Player Matchup

Hercules
Hercules
RapixLP
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,343 Elo+
Party 1
Anubis
Anubis
Sabertooth75
Anubis
Level 15
God Stats
1W - 5L
1,288 SR
Queue Stats
7W - 11L
1,291 Elo+
Party 1
Ao Kuang
Ao Kuang
Tradster
Ao Kuang
Level 54
God Stats
6W - 8L
1,483 SR
Queue Stats
11W - 17L
1,312 Elo+
Party 1
Team Averages
Level 45
1,424 SR
1,315 Elo+

VS

Team Averages
Level 71
1,562 SR
1,418 Elo+
Neith
Neith
I3Iackburn
Neith
Level 18
God Stats
3W - 2L
1,696 SR
Queue Stats
112W - 72L
1,429 Elo+
Party 2
Zeus
Zeus
MeerskiPro
Zeus
Level 126
God Stats
142W - 94L
1,703 SR
Queue Stats
281W - 235L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
foket
Sylvanus
Level 69
God Stats
21W - 14L
1,286 SR
Queue Stats
51W - 51L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RapixLP
Hercules
12
1 / 7 / 3
8,291
592
5,396
15,552
11,638
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
13
1 / 9 / 4
8,950
639
3,610
12,597
5,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Tradster
Ao Kuang
13
3 / 7 / 1
9,526
680
7,679
11,890
6,705
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 2 / 13
10,880
777
8,891
7,788
3,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
9 / 3 / 10
10,942
782
21,608
7,830
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
foket
Sylvanus
15
6 / 0 / 13
10,391
742
4,769
7,296
9,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
5
Kills
23
23
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
8
2
13
7.25
W
9
3
10
4.67
L
Hercules
RapixLP
Hercules
1
7
3
0.36
L
Anubis
1
9
4
0.33
L
Ao Kuang
Tradster
Ao Kuang
3
7
1
0.5
W
Sylvanus
foket
Sylvanus
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,685
Damage
35,268
40,039
Taken
22,914
24,168
Mitigated
14,987
4,918
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,891
3,688
0
1,920
7,788
3,057
1,236
4,488
3,300
0
30,074
W
21,608
2,584
0
1,729
7,830
2,815
431
4,250
3,580
59,663
0
L
Hercules
RapixLP
Hercules
5,396
1,196
0
1,605
15,552
11,638
0
10,088
5,126
4,363
11,600
L
Anubis
3,610
270
57
1,570
12,597
5,825
0
9,676
2,577
26,650
0
L
Ao Kuang
Tradster
Ao Kuang
7,679
1,784
0
1,686
11,890
6,705
0
6,123
5,451
30,070
0
W
Sylvanus
foket
Sylvanus
4,769
834
822
2,592
7,296
9,115
520
4,146
3,150
11,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
32,213
129
Minions Killed
140
7
Camps Cleared
4
627,622
Distance Traveled
665,163
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,880
777
38
3
1
242,481
2
W
Zeus
10,942
782
84
6
2
219,762
5
L
Hercules
8,291
592
15
1
1
225,534
3
L
Anubis
8,950
639
72
5
1
179,724
0
L
Ao Kuang
9,526
680
42
3
5
222,364
1
W
Sylvanus
10,391
742
18
1
1
202,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role