Player Matchup

Anubis
Anubis
DOURADAO
Anubis
Level 68
God Stats
30W - 26L
1,538 SR
Queue Stats
64W - 77L
1,467 Elo+
Solo
Hercules
Hercules
DrydenBTP
Hercules
Level 82
God Stats
6W - 2L
1,319 SR
Queue Stats
43W - 52L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
Guildster1826
Gilgamesh
Level 36
God Stats
15W - 8L
1,660 SR
Queue Stats
29W - 21L
1,615 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ManuTuLlama
Ah Muzen Cab
Level 81
God Stats
23W - 16L
1,532 SR
Queue Stats
62W - 64L
1,540 Elo+
Party 2
Zeus
Zeus
Tiodozap
Zeus
Level 26
God Stats
1W - 1L
1,280 SR
Queue Stats
16W - 28L
1,400 Elo+
Solo
Team Averages
Level 59
1,466 SR
1,515 Elo+

VS

Team Averages
Level 64
1,549 SR
1,451 Elo+
Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ClockFire
Morgan Le Fay
Level 13
God Stats
6W - 8L
1,512 SR
Queue Stats
10W - 13L
1,448 Elo+
Party 1
Ganesha
Ganesha
LouisTargaryen
Ganesha
Level 15
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Bastet
Bastet
jelcrot1
Bastet
Level 119
God Stats
4W - 5L
1,906 SR
Queue Stats
32W - 32L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
milanesa2013
Tsukuyomi
Level 89
God Stats
4W - 1L
1,512 SR
Queue Stats
22W - 16L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DOURADAO
Anubis
20
9 / 5 / 16
15,279
804
17,528
18,682
7,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
DrydenBTP
Hercules
20
5 / 1 / 19
14,234
749
18,367
22,698
17,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Guildster1826
Gilgamesh
20
7 / 3 / 21
14,760
777
18,284
21,719
21,382
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
ManuTuLlama
Ah Muzen Cab
20
15 / 2 / 16
16,658
877
37,766
20,494
8,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
8 / 10 / 5
14,294
752
9,541
17,665
5,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 3 / 5
13,740
723
19,480
12,560
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
ClockFire
Morgan Le Fay
17
1 / 12 / 6
10,938
576
14,965
19,457
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 7 / 15
12,952
682
10,560
27,588
33,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
jelcrot1
Bastet
20
8 / 7 / 6
13,764
724
22,140
26,955
10,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
milanesa2013
Tsukuyomi
20
5 / 15 / 6
12,975
683
15,394
26,594
10,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
59
44
Kills
21
21
Deaths
44
77
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
3
5
2.83
L
Morgan Le Fay
ClockFire
Morgan Le Fay
1
12
6
0.33
W
Anubis
DOURADAO
Anubis
9
5
16
3.4
W
Hercules
DrydenBTP
Hercules
5
1
19
14.5
W
Gilgamesh
Guildster1826
Gilgamesh
7
3
21
5.83
L
1
7
15
1.21
W
Ah Muzen Cab
ManuTuLlama
Ah Muzen Cab
15
2
16
11.5
W
Zeus
8
10
5
1.05
L
Bastet
jelcrot1
Bastet
8
7
6
1.57
L
Tsukuyomi
milanesa2013
Tsukuyomi
5
15
6
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,486
Damage
82,539
101,258
Taken
113,154
59,779
Mitigated
66,781
33,054
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
19,480
669
3,348
3,767
12,560
5,342
0
3,694
8,646
71,598
0
L
Morgan Le Fay
ClockFire
Morgan Le Fay
14,965
918
0
1,639
19,457
6,218
87
7,721
11,442
27,830
0
W
Anubis
DOURADAO
Anubis
17,528
503
502
7,502
18,682
7,591
626
9,427
9,255
60,707
0
W
Hercules
DrydenBTP
Hercules
18,367
5,742
0
11,689
22,698
17,314
1,021
11,163
11,535
0
35,242
W
Gilgamesh
Guildster1826
Gilgamesh
18,284
3,707
0
2,018
21,719
21,382
288
9,374
12,345
4,833
36,371
L
10,560
290
683
2,282
27,588
33,956
273
4,818
21,651
29,333
0
W
Ah Muzen Cab
ManuTuLlama
Ah Muzen Cab
37,766
9,839
0
10,667
20,494
8,059
6,795
7,877
12,617
0
107,787
W
Zeus
9,541
1,078
0
676
17,665
5,433
2,423
7,164
10,501
44,194
0
L
Bastet
jelcrot1
Bastet
22,140
4,097
0
2,838
26,955
10,563
0
4,053
22,237
0
60,024
L
Tsukuyomi
milanesa2013
Tsukuyomi
15,394
2,812
0
1,379
26,594
10,702
0
7,697
18,191
0
46,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,225
Gold Earned
64,369
381
Minions Killed
335
0
Camps Cleared
0
1,938,137
Distance Traveled
1,771,232
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,740
723
138
7
0
395,677
3
L
Morgan Le Fay
10,938
576
39
2
0
337,117
1
W
Anubis
15,279
804
74
4
0
351,055
1
W
Hercules
14,234
749
52
3
0
422,783
1
W
Gilgamesh
14,760
777
42
2
0
451,292
1
L
Ganesha
12,952
682
17
1
0
344,388
3
W
Ah Muzen Cab
16,658
877
154
8
0
422,842
1
W
Zeus
14,294
752
59
3
0
290,165
0
L
Bastet
13,764
724
83
4
0
378,718
0
L
Tsukuyomi
12,975
683
58
3
0
315,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role