Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
DappySauce
Aphrodite
Level 45
God Stats
3W - 7L
1,464 SR
Queue Stats
76W - 95L
1,546 Elo+
Party 2
Cernunnos
Cernunnos
GSD BoNKers
Cernunnos
Level 123
God Stats
21W - 24L
1,519 SR
Queue Stats
44W - 56L
1,573 Elo+
Party 3
Kali
Kali
Tundra288
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Merlin
Merlin
Wigzi
Merlin
Level 84
God Stats
15W - 14L
1,656 SR
Queue Stats
115W - 104L
1,554 Elo+
Party 2
Team Averages
Level 77
1,528 SR
1,535 Elo+

VS

Team Averages
Level 83
1,584 SR
1,641 Elo+
Sol
Sol
DeanEwok
Sol
Level 102
God Stats
15W - 10L
1,476 SR
Queue Stats
110W - 110L
1,494 Elo+
Solo
Thor
Thor
Froobsock
Thor
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 204L
1,536 Elo+
Solo
Odin
Odin
GodKingNaruto
Odin
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 27L
1,699 Elo+
Party 1
Artemis
Artemis
Mercyful1214
Artemis
Level 29
God Stats
3W - 1L
1,611 SR
Queue Stats
86W - 40L
1,682 Elo+
Party 1
Discordia
Discordia
coolalec101
Discordia
Level 26
God Stats
6W - 0L
1,834 SR
Queue Stats
26W - 6L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 3 / 1
5,048
505
4,102
6,870
3,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
DappySauce
Aphrodite
7
0 / 5 / 1
4,617
462
2,422
8,228
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
GSD BoNKers
Cernunnos
6
0 / 5 / 0
4,007
401
2,237
5,768
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
7
1 / 2 / 1
4,571
457
896
4,629
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Wigzi
Merlin
8
0 / 4 / 1
4,965
497
4,198
6,076
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,340
634
4,665
6,378
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
2 / 0 / 9
5,693
569
3,890
6,349
2,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 8
6,153
615
2,159
5,079
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Mercyful1214
Artemis
12
11 / 0 / 3
7,375
738
7,864
5,098
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
coolalec101
Discordia
10
1 / 2 / 6
5,822
582
3,919
4,248
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
19
19
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
L
Aphrodite
DappySauce
Aphrodite
0
5
1
0.1
W
3
0
0
3
W
Thor
2
0
9
6.5
L
Cernunnos
GSD BoNKers
Cernunnos
0
5
0
0
W
2
0
8
6
W
Artemis
Mercyful1214
Artemis
11
0
3
12.5
L
Kali
1
2
1
0.75
L
Merlin
Wigzi
Merlin
0
4
1
0.13
W
Discordia
coolalec101
Discordia
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
22,497
31,571
Taken
27,152
9,552
Mitigated
9,183
7,600
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,102
1,257
0
889
6,870
3,005
0
2,635
4,143
0
20,126
L
Aphrodite
DappySauce
Aphrodite
2,422
686
1,460
3,143
8,228
2,830
0
1,968
6,035
11,784
0
W
4,665
1,795
0
2,151
6,378
2,143
982
878
5,500
29,960
5,475
W
Thor
3,890
1,799
449
1,394
6,349
2,755
312
1,545
4,678
0
18,610
L
Cernunnos
GSD BoNKers
Cernunnos
2,237
621
0
633
5,768
945
0
156
5,481
0
14,643
W
2,159
512
0
2,372
5,079
1,401
184
1,720
3,359
0
25,448
W
Artemis
Mercyful1214
Artemis
7,864
4,105
0
2,492
5,098
1,640
2,329
1,658
3,330
0
35,988
L
Kali
896
325
0
1,176
4,629
1,253
0
502
4,077
0
9,354
L
Merlin
Wigzi
Merlin
4,198
180
0
299
6,076
1,519
0
2,318
3,431
29,902
0
W
Discordia
coolalec101
Discordia
3,919
60
0
867
4,248
1,244
361
819
3,429
27,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
31,383
169
Minions Killed
287
0
Camps Cleared
0
901,899
Distance Traveled
933,514
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,048
505
43
4
0
190,511
2
L
Aphrodite
4,617
462
23
2
0
183,157
1
W
Sol
6,340
634
70
7
0
179,291
0
W
Thor
5,693
569
29
3
0
199,349
1
L
Cernunnos
4,007
401
21
2
0
155,488
1
W
Odin
6,153
615
56
6
0
215,986
0
W
Artemis
7,375
738
77
8
0
165,379
2
L
Kali
4,571
457
24
2
0
197,792
3
L
Merlin
4,965
497
58
6
0
174,951
1
W
Discordia
5,822
582
55
6
0
173,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role