Player Matchup

Skadi
Skadi
Frostmoor
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,579 Elo+
Solo
Merlin
Merlin
Funsack
Merlin
Level 40
God Stats
1W - 3L
1,308 SR
Queue Stats
80W - 90L
1,430 Elo+
Solo
Yemoja
Yemoja
rust234
Yemoja
Level 83
God Stats
7W - 12L
1,200 SR
Queue Stats
534W - 510L
1,487 Elo+
Solo
Team Averages
Level 60
1,336 SR
1,499 Elo+

VS

Team Averages
Level 99
1,486 SR
1,503 Elo+
Ares
Ares
DISR43LI G34RS
Ares
Level 160
God Stats
7W - 5L
1,385 SR
Queue Stats
174W - 186L
1,465 Elo+
Solo
Neith
Neith
QC_RainbowStar
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,530 Elo+
Party 1
Hercules
Hercules
QC_TOAST488
Hercules
Level 112
God Stats
6W - 4L
1,573 SR
Queue Stats
149W - 183L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Frostmoor
Skadi
17
2 / 6 / 1
12,071
575
20,269
18,499
6,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Funsack
Merlin
17
1 / 7 / 1
12,311
586
16,712
17,960
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
rust234
Yemoja
17
0 / 3 / 3
12,883
613
7,468
17,538
21,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 9
16,172
770
18,948
21,798
25,721
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 1 / 12
14,185
675
14,752
14,208
5,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
QC_TOAST488
Hercules
19
6 / 0 / 9
14,216
677
13,921
20,848
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
16
16
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Skadi
Frostmoor
Skadi
2
6
1
0.42
L
Merlin
Funsack
Merlin
1
7
1
0.21
W
3
1
12
9
W
Hercules
QC_TOAST488
Hercules
6
0
9
10.5
L
Yemoja
rust234
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,449
Damage
47,621
53,997
Taken
56,854
33,788
Mitigated
44,251
10,927
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,948
123
0
8,335
21,798
25,721
774
7,174
14,624
55,508
0
L
Skadi
Frostmoor
Skadi
20,269
9,105
0
746
18,499
6,389
1,365
7,152
10,913
0
68,436
L
Merlin
Funsack
Merlin
16,712
101
270
3,088
17,960
6,180
222
6,215
11,258
68,893
0
W
14,752
3,651
0
4,709
14,208
5,315
1,828
8,304
5,904
0
79,310
W
Hercules
QC_TOAST488
Hercules
13,921
2,109
0
7,736
20,848
13,215
790
9,368
11,480
539
43,884
L
Yemoja
rust234
Yemoja
7,468
513
3,820
3,003
17,538
21,219
0
6,463
10,718
32,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
44,573
204
Minions Killed
255
3
Camps Cleared
14
1,054,425
Distance Traveled
1,222,483
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,172
770
60
3
8
414,801
1
L
Skadi
12,071
575
92
4
1
327,423
3
L
Merlin
12,311
586
75
4
2
376,401
3
W
Neith
14,185
675
142
7
5
380,978
1
W
Hercules
14,216
677
53
3
1
426,704
5
L
Yemoja
12,883
613
37
2
0
350,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role