Player Matchup

Neith
Neith
CritAtMid
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,680 Elo+
Party 2
Hera
Hera
Maxyheaa
Hera
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 123L
1,757 Elo+
Party 2
Ymir
Ymir
xXonartjuhXx
Ymir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,749 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,729 Elo+

VS

Team Averages
Level 105
1,600 SR
1,511 Elo+
Fafnir
Fafnir
GiraffeLamp
Fafnir
Level 64
God Stats
18W - 22L
1,563 SR
Queue Stats
39W - 56L
1,456 Elo+
Solo
Rama
Rama
TrKMeRL1N
Rama
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,487 Elo+
Party 1
Janus
Janus
holyhorde
Janus
Level 108
God Stats
14W - 7L
1,737 SR
Queue Stats
80W - 49L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CritAtMid
Neith
12
2 / 0 / 4
7,310
731
7,673
2,671
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
12
3 / 0 / 3
7,217
722
6,644
2,871
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 5
7,337
734
3,173
8,300
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 2 / 0
6,135
614
3,199
10,409
7,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
10
0 / 1 / 0
5,930
593
2,463
3,578
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
holyhorde
Janus
10
0 / 3 / 0
5,981
598
5,666
5,641
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
CritAtMid
Neith
2
0
4
4
L
Fafnir
0
2
0
0
W
Hera
3
0
3
4.5
L
Rama
0
1
0
0
L
Janus
holyhorde
Janus
0
3
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
11,328
13,842
Taken
19,628
8,288
Mitigated
10,870
2,257
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CritAtMid
Neith
7,673
3,902
0
559
2,671
826
689
2,051
492
0
25,242
L
Fafnir
3,199
579
240
1,901
10,409
7,616
0
4,619
5,556
4,752
0
W
Hera
6,644
1,044
0
423
2,871
1,110
264
1,659
1,138
31,263
0
L
Rama
2,463
2,020
0
558
3,578
1,401
0
1,534
1,944
0
11,559
L
Janus
holyhorde
Janus
5,666
178
0
627
5,641
1,853
0
3,396
2,109
31,591
0
W
3,173
200
191
1,084
8,300
6,352
0
4,863
3,151
6,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,864
Gold Earned
18,046
122
Minions Killed
104
4
Camps Cleared
3
581,625
Distance Traveled
555,538
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,310
731
51
5
2
193,560
0
L
Fafnir
6,135
614
3
0
0
201,881
4
W
Hera
7,217
722
67
7
2
206,367
3
L
Rama
5,930
593
28
3
1
185,918
2
L
Janus
5,981
598
73
7
2
167,739
2
W
Ymir
7,337
734
4
0
0
181,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role