Player Matchup

Hachiman
Hachiman
Platinum V
Phase G
Hachiman
Platinum V
Level 129
God Stats
3W - 2L
1,860 SR
Queue Stats
73W - 47L
1,963 MMR
Solo
Artio
Artio
Platinum II
SteelResistance
Artio
Platinum II
Level 146
God Stats
2W - 6L
1,536 SR
Queue Stats
340W - 325L
1,895 MMR
Solo
Vulcan
Vulcan
Gold III
VivaceVolcano75
Vulcan
Gold III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,900 MMR
Party 1
Mercury
Mercury
Platinum III
bola8omar
Mercury
Platinum III
Level 126
God Stats
10W - 3L
1,866 SR
Queue Stats
100W - 95L
1,902 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum I
xMacGyver117
Ratatoskr
Platinum I
Level 148
God Stats
69W - 79L
1,525 SR
Queue Stats
1,550W - 1,549L
2,139 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,657 SR
1,960 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,641 SR
1,878 MMR
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
ByJuanito02
Mulan
Platinum III
Level 160
God Stats
5W - 3L
1,745 SR
Queue Stats
229W - 214L
1,881 MMR
Solo
Apollo
Apollo
Diamond V
Cpt_Cold12
Apollo
Diamond V
Level 159
God Stats
4W - 2L
1,570 SR
Queue Stats
114W - 66L
2,131 MMR
Solo
Thanatos
Thanatos
Platinum I
Iceyskillz
Thanatos
Platinum I
Level 143
God Stats
53W - 31L
1,805 SR
Queue Stats
360W - 328L
2,003 MMR
Solo
Ganesha
Ganesha
Platinum IV
Maxpockett
Ganesha
Platinum IV
Level 118
God Stats
21W - 20L
1,586 SR
Queue Stats
125W - 125L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Phase G
Hachiman
19
4 / 3 / 3
11,566
578
15,821
14,145
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 6
9,433
472
8,149
20,586
25,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 9 / 3
8,777
439
10,021
13,113
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
bola8omar
Mercury
17
3 / 6 / 2
10,249
512
9,158
15,974
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
xMacGyver117
Ratatoskr
17
1 / 5 / 4
10,164
508
11,495
20,373
21,973
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SolBastetLokiCliodhna

VS

Bans
ChaacGilgameshAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 3 / 11
12,963
648
18,012
15,682
6,812
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 2 / 4
12,998
650
14,650
19,236
26,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Cpt_Cold12
Apollo
19
3 / 2 / 7
12,755
638
9,694
13,919
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Iceyskillz
Thanatos
20
12 / 2 / 6
14,144
707
17,234
15,393
7,960
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Maxpockett
Ganesha
18
0 / 2 / 12
11,801
590
1,921
17,602
14,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
11
Kills
25
25
Deaths
11
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
11
3.5
W
5
2
4
3.5
W
Apollo
Cpt_Cold12
Apollo
3
2
7
3.25
W
Thanatos
Iceyskillz
Thanatos
12
2
6
7.5
W
Ganesha
Maxpockett
Ganesha
0
2
12
3
L
Hachiman
Phase G
Hachiman
4
3
3
1.83
L
2
2
6
2.5
L
1
9
3
0.28
L
Mercury
bola8omar
Mercury
3
6
2
0.67
L
Ratatoskr
xMacGyver117
Ratatoskr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
61,511
84,191
Taken
81,832
63,222
Mitigated
60,499
20,165
Healing
49,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,012
1,955
128
3,332
15,682
6,812
1,255
3,856
11,718
95,419
0
W
14,650
1,667
0
11,882
19,236
26,366
1,658
1,416
17,790
6,406
74,784
W
Apollo
Cpt_Cold12
Apollo
9,694
6,830
0
7,956
13,919
4,722
6,326
2,838
11,041
0
104,081
W
Thanatos
Iceyskillz
Thanatos
17,234
6,468
0
16,267
15,393
7,960
1,541
4,704
10,570
0
100,771
W
Ganesha
Maxpockett
Ganesha
1,921
206
3,959
5,882
17,602
14,639
373
6,223
11,121
34,857
0
L
Hachiman
Phase G
Hachiman
15,821
9,067
0
4,839
14,145
5,287
0
3,453
10,643
0
102,241
L
8,149
694
692
5,201
20,586
25,280
0
7,474
13,112
31,840
0
L
10,021
3,113
0
1,358
13,113
5,170
0
5,660
7,360
60,887
0
L
Mercury
bola8omar
Mercury
9,158
4,299
0
1,107
15,974
5,512
0
4,710
11,123
0
85,349
L
Ratatoskr
xMacGyver117
Ratatoskr
11,495
2,028
176
6,792
20,373
21,973
0
3,560
16,044
0
66,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,189
Gold Earned
64,661
609
Minions Killed
693
0
Camps Cleared
0
1,953,109
Distance Traveled
2,007,446
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,963
648
165
8
0
350,088
7
W
Mulan
12,998
650
160
8
0
378,778
6
W
Apollo
12,755
638
197
10
0
411,659
7
W
Thanatos
14,144
707
144
7
0
470,299
2
W
Ganesha
11,801
590
27
1
0
396,622
2
L
Hachiman
11,566
578
175
9
0
346,800
0
L
Artio
9,433
472
41
2
0
401,068
5
L
Vulcan
8,777
439
107
5
0
352,953
2
L
Mercury
10,249
512
150
8
0
437,464
5
L
Ratatoskr
10,164
508
136
7
0
414,824
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role