Player Matchup

Bacchus
Bacchus
ChrisD201
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,505 Elo+
Solo
Ne Zha
Ne Zha
J__Terd
Ne Zha
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,519 Elo+
Solo
Izanami
Izanami
RoyalMrAce
Izanami
Level 122
God Stats
0W - 1L
1,757 SR
Queue Stats
120W - 135L
1,567 Elo+
Solo
Poseidon
Poseidon
SeymourButts50
Poseidon
Level 108
God Stats
2W - 2L
1,165 SR
Queue Stats
126W - 125L
1,510 Elo+
Solo
Mulan
Mulan
halolegend12367
Mulan
Level 127
God Stats
40W - 36L
1,738 SR
Queue Stats
277W - 267L
1,568 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,534 Elo+

VS

Team Averages
Level 117
1,499 SR
1,536 Elo+
Chaac
Chaac
Chaacson24
Chaac
Level 127
God Stats
10W - 1L
1,841 SR
Queue Stats
92W - 89L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
MANUPACKMAN XD
Kumbhakarna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,487 Elo+
Party 1
Ymir
Ymir
PescaditoFrito7
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
evolve31
Baron Samedi
Level 108
God Stats
1W - 0L
1,171 SR
Queue Stats
16W - 11L
1,632 Elo+
Solo
Geb
Geb
thedonfoe
Geb
Level 157
God Stats
1W - 4L
1,484 SR
Queue Stats
100W - 98L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChrisD201
Bacchus
11
1 / 3 / 4
6,320
702
4,430
7,914
8,957
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
J__Terd
Ne Zha
13
1 / 3 / 5
6,773
753
4,193
6,564
3,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
RoyalMrAce
Izanami
13
3 / 3 / 3
7,351
817
2,773
4,806
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
12
0 / 4 / 2
6,446
716
6,606
6,243
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 5
6,459
718
6,995
8,856
5,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
9 / 2 / 4
8,475
942
8,062
10,718
6,855
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
MANUPACKMAN XD
Kumbhakarna
13
1 / 2 / 7
6,762
751
2,170
9,395
7,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 0 / 8
7,229
803
2,777
7,820
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
evolve31
Baron Samedi
14
2 / 2 / 10
7,770
863
10,734
8,130
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 7
7,679
853
3,229
7,202
5,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
6
Kills
15
15
Deaths
6
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
2
4
5.5
L
Bacchus
ChrisD201
Bacchus
1
3
4
1
L
Ne Zha
J__Terd
Ne Zha
1
3
5
1.17
W
Kumbhakarna
MANUPACKMAN XD
Kumbhakarna
1
2
7
2.25
W
1
0
8
5
L
Izanami
RoyalMrAce
Izanami
3
3
3
1.5
L
Poseidon
0
4
2
0.25
W
Baron Samedi
evolve31
Baron Samedi
2
2
10
3.5
L
1
2
5
1.75
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
26,972
34,383
Taken
43,265
21,330
Mitigated
30,280
4,197
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,062
705
0
2,865
10,718
6,855
80
2,283
8,263
0
21,231
L
Bacchus
ChrisD201
Bacchus
4,430
50
200
388
7,914
8,957
0
5,098
2,634
7,875
0
L
Ne Zha
J__Terd
Ne Zha
4,193
778
0
1,172
6,564
3,364
477
2,803
3,683
0
18,461
W
Kumbhakarna
MANUPACKMAN XD
Kumbhakarna
2,170
389
0
1,349
9,395
7,978
114
2,496
6,775
6,777
0
W
2,777
140
0
2,577
7,820
6,646
257
2,242
5,344
14,822
0
L
Izanami
RoyalMrAce
Izanami
2,773
1,786
0
308
4,806
2,056
0
2,945
1,797
0
17,622
L
Poseidon
6,606
643
0
0
6,243
1,502
0
3,673
2,546
17,153
0
W
Baron Samedi
evolve31
Baron Samedi
10,734
1,960
1,825
2,916
8,130
3,208
1,036
2,053
5,861
39,475
0
L
6,995
495
0
2,129
8,856
5,451
0
3,982
4,813
0
15,031
W
3,229
584
1,566
2,135
7,202
5,593
0
1,152
5,986
9,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
37,915
115
Minions Killed
149
0
Camps Cleared
0
875,923
Distance Traveled
925,497
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,475
942
34
4
0
200,903
2
L
Bacchus
6,320
702
5
1
0
170,816
2
L
Ne Zha
6,773
753
26
3
0
210,725
2
W
Kumbhakarna
6,762
751
8
1
0
197,898
1
W
Ymir
7,229
803
32
4
0
167,212
0
L
Izanami
7,351
817
43
5
0
115,827
2
L
Poseidon
6,446
716
30
3
0
179,439
1
W
Baron Samedi
7,770
863
68
8
0
181,045
1
L
Mulan
6,459
718
11
1
0
199,116
2
W
Geb
7,679
853
7
1
0
178,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role