Player Matchup

Cthulhu
Cthulhu
Dark241997
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,275 Elo+
Solo
Danzaburou
Danzaburou
EtheriusXD
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
Stage3Diabetes
Nu Wa
Level 140
God Stats
2W - 0L
1,475 SR
Queue Stats
7W - 13L
1,363 Elo+
Party 1
Discordia
Discordia
TheLastLogin
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,514 Elo+
Party 1
Thor
Thor
YOURSELF69
Thor
Level 128
God Stats
2W - 1L
1,461 SR
Queue Stats
27W - 34L
1,463 Elo+
Party 1
Team Averages
Level 105
1,487 SR
1,432 Elo+

VS

Team Averages
Level 45
1,480 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
WhySoEvil
Khepri
Level 61
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 18L
1,442 Elo+
Party 2
Agni
Agni
sixelatorri
Agni
Level 31
God Stats
1W - 3L
1,295 SR
Queue Stats
10W - 11L
1,499 Elo+
Party 3
Tyr
Tyr
vallonmarcillac
Tyr
Level 69
God Stats
0W - 3L
1,695 SR
Queue Stats
16W - 17L
1,565 Elo+
Party 3
Neith
Neith
Светомир
Neith
Level 36
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dark241997
Cthulhu
13
0 / 3 / 4
7,614
692
5,763
13,936
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
EtheriusXD
Danzaburou
15
5 / 1 / 6
8,861
806
9,265
7,066
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 2 / 4
9,305
846
7,157
3,766
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
TheLastLogin
Discordia
16
5 / 2 / 7
8,965
815
11,488
6,756
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
6 / 0 / 7
9,021
820
9,745
7,342
6,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 6 / 2
7,465
679
9,412
11,013
4,056
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
WhySoEvil
Khepri
13
2 / 2 / 2
7,512
683
3,991
10,719
7,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 1
6,961
633
7,821
8,908
3,441
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 0
8,413
765
5,976
11,731
8,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 2
6,677
607
2,197
7,604
4,425
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
8
8
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
2
0.33
W
Cthulhu
Dark241997
Cthulhu
0
3
4
0.67
W
Danzaburou
EtheriusXD
Danzaburou
5
1
6
8
W
3
2
4
2.5
W
Discordia
TheLastLogin
Discordia
5
2
7
4.25
L
Khepri
WhySoEvil
Khepri
2
2
2
1.5
W
6
0
7
9.5
L
1
4
1
0.38
L
4
2
0
2
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,418
Damage
29,397
38,866
Taken
49,975
19,674
Mitigated
27,436
8,270
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,412
4,423
225
1,727
11,013
4,056
0
5,994
4,845
30,332
0
W
Cthulhu
Dark241997
Cthulhu
5,763
337
216
4,401
13,936
6,974
1,080
9,324
4,612
19,481
0
W
Danzaburou
EtheriusXD
Danzaburou
9,265
4,713
0
1,646
7,066
2,617
343
4,321
2,745
0
22,572
W
7,157
1,802
0
0
3,766
1,355
1,155
1,373
2,393
40,603
0
W
Discordia
TheLastLogin
Discordia
11,488
1,040
0
1,377
6,756
2,375
439
3,176
3,580
29,451
0
L
Khepri
WhySoEvil
Khepri
3,991
612
530
2,080
10,719
7,092
0
6,223
4,318
10,647
0
W
9,745
3,218
0
630
7,342
6,353
0
3,030
4,312
0
29,554
L
7,821
752
0
646
8,908
3,441
0
2,987
5,832
22,061
0
L
5,976
853
0
680
11,731
8,422
0
6,137
5,512
0
22,492
L
2,197
1,319
0
175
7,604
4,425
0
2,452
5,060
0
8,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
37,028
227
Minions Killed
140
0
Camps Cleared
0
1,141,122
Distance Traveled
951,105
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,465
679
48
4
0
196,292
2
W
Cthulhu
7,614
692
25
2
0
205,596
1
W
Danzaburou
8,861
806
38
3
0
259,193
0
W
Nu Wa
9,305
846
83
8
0
212,785
1
W
Discordia
8,965
815
44
4
0
225,892
0
L
Khepri
7,512
683
8
1
0
191,398
0
W
Thor
9,021
820
37
3
0
237,656
2
L
Agni
6,961
633
27
2
0
190,008
0
L
Tyr
8,413
765
35
3
0
241,784
1
L
Neith
6,677
607
22
2
0
131,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role