Player Matchup

Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ChaeVae
Thoth
Level 36
God Stats
3W - 5L
1,282 SR
Queue Stats
42W - 59L
1,233 Elo+
Solo
Kumbhakarna
Kumbhakarna
LaFuria02320
Kumbhakarna
Level 28
God Stats
8W - 5L
1,454 SR
Queue Stats
16W - 13L
1,396 Elo+
Party 1
Nike
Nike
NelssonSki
Nike
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 52L
1,435 Elo+
Party 1
Izanami
Izanami
shooter-riddik
Izanami
Level 155
God Stats
18W - 13L
1,892 SR
Queue Stats
197W - 217L
1,425 Elo+
Party 1
Team Averages
Level 93
1,526 SR
1,398 Elo+

VS

Team Averages
Level 74
1,468 SR
1,495 Elo+
Heimdallr
Heimdallr
DarkRebelion689
Heimdallr
Level 106
God Stats
7W - 9L
1,500 SR
Queue Stats
180W - 224L
1,447 Elo+
Solo
Arachne
Arachne
EinhornToter
Arachne
Level 107
God Stats
2W - 5L
1,265 SR
Queue Stats
68W - 85L
1,363 Elo+
Solo
Geb
Geb
J4ck_L0202
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,684 Elo+
Solo
Agni
Agni
Kryptyc_Ares
Agni
Level 49
God Stats
1W - 1L
1,712 SR
Queue Stats
287W - 304L
1,479 Elo+
Solo
Nike
Nike
M4ttFl4ks
Nike
Level 45
God Stats
0W - 2L
1,363 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 2 / 1
6,909
628
3,570
5,706
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
ChaeVae
Thoth
10
4 / 3 / 1
6,499
591
3,448
6,329
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
LaFuria02320
Kumbhakarna
10
2 / 0 / 4
6,222
566
1,984
5,913
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 4
6,080
553
4,020
6,989
3,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 3
6,521
593
7,631
5,975
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkRebelion689
Heimdallr
4
0 / 3 / 0
3,966
361
2,155
3,661
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
EinhornToter
Arachne
11
3 / 4 / 1
6,463
588
4,241
7,881
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 2
5,725
520
2,282
7,922
2,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 2
5,780
525
4,240
6,212
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
10
2 / 3 / 0
5,807
528
4,834
7,806
4,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
7
7
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
1
3.25
W
Thoth
ChaeVae
Thoth
4
3
1
1.5
L
Heimdallr
DarkRebelion689
Heimdallr
0
3
0
0
L
Arachne
EinhornToter
Arachne
3
4
1
0.88
L
1
3
2
0.67
L
1
5
2
0.4
W
Kumbhakarna
LaFuria02320
Kumbhakarna
2
0
4
4
L
Nike
2
3
0
0.67
W
1
1
4
3
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
17,752
30,912
Taken
33,482
13,146
Mitigated
12,390
7,481
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,570
920
0
1,718
5,706
1,645
0
262
5,444
0
26,255
W
Thoth
ChaeVae
Thoth
3,448
130
0
1,387
6,329
1,748
104
2,972
3,357
33,095
0
L
Heimdallr
DarkRebelion689
Heimdallr
2,155
923
0
543
3,661
719
0
760
2,901
0
9,937
L
Arachne
EinhornToter
Arachne
4,241
2,924
0
2,740
7,881
2,419
0
1,669
6,160
0
29,453
L
2,282
143
816
907
7,922
2,898
0
1,650
6,272
15,778
0
L
4,240
776
0
999
6,212
1,670
0
1,353
4,828
29,587
0
W
Kumbhakarna
LaFuria02320
Kumbhakarna
1,984
124
157
1,125
5,913
4,450
162
1,343
4,570
12,661
0
L
Nike
4,834
611
0
500
7,806
4,684
64
0
7,343
0
27,122
W
4,020
887
0
556
6,989
3,180
230
396
6,593
0
25,679
W
7,631
5,215
352
2,186
5,975
2,123
412
1,549
4,426
0
43,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
27,741
290
Minions Killed
197
0
Camps Cleared
0
1,017,279
Distance Traveled
971,669
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,909
628
63
6
0
227,007
2
W
Thoth
6,499
591
78
7
0
192,644
2
L
Heimdallr
3,966
361
18
2
0
97,395
0
L
Arachne
6,463
588
60
5
0
248,783
0
L
Geb
5,725
520
18
2
0
219,223
2
L
Agni
5,780
525
55
5
0
188,057
3
W
Kumbhakarna
6,222
566
25
2
0
202,416
0
L
Nike
5,807
528
46
4
0
218,211
2
W
Nike
6,080
553
49
4
0
198,605
2
W
Izanami
6,521
593
75
7
0
196,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role