Player Matchup

Ne Zha
Ne Zha
DaFawce
Ne Zha
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 62L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
Fawcett133
Xbalanque
Level 100
God Stats
1W - 2L
1,338 SR
Queue Stats
26W - 28L
1,455 Elo+
Party 1
Vamana
Vamana
Musbaduss
Vamana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,460 Elo+
Party 2
Khepri
Khepri
Vermungandr
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,487 Elo+
Party 1
Nox
Nox
n11ggermonkey
Nox
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
161W - 154L
1,513 Elo+
Party 2
Team Averages
Level 127
1,468 SR
1,482 Elo+

VS

Team Averages
Level 111
1,573 SR
1,458 Elo+
Ares
Ares
CalmDownImHere97
Ares
Level 128
God Stats
2W - 2L
1,715 SR
Queue Stats
114W - 129L
1,475 Elo+
Solo
Hou Yi
Hou Yi
GerJC
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 161L
1,460 Elo+
Solo
Cerberus
Cerberus
Lucky_YUMB
Cerberus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 145L
1,497 Elo+
Solo
Danzaburou
Danzaburou
TanklessYak4630
Danzaburou
Level 149
God Stats
9W - 4L
1,647 SR
Queue Stats
482W - 490L
1,541 Elo+
Solo
Ne Zha
Ne Zha
yoshida96
Ne Zha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 299L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaFawce
Ne Zha
17
1 / 9 / 2
10,224
639
9,745
17,664
9,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Fawcett133
Xbalanque
18
5 / 8 / 6
11,504
719
21,259
17,950
8,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
Musbaduss
Vamana
18
4 / 7 / 11
12,324
770
25,577
30,617
38,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
16
1 / 9 / 11
10,834
677
7,493
24,078
25,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 7 / 8
11,459
716
17,458
14,596
6,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 29
11,724
733
12,978
23,705
29,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
GerJC
Hou Yi
19
11 / 4 / 25
12,781
799
22,547
16,623
9,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Lucky_YUMB
Cerberus
19
7 / 4 / 29
12,068
754
17,655
28,181
27,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TanklessYak4630
Danzaburou
20
8 / 2 / 29
13,091
818
21,563
16,419
9,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
yoshida96
Ne Zha
19
8 / 3 / 21
11,999
750
16,044
14,639
8,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
173
15
Kills
40
40
Deaths
15
38
Assists
133
Player
Kills
Deaths
Assists
KDA
W
6
2
29
10.25
L
Ne Zha
DaFawce
Ne Zha
1
9
2
0.22
L
Xbalanque
Fawcett133
Xbalanque
5
8
6
1
W
Hou Yi
GerJC
Hou Yi
11
4
25
5.88
W
Cerberus
Lucky_YUMB
Cerberus
7
4
29
5.38
L
Vamana
Musbaduss
Vamana
4
7
11
1.36
W
Danzaburou
TanklessYak4630
Danzaburou
8
2
29
11.25
L
Khepri
1
9
11
0.72
L
4
7
8
1.14
W
Ne Zha
yoshida96
Ne Zha
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,532
Damage
90,787
104,905
Taken
99,567
89,402
Mitigated
83,976
22,951
Healing
41,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,978
560
2,386
3,309
23,705
29,479
267
7,201
16,274
16,707
0
L
Ne Zha
DaFawce
Ne Zha
9,745
1,404
582
3,939
17,664
9,579
691
5,398
12,016
0
22,502
L
Xbalanque
Fawcett133
Xbalanque
21,259
3,101
397
2,555
17,950
8,904
988
5,404
12,344
210
35,926
W
Hou Yi
GerJC
Hou Yi
22,547
9,654
2,233
3,586
16,623
9,316
1,169
4,372
12,171
0
48,450
W
Cerberus
Lucky_YUMB
Cerberus
17,655
754
1,320
11,663
28,181
27,337
494
8,915
19,046
34,561
0
L
Vamana
Musbaduss
Vamana
25,577
8,393
2,086
10,455
30,617
38,616
892
9,118
20,975
5,332
38,090
W
Danzaburou
TanklessYak4630
Danzaburou
21,563
7,059
2,730
5,217
16,419
9,325
3,758
3,472
12,937
0
47,536
L
Khepri
7,493
670
0
697
24,078
25,431
305
5,905
17,818
15,644
0
L
17,458
1,572
1,150
1,090
14,596
6,872
1,036
3,297
11,119
32,093
0
W
Ne Zha
yoshida96
Ne Zha
16,044
4,946
5,060
4,183
14,639
8,519
968
3,114
11,503
0
28,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,345
Gold Earned
61,663
135
Minions Killed
195
0
Camps Cleared
0
1,233,475
Distance Traveled
1,508,571
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,724
733
5
0
0
317,629
1
L
Ne Zha
10,224
639
13
1
0
229,379
0
L
Xbalanque
11,504
719
34
2
0
241,383
0
W
Hou Yi
12,781
799
52
3
0
263,585
2
W
Cerberus
12,068
754
62
4
0
316,458
0
L
Vamana
12,324
770
24
2
0
285,459
0
W
Danzaburou
13,091
818
53
3
0
292,303
3
L
Khepri
10,834
677
17
1
0
219,063
0
L
Nox
11,459
716
47
3
0
258,191
0
W
Ne Zha
11,999
750
23
1
0
318,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role