Player Matchup

Zeus
Zeus
ElSenorGuero
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
Gr8HornedOwl
Heimdallr
Level 160
God Stats
8W - 11L
1,432 SR
Queue Stats
224W - 184L
1,573 Elo+
Party 2
Ares
Ares
Khatano
Ares
Level 89
God Stats
11W - 13L
1,419 SR
Queue Stats
39W - 42L
1,451 Elo+
Solo
Team Averages
Level 131
1,450 SR
1,490 Elo+

VS

Team Averages
Level 109
1,528 SR
1,435 Elo+
Odin
Odin
DigitalNeko5
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,313 Elo+
Party 1
Hou Yi
Hou Yi
KingTitan721
Hou Yi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 133L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
Willya Nailer
Ah Puch
Level 100
God Stats
3W - 4L
1,585 SR
Queue Stats
17W - 26L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
10,215
681
10,776
10,523
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Gr8HornedOwl
Heimdallr
15
3 / 2 / 4
10,047
670
11,484
11,681
4,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Khatano
Ares
12
1 / 3 / 5
9,447
630
5,365
14,632
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,606
707
6,887
13,317
12,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
3 / 5 / 5
10,270
685
12,770
10,662
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
17
5 / 3 / 5
11,109
741
11,234
8,389
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
11
11
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
5
6
3
1.08
L
Heimdallr
Gr8HornedOwl
Heimdallr
3
2
4
2.5
L
Ares
Khatano
Ares
1
3
5
1.17
W
Hou Yi
3
5
5
1.1
W
Ah Puch
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
30,891
36,836
Taken
32,368
22,229
Mitigated
17,984
5,977
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,887
757
178
805
13,317
12,538
0
6,526
6,791
6,498
11,126
L
10,776
1,308
0
582
10,523
3,461
0
2,672
7,665
25,117
0
L
Heimdallr
Gr8HornedOwl
Heimdallr
11,484
4,583
0
2,449
11,681
4,702
62
5,839
5,530
0
45,436
L
Ares
Khatano
Ares
5,365
270
0
2,946
14,632
14,066
0
4,537
9,833
19,055
0
W
Hou Yi
12,770
3,629
0
441
10,662
3,163
1,496
6,713
3,949
0
36,314
W
Ah Puch
11,234
252
314
1,745
8,389
2,283
763
3,312
5,077
50,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
31,985
140
Minions Killed
188
4
Camps Cleared
10
736,169
Distance Traveled
929,962
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,606
707
27
2
1
341,434
2
L
Zeus
10,215
681
33
2
2
223,508
3
L
Heimdallr
10,047
670
83
6
1
265,000
5
L
Ares
9,447
630
24
2
1
247,661
4
W
Hou Yi
10,270
685
47
3
6
272,562
2
W
Ah Puch
11,109
741
114
8
3
315,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role