Player Matchup

Thanatos
Thanatos
Distantforce10
Thanatos
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fatius_dikus
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
MachucaZero
Bacchus
Level 108
God Stats
11W - 14L
1,882 SR
Queue Stats
756W - 752L
1,497 Elo+
Party 3
Nu Wa
Nu Wa
Nabs2112
Nu Wa
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
451W - 424L
1,519 Elo+
Party 3
Bellona
Bellona
pongue28
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 68
1,576 SR
1,511 Elo+

VS

Team Averages
Level 53
1,527 SR
1,416 Elo+
Hachiman
Hachiman
LordZeero
Hachiman
Level 14
God Stats
1W - 3L
1,210 SR
Queue Stats
4W - 8L
1,250 Elo+
Party 1
Ymir
Ymir
Scevus
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,313 Elo+
Party 1
Janus
Janus
TiltedHydra
Janus
Level 129
God Stats
2W - 0L
1,789 SR
Queue Stats
33W - 24L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
Zok1709
Sun Wukong
Level 48
God Stats
100W - 67L
1,511 SR
Queue Stats
438W - 466L
1,469 Elo+
Solo
Loki
Loki
thunt81492
Loki
Level 49
God Stats
8W - 5L
1,624 SR
Queue Stats
256W - 260L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
3 / 8 / 2
12,021
501
13,956
22,003
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Fatius_dikus
Ah Muzen Cab
18
1 / 3 / 0
11,162
465
11,660
20,495
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
MachucaZero
Bacchus
14
1 / 3 / 0
9,868
411
4,762
15,630
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Nabs2112
Nu Wa
14
1 / 4 / 1
9,941
414
11,111
11,041
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
pongue28
Bellona
16
1 / 11 / 1
10,192
425
3,668
19,979
23,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LordZeero
Hachiman
20
2 / 1 / 2
12,294
512
12,821
15,942
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Scevus
Ymir
17
0 / 0 / 12
11,378
474
2,843
9,477
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 3 / 8
14,076
587
14,190
13,533
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Zok1709
Sun Wukong
15
6 / 3 / 2
11,157
465
7,611
13,329
13,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
19 / 1 / 1
14,498
604
22,333
17,657
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
29
29
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
8
2
0.5
L
Ah Muzen Cab
Fatius_dikus
Ah Muzen Cab
1
3
0
0.33
W
Hachiman
LordZeero
Hachiman
2
1
2
3
L
Bacchus
MachucaZero
Bacchus
1
3
0
0.33
L
Nu Wa
Nabs2112
Nu Wa
1
4
1
0.38
W
Ymir
Scevus
Ymir
0
0
12
6
W
2
3
8
2
W
Sun Wukong
Zok1709
Sun Wukong
6
3
2
2.33
L
Bellona
pongue28
Bellona
1
11
1
0.14
W
19
1
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,157
Damage
59,798
89,148
Taken
69,938
59,402
Mitigated
38,685
34,187
Healing
22,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
13,956
5,722
0
16,255
22,003
8,783
0
4,065
17,938
0
81,824
L
Ah Muzen Cab
Fatius_dikus
Ah Muzen Cab
11,660
3,811
0
10,750
20,495
6,865
294
1,485
19,010
0
116,110
W
Hachiman
LordZeero
Hachiman
12,821
5,869
0
5,506
15,942
4,825
2,737
3,595
12,141
0
105,531
L
Bacchus
MachucaZero
Bacchus
4,762
152
337
3,197
15,630
16,630
0
6,041
9,589
24,682
0
L
Nu Wa
Nabs2112
Nu Wa
11,111
1,791
0
1,203
11,041
3,626
98
4,310
6,731
59,429
0
W
Ymir
Scevus
Ymir
2,843
532
0
2,336
9,477
9,093
33
2,372
6,937
14,395
0
W
14,190
2,170
0
5,048
13,533
3,657
59
4,914
8,421
132,281
0
W
Sun Wukong
Zok1709
Sun Wukong
7,611
1,009
0
4,000
13,329
13,866
1,548
2,189
10,879
0
50,038
L
Bellona
pongue28
Bellona
3,668
1,437
0
2,445
19,979
23,498
650
1,132
18,847
0
47,160
W
22,333
7,317
0
5,230
17,657
7,244
316
1,788
15,687
0
101,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
63,403
526
Minions Killed
715
0
Camps Cleared
0
1,954,666
Distance Traveled
2,199,754
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,021
501
124
5
0
425,495
0
L
Ah Muzen Cab
11,162
465
182
8
0
438,442
5
W
Hachiman
12,294
512
192
8
0
442,060
1
L
Bacchus
9,868
411
23
1
0
390,257
7
L
Nu Wa
9,941
414
99
4
0
353,885
5
W
Ymir
11,378
474
35
1
0
473,242
2
W
Janus
14,076
587
237
10
0
487,237
6
W
Sun Wukong
11,157
465
107
4
0
300,484
0
L
Bellona
10,192
425
98
4
0
346,587
1
W
Loki
14,498
604
144
6
0
496,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role