Player Matchup

Bacchus
Bacchus
BlackLabel7375
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
ClarkTHFC
Nox
Level 27
God Stats
9W - 26L
1,020 SR
Queue Stats
649W - 645L
1,325 Elo+
Solo
Thor
Thor
Monsterboy4762
Thor
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 38L
1,225 Elo+
Party 1
Arachne
Arachne
Narmiraen
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
marool
Geb
Level 11
God Stats
0W - 3L
1,263 SR
Queue Stats
6W - 19L
1,192 Elo+
Party 1
Team Averages
Level 18
1,313 SR
1,348 Elo+

VS

Team Averages
Level 41
1,325 SR
1,275 Elo+
Baron Samedi
Baron Samedi
N1993RSLAY3R
Baron Samedi
Level 45
God Stats
2W - 4L
1,601 SR
Queue Stats
11W - 19L
1,268 Elo+
Solo
Neith
Neith
NefSasha31
Neith
Level 5
God Stats
3W - 3L
1,098 SR
Queue Stats
4W - 6L
1,074 Elo+
Party 3
Ullr
Ullr
Ursus420
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WooBackB4by
Danzaburou
Level 123
God Stats
64W - 97L
1,249 SR
Queue Stats
627W - 697L
1,256 Elo+
Solo
Kumbhakarna
Kumbhakarna
bomjur
Kumbhakarna
Level 27
God Stats
1W - 1L
1,178 SR
Queue Stats
11W - 18L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,647
604
791
3,346
1,530
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 1 / 0
8,279
753
9,240
6,441
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,431
585
0
1,490
528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Narmiraen
Arachne
11
0 / 0 / 1
6,628
603
108
1,236
338
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
marool
Geb
10
0 / 1 / 0
6,599
600
160
1,972
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
N1993RSLAY3R
Baron Samedi
16
0 / 1 / 3
9,022
820
1,942
7,305
3,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
2 / 1 / 2
8,296
754
3,564
4,444
1,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
14
0 / 2 / 1
8,035
730
2,059
6,547
2,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
WooBackB4by
Danzaburou
14
3 / 0 / 1
8,962
815
2,547
5,252
2,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
bomjur
Kumbhakarna
14
0 / 0 / 3
8,833
803
1,189
7,412
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
5
5
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
2
1
0
2
L
0
1
0
0
W
Baron Samedi
N1993RSLAY3R
Baron Samedi
0
1
3
1.5
L
Arachne
Narmiraen
Arachne
0
0
1
0.5
W
Neith
2
1
2
3
W
Ullr
0
2
1
0.25
W
Danzaburou
WooBackB4by
Danzaburou
3
0
1
3.5
W
Kumbhakarna
bomjur
Kumbhakarna
0
0
3
1.5
L
Geb
marool
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,299
Damage
11,301
14,485
Taken
30,960
7,026
Mitigated
17,358
1,579
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
791
0
0
680
3,346
1,530
0
876
2,470
1,471
0
L
9,240
613
0
500
6,441
2,710
0
1,436
5,005
36,061
0
L
0
0
0
0
1,490
528
0
0
1,490
0
439
W
Baron Samedi
N1993RSLAY3R
Baron Samedi
1,942
193
38
1,272
7,305
3,918
3,567
759
6,546
34,912
0
L
Arachne
Narmiraen
Arachne
108
108
0
399
1,236
338
0
119
1,117
0
1,052
W
Neith
3,564
830
0
842
4,444
1,875
1,646
1,988
2,456
0
14,387
W
Ullr
2,059
413
0
1,538
6,547
2,674
1,902
3,496
3,051
0
21,911
W
Danzaburou
WooBackB4by
Danzaburou
2,547
1,176
0
607
5,252
2,139
3,052
1,031
4,221
0
14,703
W
Kumbhakarna
bomjur
Kumbhakarna
1,189
140
0
2,253
7,412
6,752
506
2,917
4,495
11,096
0
L
Geb
marool
Geb
160
0
0
0
1,972
1,920
0
700
1,272
1,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,584
Gold Earned
43,148
61
Minions Killed
199
0
Camps Cleared
0
448,228
Distance Traveled
961,585
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,647
604
0
0
0
54,602
0
L
Nox
8,279
753
57
5
0
185,610
0
L
Thor
6,431
585
0
0
0
59,334
0
W
Baron Samedi
9,022
820
62
6
0
177,196
0
L
Arachne
6,628
603
2
0
0
61,262
0
W
Neith
8,296
754
33
3
0
168,092
0
W
Ullr
8,035
730
44
4
0
201,886
1
W
Danzaburou
8,962
815
36
3
0
203,313
1
W
Kumbhakarna
8,833
803
24
2
0
211,098
3
L
Geb
6,599
600
2
0
0
87,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role