Player Matchup

Sun Wukong
Sun Wukong
B Finn7468
Sun Wukong
Level 128
God Stats
12W - 3L
1,491 SR
Queue Stats
83W - 83L
1,440 Elo+
Party 1
Ymir
Ymir
CheckeredTD76
Ymir
Level 27
God Stats
1W - 1L
1,287 SR
Queue Stats
15W - 8L
1,512 Elo+
Solo
Thoth
Thoth
Droopy1943
Thoth
Level 157
God Stats
2W - 3L
1,735 SR
Queue Stats
172W - 179L
1,467 Elo+
Party 1
Olorun
Olorun
StinkPickle74
Olorun
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 101L
1,398 Elo+
Party 1
Neith
Neith
Takleberry
Neith
Level 10
God Stats
23W - 24L
1,347 SR
Queue Stats
43W - 49L
1,259 Elo+
Party 1
Team Averages
Level 85
1,472 SR
1,415 Elo+

VS

Team Averages
Level 45
1,498 SR
1,549 Elo+
Anubis
Anubis
AUX17 Ghost
Anubis
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,564 Elo+
Party 2
Chiron
Chiron
DXbinCrazy
Chiron
Level 44
God Stats
8W - 11L
1,594 SR
Queue Stats
98W - 117L
1,455 Elo+
Solo
Horus
Horus
Dante RFA
Horus
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
92W - 93L
1,648 Elo+
Party 2
Discordia
Discordia
Twitty1295
Discordia
Level 61
God Stats
4W - 9L
1,397 SR
Queue Stats
13W - 17L
1,564 Elo+
Party 2
Thor
Thor
dave trance
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B Finn7468
Sun Wukong
16
5 / 2 / 9
9,509
792
7,663
12,222
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 0 / 15
9,702
809
7,999
15,517
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
18
7 / 2 / 10
10,340
862
15,842
6,323
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 3 / 6
10,017
835
11,836
11,393
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
2 / 1 / 2
8,625
719
2,886
2,728
861
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 8 / 2
8,743
729
9,629
13,446
5,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
DXbinCrazy
Chiron
17
4 / 5 / 3
9,818
818
11,137
10,862
3,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Dante RFA
Horus
14
1 / 3 / 5
8,189
682
4,889
15,864
11,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Twitty1295
Discordia
15
0 / 3 / 3
7,690
641
6,750
5,119
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 1
6,959
580
1,422
8,084
2,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
26
Kills
8
8
Deaths
26
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
8
2
0.5
W
Sun Wukong
B Finn7468
Sun Wukong
5
2
9
4.75
W
2
0
15
9.5
L
Chiron
DXbinCrazy
Chiron
4
5
3
1.1
L
Horus
Dante RFA
Horus
1
3
5
1.17
W
Thoth
7
2
10
6
W
10
3
6
4.33
W
Neith
2
1
2
3
L
Discordia
Twitty1295
Discordia
0
3
3
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
33,827
48,183
Taken
53,375
34,579
Mitigated
24,332
11,899
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,629
198
0
1,754
13,446
5,480
144
9,109
3,968
22,184
0
W
Sun Wukong
B Finn7468
Sun Wukong
7,663
1,021
0
1,504
12,222
8,917
1,150
5,147
7,075
0
21,442
W
7,999
1,163
263
4,877
15,517
19,137
388
5,321
10,196
24,375
0
L
Chiron
DXbinCrazy
Chiron
11,137
3,150
502
2,361
10,862
3,478
1,432
7,841
2,683
0
40,298
L
Horus
Dante RFA
Horus
4,889
1,975
1,139
5,157
15,864
11,745
0
10,137
5,383
0
10,343
W
Thoth
15,842
340
0
771
6,323
2,090
88
1,009
5,314
45,944
0
W
11,836
6,002
393
3,620
11,393
3,574
904
3,782
7,611
30,680
0
W
Neith
2,886
1,377
0
471
2,728
861
586
1,120
1,608
0
25,748
L
Discordia
Twitty1295
Discordia
6,750
113
152
390
5,119
1,425
0
3,655
1,351
23,029
0
L
1,422
215
0
0
8,084
2,204
0
4,205
3,761
0
6,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,193
Gold Earned
41,399
242
Minions Killed
145
0
Camps Cleared
0
1,183,901
Distance Traveled
995,508
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,743
729
35
3
0
186,853
0
W
Sun Wukong
9,509
792
31
3
0
239,141
0
W
Ymir
9,702
809
37
3
0
251,473
2
L
Chiron
9,818
818
65
5
0
210,588
2
L
Horus
8,189
682
13
1
0
236,242
1
W
Thoth
10,340
862
75
6
0
242,195
0
W
Olorun
10,017
835
52
4
0
215,008
2
W
Neith
8,625
719
47
4
0
236,084
0
L
Discordia
7,690
641
28
2
0
225,692
0
L
Thor
6,959
580
4
0
0
136,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role