Player Matchup

Sun Wukong
Sun Wukong
FyreNight
Sun Wukong
Level 64
God Stats
2W - 1L
1,863 SR
Queue Stats
38W - 52L
1,414 Elo+
Party 2
Persephone
Persephone
MinusasHD
Persephone
Level 18
God Stats
3W - 8L
1,416 SR
Queue Stats
44W - 55L
1,407 Elo+
Party 2
Ravana
Ravana
Zaliaskaralius
Ravana
Level 65
God Stats
0W - 2L
1,762 SR
Queue Stats
63W - 77L
1,432 Elo+
Party 2
Team Averages
Level 49
1,680 SR
1,418 Elo+

VS

Team Averages
Level 45
1,485 SR
1,621 Elo+
Sol
Sol
D3mon42
Sol
Level 26
God Stats
2W - 7L
1,454 SR
Queue Stats
13W - 17L
1,437 Elo+
Party 1
Khepri
Khepri
PettingLolis
Khepri
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 47L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
SEBB05
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FyreNight
Sun Wukong
16
2 / 1 / 7
11,314
629
10,196
19,075
23,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
MinusasHD
Persephone
15
2 / 6 / 6
11,755
653
13,076
13,115
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 4 / 3
12,234
680
18,705
16,188
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 5 / 5
12,712
706
15,716
14,306
10,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
1 / 5 / 9
12,887
716
10,026
24,594
35,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SEBB05
Danzaburou
17
6 / 2 / 5
12,965
720
13,746
11,679
4,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
12
Kills
11
11
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
4
5
5
1.3
L
Sun Wukong
FyreNight
Sun Wukong
2
1
7
5.5
L
Persephone
MinusasHD
Persephone
2
6
6
0.83
W
Khepri
1
5
9
1.1
W
Danzaburou
SEBB05
Danzaburou
6
2
5
4.25
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
39,488
48,378
Taken
50,579
41,258
Mitigated
50,951
10,627
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,716
4,197
413
3,651
14,306
10,766
1,335
4,532
9,176
58,199
3,933
L
Sun Wukong
FyreNight
Sun Wukong
10,196
2,208
0
2,781
19,075
23,961
360
8,708
10,367
0
32,717
L
Persephone
MinusasHD
Persephone
13,076
1,324
0
2,876
13,115
5,898
343
6,769
6,340
46,597
0
W
Khepri
10,026
886
557
3,801
24,594
35,337
0
5,778
17,763
29,177
0
W
Danzaburou
SEBB05
Danzaburou
13,746
7,083
0
3,202
11,679
4,848
1,443
3,196
7,962
0
44,991
L
18,705
7,180
0
4,970
16,188
11,399
355
9,687
6,501
0
40,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,303
Gold Earned
38,564
157
Minions Killed
173
10
Camps Cleared
5
956,349
Distance Traveled
998,193
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,712
706
85
5
3
334,652
7
L
Sun Wukong
11,314
629
39
2
3
374,672
2
L
Persephone
11,755
653
66
4
2
284,361
0
W
Khepri
12,887
716
39
2
0
344,550
2
W
Danzaburou
12,965
720
49
3
2
318,991
1
L
Ravana
12,234
680
52
3
5
297,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role