Player Matchup

Amaterasu
Amaterasu
Gold IV
IlTsunami
Amaterasu
Gold IV
Level 144
God Stats
4W - 3L
1,602 SR
Queue Stats
38W - 33L
1,565 MMR
Party 2
Zeus
Zeus
Gold V
PatrickTF
Zeus
Gold V
Level 123
God Stats
12W - 10L
1,705 SR
Queue Stats
28W - 35L
1,629 MMR
Solo
Pele
Pele
Gold IV
RayzoomYeet
Pele
Gold IV
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,682 MMR
Party 2
Medusa
Medusa
Gold IV
Runjur
Medusa
Gold IV
Level 120
God Stats
1W - 1L
1,356 SR
Queue Stats
38W - 22L
1,612 MMR
Solo
Bacchus
Bacchus
Gold II
yayeet127
Bacchus
Gold II
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 97L
1,618 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,533 SR
1,621 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,683 SR
1,600 MMR
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold IV
AgentzOrange
Agni
Gold IV
Level 160
God Stats
39W - 40L
1,680 SR
Queue Stats
128W - 129L
1,636 MMR
Solo
Cernunnos
Cernunnos
Gold II
RelaxedVillain
Cernunnos
Gold II
Level 87
God Stats
9W - 5L
1,821 SR
Queue Stats
255W - 276L
1,657 MMR
Party 1
Nike
Nike
Gold III
Sleepingforesth
Nike
Gold III
Level 151
God Stats
0W - 1L
1,651 SR
Queue Stats
171W - 159L
1,607 MMR
Solo
Nemesis
Nemesis
Gold IV
xXxVidzXxX
Nemesis
Gold IV
Level 131
God Stats
1W - 2L
1,763 SR
Queue Stats
104W - 103L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IlTsunami
Amaterasu
20
6 / 4 / 5
13,640
593
11,711
19,892
18,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
3 / 2 / 2
12,897
561
10,080
9,422
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
4 / 5 / 10
12,199
530
13,045
21,799
10,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Runjur
Medusa
20
9 / 1 / 6
14,766
642
17,978
20,529
8,517
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
yayeet127
Bacchus
15
1 / 0 / 12
11,388
495
9,109
16,473
19,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiBastetMulan

VS

Bans
CharybdisAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 4 / 3
7,882
343
1,713
11,302
9,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 4 / 2
10,321
449
13,218
13,433
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
RelaxedVillain
Cernunnos
20
0 / 7 / 1
12,461
542
9,089
18,650
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 3
11,197
487
16,417
23,811
22,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
xXxVidzXxX
Nemesis
20
3 / 3 / 1
11,985
521
7,886
19,304
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
23
Kills
10
12
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
3
0.38
L
4
4
2
1.25
W
Amaterasu
IlTsunami
Amaterasu
6
4
5
2.13
W
Zeus
3
2
2
2
W
4
5
10
1.8
L
Cernunnos
RelaxedVillain
Cernunnos
0
7
1
0.07
W
Medusa
Runjur
Medusa
9
1
6
12
L
3
5
3
0.9
L
Nemesis
xXxVidzXxX
Nemesis
3
3
1
1.17
W
Bacchus
yayeet127
Bacchus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,923
Damage
48,323
88,115
Taken
86,500
59,656
Mitigated
50,259
35,393
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,713
213
375
1,158
11,302
9,501
0
5,232
6,070
10,091
0
L
13,218
169
0
3,601
13,433
4,629
0
3,237
10,196
68,561
0
W
Amaterasu
IlTsunami
Amaterasu
11,711
4,875
1,021
9,551
19,892
18,185
2,938
3,283
15,955
0
84,147
W
Zeus
10,080
716
0
2,048
9,422
3,142
234
4,580
4,711
92,295
0
W
13,045
4,015
0
5,894
21,799
10,482
2,414
5,903
15,592
0
77,751
L
Cernunnos
RelaxedVillain
Cernunnos
9,089
2,835
0
6,581
18,650
5,761
0
1,061
17,589
0
137,732
W
Medusa
Runjur
Medusa
17,978
9,713
0
11,321
20,529
8,517
4,656
3,947
16,502
0
135,222
L
16,417
1,236
0
4,698
23,811
22,639
286
3,844
19,967
13,464
64,276
L
Nemesis
xXxVidzXxX
Nemesis
7,886
2,782
0
7,404
19,304
7,729
0
4,740
14,564
0
98,564
W
Bacchus
yayeet127
Bacchus
9,109
1,017
0
5,558
16,473
19,330
502
3,792
11,880
32,469
4,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,890
Gold Earned
53,846
660
Minions Killed
673
0
Camps Cleared
0
2,396,578
Distance Traveled
2,159,719
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,882
343
22
1
0
336,046
5
L
Agni
10,321
449
119
5
0
449,574
11
W
Amaterasu
13,640
593
160
7
0
469,453
2
W
Zeus
12,897
561
160
7
0
445,144
15
W
Pele
12,199
530
99
4
0
524,418
4
L
Cernunnos
12,461
542
216
9
0
424,308
2
W
Medusa
14,766
642
186
8
0
474,038
8
L
Nike
11,197
487
143
6
0
430,623
2
L
Nemesis
11,985
521
173
8
0
519,168
6
W
Bacchus
11,388
495
55
2
0
483,525
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role