Player Matchup

Kumbhakarna
Kumbhakarna
ENTYMEN
Kumbhakarna
Level 103
God Stats
11W - 12L
1,576 SR
Queue Stats
214W - 223L
1,529 Elo+
Solo
Arachne
Arachne
JesusIsAFK
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,811 Elo+
Solo
Eset
Eset
Kocgod
Eset
Level 124
God Stats
2W - 6L
1,149 SR
Queue Stats
198W - 214L
1,603 Elo+
Solo
Ra
Ra
Shizzaam
Ra
Level 123
God Stats
2W - 2L
1,747 SR
Queue Stats
29W - 27L
1,585 Elo+
Solo
Neith
Neith
andoniOV
Neith
Level 160
God Stats
10W - 4L
1,732 SR
Queue Stats
166W - 165L
1,344 Elo+
Solo
Team Averages
Level 123
1,541 SR
1,574 Elo+

VS

Team Averages
Level 152
1,760 SR
1,985 Elo+
Thor
Thor
Adalýnn
Thor
Level 158
God Stats
24W - 0L
2,057 SR
Queue Stats
1,959W - 215L
2,087 Elo+
Party 1
Skadi
Skadi
Anastasía
Skadi
Level 160
God Stats
16W - 3L
1,500 SR
Queue Stats
2,484W - 325L
2,070 Elo+
Party 1
Tiamat
Tiamat
Dеviant
Tiamat
Level 160
God Stats
42W - 2L
1,980 SR
Queue Stats
1,106W - 79L
2,118 Elo+
Party 1
Vulcan
Vulcan
PleXyaN
Vulcan
Level 153
God Stats
73W - 3L
1,980 SR
Queue Stats
773W - 34L
2,235 Elo+
Party 1
Poseidon
Poseidon
chichoterremoto1
Poseidon
Level 127
God Stats
16W - 23L
1,286 SR
Queue Stats
104W - 93L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ENTYMEN
Kumbhakarna
16
1 / 4 / 4
10,761
1,076
4,067
28,006
31,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
JesusIsAFK
Arachne
15
2 / 9 / 1
10,173
1,017
5,144
17,713
4,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Kocgod
Eset
16
2 / 7 / 3
10,548
1,055
7,271
13,638
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 1
10,339
1,034
8,780
17,922
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
andoniOV
Neith
15
1 / 6 / 3
10,387
1,039
8,287
12,569
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

88

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
13 / 1 / 14
13,950
1,395
25,989
8,873
4,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
17
3 / 2 / 10
10,957
1,096
10,933
7,932
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Dеviant
Tiamat
17
8 / 0 / 10
12,206
1,221
21,578
8,060
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
PleXyaN
Vulcan
18
5 / 2 / 15
12,395
1,240
18,604
6,900
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 2 / 6
11,013
1,101
7,215
3,962
1,284
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
7
Kills
32
32
Deaths
7
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thor
13
1
14
20
W
Skadi
3
2
10
4
W
Tiamat
Dеviant
Tiamat
8
0
10
13
L
Kumbhakarna
ENTYMEN
Kumbhakarna
1
4
4
0.75
L
Arachne
JesusIsAFK
Arachne
2
9
1
0.28
L
Eset
Kocgod
Eset
2
7
3
0.5
W
Vulcan
PleXyaN
Vulcan
5
2
15
6.25
L
1
6
1
0.25
L
Neith
andoniOV
Neith
1
6
3
0.42
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,549
Damage
84,319
89,848
Taken
35,727
45,933
Mitigated
14,541
5,873
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
25,989
6,324
0
418
8,873
4,361
0
3,612
5,141
0
37,151
W
Skadi
10,933
4,456
0
467
7,932
2,424
0
5,054
2,686
0
25,579
W
Tiamat
Dеviant
Tiamat
21,578
2,392
471
3,363
8,060
4,282
0
4,374
3,549
34,874
0
L
Kumbhakarna
ENTYMEN
Kumbhakarna
4,067
0
0
807
28,006
31,004
0
18,080
9,926
9,816
0
L
Arachne
JesusIsAFK
Arachne
5,144
3,036
0
1,954
17,713
4,454
0
8,315
9,398
0
13,884
L
Eset
Kocgod
Eset
7,271
170
121
0
13,638
3,073
0
5,392
8,246
31,636
0
W
Vulcan
PleXyaN
Vulcan
18,604
4,746
0
360
6,900
2,190
0
4,926
1,884
38,444
0
L
8,780
147
267
1,672
17,922
4,011
0
10,032
7,890
35,753
0
L
Neith
andoniOV
Neith
8,287
2,446
0
1,052
12,569
3,391
0
5,578
6,991
0
32,086
W
7,215
1,822
0
114
3,962
1,284
0
1,609
2,349
36,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,208
Gold Earned
60,521
204
Minions Killed
235
6
Camps Cleared
9
937,409
Distance Traveled
995,340
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,950
1,395
25
3
4
184,867
1
W
Skadi
10,957
1,096
41
4
2
173,721
0
W
Tiamat
12,206
1,221
41
4
2
215,901
2
L
Kumbhakarna
10,761
1,076
12
1
0
227,887
3
L
Arachne
10,173
1,017
18
2
1
167,538
1
L
Eset
10,548
1,055
66
7
0
187,287
1
W
Vulcan
12,395
1,240
56
6
1
234,642
3
L
Ra
10,339
1,034
57
6
3
197,138
0
L
Neith
10,387
1,039
51
5
2
157,559
6
W
Poseidon
11,013
1,101
72
7
0
186,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role