Player Matchup

Arachne
Arachne
DuckTait
Arachne
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
McKILLpwn
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
MiniMert15
Ymir
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Samurai_Mackerel
Achilles
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
WKD7
Ah Puch
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 166L
1,421 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,484 Elo+

VS

Team Averages
Level 105
1,436 SR
1,421 Elo+
Zeus
Zeus
Chuppawoman
Zeus
Level 144
God Stats
3W - 2L
1,712 SR
Queue Stats
36W - 39L
1,473 Elo+
Party 2
Geb
Geb
F-Gangsta187
Geb
Level 107
God Stats
0W - 1L
1,242 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
Level 56
God Stats
46W - 76L
1,361 SR
Queue Stats
57W - 95L
1,343 Elo+
Solo
Bakasura
Bakasura
Tomiko-ha
Bakasura
Level 98
God Stats
17W - 17L
1,573 SR
Queue Stats
376W - 348L
1,553 Elo+
Solo
Artemis
Artemis
yweeeh_
Artemis
Level 122
God Stats
0W - 1L
1,294 SR
Queue Stats
8W - 7L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DuckTait
Arachne
15
9 / 2 / 6
10,116
632
9,195
13,294
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
McKILLpwn
Chiron
15
1 / 1 / 3
8,552
535
2,571
9,302
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 7
8,584
537
3,566
11,895
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 2 / 5
9,548
597
8,442
12,897
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
WKD7
Ah Puch
15
4 / 2 / 5
9,369
586
11,244
7,666
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
7,264
454
7,861
10,028
2,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
6,524
408
4,742
10,343
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
11
0 / 7 / 1
7,085
443
3,364
9,952
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Tomiko-ha
Bakasura
14
5 / 4 / 1
9,060
566
10,429
12,460
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
yweeeh_
Artemis
14
0 / 2 / 1
7,989
499
7,921
10,059
3,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
8
8
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Arachne
DuckTait
Arachne
9
2
6
6
L
0
2
1
0.25
L
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
0
7
1
0.07
W
Chiron
McKILLpwn
Chiron
1
1
3
2.5
W
2
1
7
5.5
W
5
2
5
3.75
L
Bakasura
Tomiko-ha
Bakasura
5
4
1
1.38
W
Ah Puch
WKD7
Ah Puch
4
2
5
3.25
L
Artemis
yweeeh_
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
34,317
55,054
Taken
52,842
32,866
Mitigated
21,015
22,291
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,861
763
0
1,647
10,028
2,787
0
3,440
6,588
41,332
0
W
Arachne
DuckTait
Arachne
9,195
5,342
0
5,315
13,294
6,500
1,378
2,439
10,345
0
57,150
L
4,742
155
246
1,990
10,343
7,685
0
3,650
6,621
21,069
0
L
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
3,364
196
0
1,319
9,952
2,391
0
1,227
8,327
37,177
0
W
Chiron
McKILLpwn
Chiron
2,571
623
1,054
5,710
9,302
3,146
2,418
913
8,002
0
56,040
W
3,566
713
457
3,383
11,895
11,130
61
5,219
6,404
19,832
0
W
8,442
1,991
0
3,837
12,897
9,234
1,612
3,891
8,625
0
47,868
L
Bakasura
Tomiko-ha
Bakasura
10,429
6,090
0
3,579
12,460
4,984
120
3,533
8,753
0
57,221
W
Ah Puch
WKD7
Ah Puch
11,244
416
0
2,535
7,666
2,856
601
3,505
4,002
60,211
0
L
Artemis
yweeeh_
Artemis
7,921
2,967
0
2,204
10,059
3,168
0
2,960
7,025
0
58,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
37,922
418
Minions Killed
407
0
Camps Cleared
0
1,571,294
Distance Traveled
1,526,624
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,264
454
76
5
0
272,998
5
W
Arachne
10,116
632
89
6
0
368,217
9
L
Geb
6,524
408
22
1
0
334,043
7
L
Morgan Le Fay
7,085
443
77
5
0
292,645
0
W
Chiron
8,552
535
96
6
0
314,660
5
W
Ymir
8,584
537
30
2
0
288,329
6
W
Achilles
9,548
597
91
6
0
286,397
2
L
Bakasura
9,060
566
122
8
0
354,224
4
W
Ah Puch
9,369
586
112
7
0
313,691
4
L
Artemis
7,989
499
110
7
0
272,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role