Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Gonza444
Janus
Gold I
Level 144
God Stats
1W - 5L
1,712 SR
Queue Stats
62W - 55L
1,669 MMR
Party 2
Guan Yu
Guan Yu
Silver II
SHADY-SL1M97
Guan Yu
Silver II
Level 68
God Stats
9W - 11L
1,309 SR
Queue Stats
211W - 233L
1,495 MMR
Solo
Chiron
Chiron
Gold I
gernay
Chiron
Gold I
Level 140
God Stats
2W - 2L
1,734 SR
Queue Stats
66W - 61L
1,669 MMR
Party 2
Athena
Athena
Gold IV
martismite
Athena
Gold IV
Level 128
God Stats
9W - 3L
1,780 SR
Queue Stats
42W - 56L
1,525 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,607 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,627 SR
1,580 MMR
Bacchus
Bacchus
Gold IV
Aron100
Bacchus
Gold IV
Level 159
God Stats
7W - 6L
1,311 SR
Queue Stats
292W - 292L
1,464 MMR
Solo
Apollo
Apollo
Gold V
DarkWhithe
Apollo
Gold V
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 99L
1,641 MMR
Solo
Thanatos
Thanatos
Platinum IV
NahuelNMC
Thanatos
Platinum IV
Level 148
God Stats
6W - 4L
1,958 SR
Queue Stats
46W - 53L
1,661 MMR
Party 1
Nike
Nike
Gold III
Obamaelnegro
Nike
Gold III
Level 142
God Stats
3W - 3L
1,650 SR
Queue Stats
45W - 51L
1,473 MMR
Party 1
Sol
Sol
Gold V
missUdenti
Sol
Gold V
Level 147
God Stats
4W - 0L
1,715 SR
Queue Stats
57W - 22L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 3 / 1
5,008
501
2,747
8,735
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Gonza444
Janus
9
2 / 4 / 0
5,454
545
3,273
6,971
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SHADY-SL1M97
Guan Yu
7
0 / 5 / 0
4,442
444
2,680
8,458
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
gernay
Chiron
9
1 / 1 / 0
5,230
523
3,753
4,528
1,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
martismite
Athena
7
0 / 4 / 1
4,539
454
2,712
9,150
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Morgan Le FayAtlasLoki

VS

Bans
SetMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aron100
Bacchus
10
0 / 0 / 6
6,329
633
4,481
8,855
8,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
DarkWhithe
Apollo
12
4 / 1 / 2
6,722
672
5,776
7,010
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thanatos
NahuelNMC
Thanatos
9
3 / 2 / 2
5,871
587
1,963
6,544
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 3
7,198
720
4,406
4,746
1,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 0 / 3
8,116
812
12,728
4,325
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
Bacchus
Aron100
Bacchus
0
0
6
3
W
Apollo
DarkWhithe
Apollo
4
1
2
5
L
Janus
Gonza444
Janus
2
4
0
0.5
W
Thanatos
NahuelNMC
Thanatos
3
2
2
2
W
2
0
3
3.5
L
Guan Yu
SHADY-SL1M97
Guan Yu
0
5
0
0
L
Chiron
gernay
Chiron
1
1
0
1
L
Athena
martismite
Athena
0
4
1
0.13
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,165
Damage
29,354
37,842
Taken
31,480
12,020
Mitigated
15,119
7,187
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,747
1,599
0
2,195
8,735
2,296
0
3,592
5,143
0
26,346
W
Bacchus
Aron100
Bacchus
4,481
614
1,442
2,138
8,855
8,124
28
1,445
7,384
15,663
9,580
W
Apollo
DarkWhithe
Apollo
5,776
4,569
0
3,004
7,010
1,877
0
865
6,083
0
42,321
L
Janus
Gonza444
Janus
3,273
196
0
695
6,971
1,614
0
5,303
1,668
29,441
0
W
Thanatos
NahuelNMC
Thanatos
1,963
161
0
6,328
6,544
1,972
0
1,200
5,344
0
25,666
W
4,406
749
0
1,550
4,746
1,839
234
686
3,861
0
46,817
L
Guan Yu
SHADY-SL1M97
Guan Yu
2,680
395
0
1,790
8,458
3,443
0
1,807
6,651
0
14,482
L
Chiron
gernay
Chiron
3,753
1,856
164
1,525
4,528
1,190
0
409
4,075
0
28,636
L
Athena
martismite
Athena
2,712
804
0
818
9,150
3,477
0
4,861
4,289
11,052
0
W
12,728
8,668
0
2,348
4,325
1,307
788
1,789
2,536
64,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,673
Gold Earned
34,236
228
Minions Killed
442
0
Camps Cleared
0
1,045,604
Distance Traveled
1,078,708
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,008
501
53
5
0
244,213
2
W
Bacchus
6,329
633
48
5
0
222,549
1
W
Apollo
6,722
672
85
9
0
205,835
4
L
Janus
5,454
545
57
6
0
207,052
2
W
Thanatos
5,871
587
64
6
0
229,564
6
W
Nike
7,198
720
110
11
0
207,512
3
L
Guan Yu
4,442
444
38
4
0
176,913
3
L
Chiron
5,230
523
61
6
0
202,255
2
L
Athena
4,539
454
19
2
0
215,171
4
W
Sol
8,116
812
135
14
0
213,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role