
16,182
3,739
440
2,447
17,765
16,934
323
9,651
7,569
43,036
0
L
Thoth
blacitem
Thoth
12,538
299
0
1,640
10,072
3,876
739
7,175
2,659
37,571
0
L
Erlang Shen
dragonkingdom8
Erlang Shen
14,726
7,994
0
3,376
20,690
18,249
219
9,599
10,803
0
34,846
W
Medusa
staudi1995
Medusa
12,180
5,812
0
2,223
15,403
4,864
1,812
7,764
7,293
0
43,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
33,963
128
Minions Killed
179
4
Camps Cleared
9
791,052
Distance Traveled
739,659
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,699
764
57
4
3
239,823
3
L
Atlas
10,625
759
27
2
0
275,987
9
W
Jormungandr
12,477
891
44
3
5
247,493
2
L
Thoth
10,822
773
74
5
2
264,566
1
L
Erlang Shen
10,667
762
27
2
2
250,499
3
W
Medusa
10,787
771
78
6
1
252,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role