Player Matchup

Sol
Sol
Gammmma
Sol
Level 103
God Stats
6W - 4L
1,734 SR
Queue Stats
19W - 22L
1,579 Elo+
Party 3
Heimdallr
Heimdallr
YungDumFullaJung
Heimdallr
Level 160
God Stats
7W - 9L
1,560 SR
Queue Stats
183W - 199L
1,591 Elo+
Party 1
Chernobog
Chernobog
cobra342
Chernobog
Level 119
God Stats
2W - 6L
1,735 SR
Queue Stats
274W - 286L
1,623 Elo+
Solo
King Arthur
King Arthur
hangsmoke
King Arthur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,608 Elo+
Party 3
Ares
Ares
ilLusioñ
Ares
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 56L
1,606 Elo+
Party 1
Team Averages
Level 110
1,606 SR
1,601 Elo+

VS

Team Averages
Level 124
1,636 SR
1,576 Elo+
Ravana
Ravana
Chaosreigns456
Ravana
Level 107
God Stats
2W - 1L
1,530 SR
Queue Stats
111W - 104L
1,625 Elo+
Party 2
Sol
Sol
HopelessMindz
Sol
Level 147
God Stats
5W - 1L
1,507 SR
Queue Stats
124W - 112L
1,490 Elo+
Party 2
Arachne
Arachne
Mαlicε
Arachne
Level 127
God Stats
3W - 3L
1,623 SR
Queue Stats
47W - 45L
1,569 Elo+
Party 2
Mulan
Mulan
Toadrin
Mulan
Level 142
God Stats
6W - 1L
1,829 SR
Queue Stats
139W - 103L
1,655 Elo+
Party 2
Agni
Agni
codygus34
Agni
Level 97
God Stats
5W - 2L
1,691 SR
Queue Stats
217W - 203L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
6 / 6 / 4
10,740
511
13,741
14,638
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
18
5 / 4 / 4
11,055
526
11,956
16,355
6,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
cobra342
Chernobog
17
0 / 6 / 3
10,172
484
10,912
19,056
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
hangsmoke
King Arthur
13
1 / 5 / 2
9,280
442
11,872
26,363
21,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
14
1 / 3 / 8
9,399
448
6,346
19,366
20,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 6
11,780
561
6,959
14,707
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 8
13,191
628
13,132
16,109
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Mαlicε
Arachne
19
7 / 2 / 10
13,293
633
17,055
25,006
19,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Toadrin
Mulan
19
7 / 1 / 9
12,774
608
22,072
23,325
27,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
19
5 / 4 / 6
12,324
587
17,025
8,938
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
13
Kills
24
24
Deaths
13
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Sol
6
6
4
1.33
W
3
2
8
3.5
W
Arachne
Mαlicε
Arachne
7
2
10
6
W
Mulan
Toadrin
Mulan
7
1
9
11.5
L
Heimdallr
5
4
4
1.75
L
Chernobog
cobra342
Chernobog
0
6
3
0.25
W
Agni
5
4
6
2
L
King Arthur
hangsmoke
King Arthur
1
5
2
0.4
L
Ares
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,827
Damage
76,243
95,778
Taken
88,085
58,721
Mitigated
63,083
20,188
Healing
44,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,959
1,022
0
5,427
14,707
7,242
0
5,283
9,424
0
83,737
L
Sol
13,741
5,586
0
4,288
14,638
3,716
0
6,435
8,126
70,623
0
W
13,132
4,659
0
10,379
16,109
5,341
5,368
3,300
12,809
114,794
0
W
Arachne
Mαlicε
Arachne
17,055
11,346
111
11,802
25,006
19,897
713
6,917
18,089
0
65,947
W
Mulan
Toadrin
Mulan
22,072
5,087
670
13,272
23,325
27,439
1,976
1,276
22,049
0
81,386
L
Heimdallr
11,956
4,297
0
1,572
16,355
6,831
769
3,303
12,800
0
86,190
L
Chernobog
cobra342
Chernobog
10,912
5,172
0
4,180
19,056
6,282
946
8,265
10,745
0
87,088
W
Agni
17,025
389
0
2,689
8,938
3,164
3,105
5,032
3,903
97,274
0
L
King Arthur
hangsmoke
King Arthur
11,872
1,518
0
5,757
26,363
21,328
0
4,203
21,419
94
51,107
L
Ares
6,346
173
330
4,061
19,366
20,564
0
7,951
11,415
25,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,646
Gold Earned
63,362
544
Minions Killed
680
0
Camps Cleared
0
1,881,617
Distance Traveled
2,245,428
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,780
561
150
7
0
488,355
1
L
Sol
10,740
511
122
6
0
343,952
9
W
Sol
13,191
628
194
9
0
414,289
3
W
Arachne
13,293
633
71
3
0
452,804
5
W
Mulan
12,774
608
130
6
0
454,134
3
L
Heimdallr
11,055
526
141
7
0
387,306
1
L
Chernobog
10,172
484
165
8
0
398,734
5
W
Agni
12,324
587
135
6
0
435,846
8
L
King Arthur
9,280
442
94
4
0
380,210
4
L
Ares
9,399
448
22
1
0
371,415
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role