Player Matchup

Loki
Loki
Dagokalypto
Loki
Level 145
God Stats
1W - 2L
1,581 SR
Queue Stats
19W - 8L
1,654 Elo+
Party 3
Hercules
Hercules
Dekivasius
Hercules
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,671 Elo+
Party 3
Artemis
Artemis
Frittatensuppe
Artemis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 3L
1,564 Elo+
Party 3
Merlin
Merlin
Neptunit1
Merlin
Level 154
God Stats
1W - 0L
1,753 SR
Queue Stats
45W - 39L
1,612 Elo+
Party 4
Danzaburou
Danzaburou
RN_377_RN
Danzaburou
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 33L
1,613 Elo+
Party 4
Team Averages
Level 110
1,567 SR
1,623 Elo+

VS

Team Averages
Level 45
1,437 SR
1,594 Elo+
Geb
Geb
ArpitoS
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
EnKeksiNimee
Kukulkan
Level 86
God Stats
0W - 7L
1,123 SR
Queue Stats
252W - 249L
1,533 Elo+
Party 1
Thor
Thor
Esmipoio
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
K4r400
Ra
Level 122
God Stats
33W - 43L
1,562 SR
Queue Stats
481W - 479L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
kabesa187
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
6,386
1,064
4,978
3,961
1,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Dekivasius
Hercules
11
5 / 0 / 7
6,043
1,007
5,708
4,353
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 6
5,348
891
2,793
4,455
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Neptunit1
Merlin
12
0 / 0 / 5
5,969
995
4,826
3,501
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RN_377_RN
Danzaburou
12
4 / 0 / 6
5,895
983
3,748
2,905
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 4 / 1
4,872
812
1,837
7,327
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
EnKeksiNimee
Kukulkan
11
0 / 0 / 1
4,814
802
1,928
1,034
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
1 / 5 / 1
4,686
781
2,092
7,454
2,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
9
0 / 4 / 2
4,483
747
3,283
4,443
1,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
kabesa187
Heimdallr
9
0 / 4 / 0
4,427
738
1,774
5,489
1,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
2
2
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
1
4
1
0.38
W
8
0
5
10.5
W
Hercules
Dekivasius
Hercules
5
0
7
8.5
L
Kukulkan
EnKeksiNimee
Kukulkan
0
0
1
0.5
L
Thor
1
5
1
0.3
W
0
2
6
1.5
L
Ra
0
4
2
0.25
W
Merlin
Neptunit1
Merlin
0
0
5
2.5
W
Danzaburou
RN_377_RN
Danzaburou
4
0
6
7
L
Heimdallr
kabesa187
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
10,914
19,175
Taken
25,747
7,557
Mitigated
9,872
5,118
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
1,837
477
0
1,284
7,327
4,382
0
1,418
5,774
2,524
0
W
4,978
1,157
0
1,695
3,961
1,775
0
1,280
2,681
0
13,102
W
Hercules
Dekivasius
Hercules
5,708
2,034
0
1,004
4,353
1,873
0
1,348
3,005
0
9,548
L
Kukulkan
EnKeksiNimee
Kukulkan
1,928
45
100
212
1,034
299
0
332
674
15,252
0
L
Thor
2,092
695
0
622
7,454
2,147
0
1,217
6,182
0
4,848
W
2,793
975
0
742
4,455
1,675
839
2,608
1,847
0
15,218
L
Ra
3,283
140
225
623
4,443
1,181
0
236
4,043
8,934
0
W
Merlin
Neptunit1
Merlin
4,826
409
0
590
3,501
1,181
1,399
1,214
2,287
29,150
0
W
Danzaburou
RN_377_RN
Danzaburou
3,748
1,340
0
1,087
2,905
1,053
742
598
2,307
0
16,865
L
Heimdallr
kabesa187
Heimdallr
1,774
190
0
293
5,489
1,863
0
1,623
3,795
0
6,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
23,282
149
Minions Killed
55
0
Camps Cleared
0
657,234
Distance Traveled
572,105
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,872
812
1
0
0
89,147
0
W
Loki
6,386
1,064
16
3
0
154,547
2
W
Hercules
6,043
1,007
11
2
0
133,894
0
L
Kukulkan
4,814
802
36
6
0
134,256
2
L
Thor
4,686
781
4
1
0
126,986
0
W
Artemis
5,348
891
31
5
0
111,327
0
L
Ra
4,483
747
7
1
0
94,045
0
W
Merlin
5,969
995
61
10
0
127,720
1
W
Danzaburou
5,895
983
30
5
0
129,746
0
L
Heimdallr
4,427
738
7
1
0
127,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role