Player Matchup

Mercury
Mercury
Platinum I
LousseEnEsti
Mercury
Platinum I
Level 159
God Stats
62W - 49L
1,777 SR
Queue Stats
415W - 393L
2,058 MMR
Party 2
Sol
Sol
Platinum III
LoussePasLousse
Sol
Platinum III
Level 151
God Stats
20W - 17L
1,828 SR
Queue Stats
461W - 433L
1,863 MMR
Party 2
Horus
Horus
Platinum IV
WARMACHINE669
Horus
Platinum IV
Level 149
God Stats
0W - 4L
1,243 SR
Queue Stats
42W - 46L
1,863 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,616 SR
1,928 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,679 SR
1,923 MMR
Tsukuyomi
Tsukuyomi
Platinum V
KillNasty1125
Tsukuyomi
Platinum V
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 80L
1,983 MMR
Party 1
Zeus
Zeus
Platinum I
ShArK fAcE97
Zeus
Platinum I
Level 151
God Stats
2W - 1L
1,664 SR
Queue Stats
62W - 42L
1,810 MMR
Solo
Ganesha
Ganesha
Platinum V
caleb3344
Ganesha
Platinum V
Level 101
God Stats
12W - 9L
1,872 SR
Queue Stats
111W - 89L
1,977 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LousseEnEsti
Mercury
17
3 / 7 / 8
12,552
661
8,123
21,832
18,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 3 / 4
14,489
763
16,861
13,318
3,048
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 9
12,503
658
11,081
24,349
14,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ah Muzen CabChaacBastetVamanaGeb

VS

Bans
GilgameshThothKuzenboVulcanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KillNasty1125
Tsukuyomi
19
13 / 2 / 2
14,618
769
24,251
14,772
5,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 6 / 10
13,416
706
16,968
12,351
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
caleb3344
Ganesha
16
0 / 4 / 14
12,093
636
6,934
21,283
27,076
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
12
Kills
15
15
Deaths
12
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
KillNasty1125
Tsukuyomi
13
2
2
7
L
Mercury
LousseEnEsti
Mercury
3
7
8
1
L
6
3
4
2.67
W
2
6
10
1.17
L
3
5
9
1.5
W
Ganesha
caleb3344
Ganesha
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
48,153
59,499
Taken
48,406
36,089
Mitigated
38,715
15,722
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
KillNasty1125
Tsukuyomi
24,251
5,778
0
1,967
14,772
5,682
1,994
5,762
9,010
0
67,371
L
Mercury
LousseEnEsti
Mercury
8,123
4,063
838
3,694
21,832
18,171
359
8,386
13,446
0
30,099
L
16,861
6,127
0
3,668
13,318
3,048
2,716
6,636
6,682
80,939
0
W
16,968
1,261
0
1,446
12,351
5,957
1,259
3,086
9,265
80,003
0
L
11,081
5,720
1,919
5,603
24,349
14,870
478
9,666
14,683
0
42,088
W
Ganesha
caleb3344
Ganesha
6,934
646
402
2,526
21,283
27,076
430
8,527
12,756
24,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
40,127
205
Minions Killed
201
11
Camps Cleared
5
1,021,444
Distance Traveled
1,039,186
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,618
769
68
4
3
375,554
2
L
Mercury
12,552
661
24
1
1
372,249
4
L
Sol
14,489
763
137
7
6
310,650
0
W
Zeus
13,416
706
131
7
2
305,337
3
L
Horus
12,503
658
44
2
4
338,545
4
W
Ganesha
12,093
636
2
0
0
358,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role