Player Matchup

Izanami
Izanami
Elalex356xs
Izanami
Level 71
God Stats
24W - 36L
1,461 SR
Queue Stats
196W - 204L
1,475 Elo+
Solo
Horus
Horus
Savage-_-Relz
Horus
Level 81
God Stats
0W - 1L
1,273 SR
Queue Stats
17W - 15L
1,464 Elo+
Party 2
Fafnir
Fafnir
WOLVERINE-PMC
Fafnir
Level 87
God Stats
3W - 1L
1,898 SR
Queue Stats
124W - 142L
1,442 Elo+
Solo
Thanatos
Thanatos
blackcooper47
Thanatos
Level 40
God Stats
1W - 4L
1,261 SR
Queue Stats
60W - 72L
1,269 Elo+
Solo
Zeus
Zeus
liluzi-is-4foot
Zeus
Level 11
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 7L
1,439 Elo+
Party 2
Team Averages
Level 58
1,518 SR
1,418 Elo+

VS

Team Averages
Level 84
1,399 SR
1,393 Elo+
Cthulhu
Cthulhu
Drakoryuu
Cthulhu
Level 145
God Stats
1W - 2L
1,078 SR
Queue Stats
4W - 9L
1,430 Elo+
Solo
Ah Puch
Ah Puch
Hail_Lou_cifer
Ah Puch
Level 96
God Stats
8W - 2L
1,621 SR
Queue Stats
69W - 78L
1,441 Elo+
Solo
Cupid
Cupid
Rookie99Overall
Cupid
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 177L
1,280 Elo+
Party 1
Thanatos
Thanatos
grizoulefou1
Thanatos
Level 44
God Stats
3W - 7L
1,295 SR
Queue Stats
215W - 248L
1,375 Elo+
Party 1
Sol
Sol
holydevil321
Sol
Level 110
God Stats
5W - 8L
1,500 SR
Queue Stats
277W - 289L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elalex356xs
Izanami
7
2 / 4 / 1
4,809
601
4,449
6,669
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 4 / 0
4,570
571
2,762
9,136
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 4 / 0
3,748
469
1,732
5,847
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
blackcooper47
Thanatos
6
0 / 2 / 0
4,020
503
1,321
5,297
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 3 / 2
4,983
623
3,141
3,201
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drakoryuu
Cthulhu
7
2 / 2 / 7
4,913
614
5,800
6,704
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 3
5,531
691
1,787
2,811
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 1 / 5
5,136
642
4,263
3,938
816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
grizoulefou1
Thanatos
9
5 / 1 / 3
5,456
682
2,624
4,648
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 0
6,300
788
4,739
4,130
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
16
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Drakoryuu
Cthulhu
2
2
7
2.75
L
Izanami
Elalex356xs
Izanami
2
4
1
0.63
W
1
0
3
2.5
W
3
1
5
5.5
L
1
4
0
0.25
L
0
4
0
0
L
Thanatos
blackcooper47
Thanatos
0
2
0
0
W
Thanatos
grizoulefou1
Thanatos
5
1
3
6.5
W
5
0
0
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
19,213
30,150
Taken
22,231
13,403
Mitigated
8,171
11,614
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Drakoryuu
Cthulhu
5,800
1,229
521
1,061
6,704
4,294
0
956
5,748
13,828
0
L
Izanami
Elalex356xs
Izanami
4,449
3,883
129
2,048
6,669
1,827
0
2,688
3,763
0
23,805
W
1,787
0
0
1,699
2,811
868
0
1,329
1,482
24,849
0
W
4,263
2,808
137
747
3,938
816
31
116
3,822
0
16,697
L
2,762
1,668
402
3,044
9,136
4,335
0
2,845
6,031
0
8,367
L
1,732
442
0
1,175
5,847
5,222
0
3,867
1,980
7,396
0
L
Thanatos
blackcooper47
Thanatos
1,321
712
141
4,175
5,297
1,449
0
1,576
3,663
0
12,785
W
Thanatos
grizoulefou1
Thanatos
2,624
778
0
3,929
4,648
1,144
0
740
3,908
0
15,139
W
4,739
1,901
0
3,230
4,130
1,049
2,238
1,504
2,398
33,538
0
L
3,141
427
0
500
3,201
570
0
704
2,387
23,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,130
Gold Earned
27,336
176
Minions Killed
208
0
Camps Cleared
0
698,785
Distance Traveled
824,711
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,913
614
17
2
0
162,524
1
L
Izanami
4,809
601
61
8
0
140,421
2
W
Ah Puch
5,531
691
64
8
0
157,359
2
W
Cupid
5,136
642
22
3
0
156,028
0
L
Horus
4,570
571
10
1
0
159,100
0
L
Fafnir
3,748
469
12
2
0
112,612
0
L
Thanatos
4,020
503
39
5
0
134,208
0
W
Thanatos
5,456
682
28
4
0
190,715
0
W
Sol
6,300
788
77
10
0
158,085
1
L
Zeus
4,983
623
54
7
0
152,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role