Player Matchup

Kumbhakarna
Kumbhakarna
Hippykid42
Kumbhakarna
Level 128
God Stats
2W - 1L
1,440 SR
Queue Stats
12W - 20L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Rina_Rage
Kukulkan
Level 92
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,338 Elo+
Party 1
Tyr
Tyr
Sgt_Bigbird_
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,361 Elo+
Party 1
Team Averages
Level 122
1,552 SR
1,353 Elo+

VS

Team Averages
Level 92
1,759 SR
1,545 Elo+
Chaac
Chaac
Baby_Lungz
Chaac
Level 104
God Stats
19W - 21L
1,703 SR
Queue Stats
526W - 617L
1,474 Elo+
Solo
Arachne
Arachne
DaLonelyCuckLord
Arachne
Level 149
God Stats
15W - 8L
1,788 SR
Queue Stats
214W - 177L
1,564 Elo+
Party 2
Ra
Ra
lnfinity-7
Ra
Level 22
God Stats
4W - 2L
1,788 SR
Queue Stats
128W - 134L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hippykid42
Kumbhakarna
10
2 / 5 / 2
7,715
701
2,653
9,978
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Rina_Rage
Kukulkan
12
3 / 4 / 2
8,085
735
8,033
8,080
3,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 5
7,049
641
4,475
14,471
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 3 / 10
7,802
709
9,443
8,335
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 0 / 4
9,606
873
12,064
7,515
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 8
8,440
767
7,491
5,359
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
3
10
2
W
9
0
4
11
L
Kumbhakarna
Hippykid42
Kumbhakarna
2
5
2
0.6
L
Kukulkan
Rina_Rage
Kukulkan
3
4
2
1
L
0
4
5
0.63
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
28,998
32,529
Taken
21,209
22,549
Mitigated
9,595
7,346
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,443
2,425
0
1,947
8,335
4,661
0
3,627
4,534
0
30,354
W
12,064
7,090
0
1,675
7,515
2,969
417
3,832
3,524
0
31,940
L
Kumbhakarna
Hippykid42
Kumbhakarna
2,653
671
0
1,797
9,978
9,250
0
3,352
6,314
7,874
0
L
Kukulkan
Rina_Rage
Kukulkan
8,033
1,058
428
1,189
8,080
3,054
0
1,239
6,791
32,873
0
L
4,475
432
0
3,932
14,471
10,245
0
2,601
11,630
0
18,845
W
7,491
1,859
730
2,231
5,359
1,965
586
3,981
1,346
23,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
25,848
117
Minions Killed
126
3
Camps Cleared
7
556,315
Distance Traveled
628,039
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,802
709
45
4
2
192,452
2
W
Arachne
9,606
873
42
4
4
225,607
2
L
Kumbhakarna
7,715
701
15
1
2
177,136
4
L
Kukulkan
8,085
735
67
6
0
185,185
0
L
Tyr
7,049
641
35
3
1
193,994
0
W
Ra
8,440
767
39
4
1
209,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role