Player Matchup

Gilgamesh
Gilgamesh
Cristian-11-01
Gilgamesh
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,532 Elo+
Solo
Janus
Janus
DerFliegel
Janus
Level 160
God Stats
6W - 8L
1,490 SR
Queue Stats
24W - 35L
1,560 Elo+
Solo
Serqet
Serqet
ThePierdzioh
Serqet
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,664 Elo+
Solo
Team Averages
Level 128
1,497 SR
1,585 Elo+

VS

Team Averages
Level 124
1,733 SR
1,538 Elo+
Fenrir
Fenrir
EyeDen_W
Fenrir
Level 93
God Stats
19W - 10L
1,554 SR
Queue Stats
28W - 26L
1,514 Elo+
Solo
Ah Puch
Ah Puch
HitzeR_
Ah Puch
Level 125
God Stats
33W - 17L
1,860 SR
Queue Stats
326W - 353L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
THEEVILDIDI
Sylvanus
Level 154
God Stats
53W - 36L
1,785 SR
Queue Stats
632W - 642L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cristian-11-01
Gilgamesh
14
1 / 8 / 3
9,547
636
7,860
18,874
12,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
14
1 / 8 / 3
9,446
630
8,400
13,736
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
14
5 / 5 / 2
10,445
696
8,073
9,444
6,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EyeDen_W
Fenrir
17
9 / 1 / 12
12,086
806
16,844
12,674
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
HitzeR_
Ah Puch
16
6 / 4 / 9
11,399
760
12,077
10,590
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
THEEVILDIDI
Sylvanus
17
6 / 2 / 10
12,355
824
7,955
14,845
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
21
21
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cristian-11-01
Gilgamesh
1
8
3
0.31
L
Janus
1
8
3
0.31
W
Fenrir
EyeDen_W
Fenrir
9
1
12
15
W
Ah Puch
HitzeR_
Ah Puch
6
4
9
2.63
W
Sylvanus
THEEVILDIDI
Sylvanus
6
2
10
5.5
L
Serqet
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
36,876
42,054
Taken
38,109
22,386
Mitigated
31,415
2,620
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cristian-11-01
Gilgamesh
7,860
1,541
0
1,961
18,874
12,954
0
8,473
9,839
5,518
21,586
L
Janus
8,400
116
0
434
13,736
3,359
0
6,112
7,370
47,727
0
W
Fenrir
EyeDen_W
Fenrir
16,844
2,699
0
3,340
12,674
10,378
1,169
4,829
7,431
0
40,567
W
Ah Puch
HitzeR_
Ah Puch
12,077
200
0
2,381
10,590
4,481
88
1,830
7,876
60,576
0
W
Sylvanus
THEEVILDIDI
Sylvanus
7,955
1,702
3,314
6,076
14,845
16,556
642
4,096
9,155
21,404
0
L
Serqet
8,073
1,284
0
225
9,444
6,073
0
5,687
3,595
0
9,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
35,840
155
Minions Killed
170
3
Camps Cleared
10
737,154
Distance Traveled
750,817
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,547
636
43
3
1
260,116
2
L
Janus
9,446
630
95
6
2
227,841
5
W
Fenrir
12,086
806
41
3
6
284,637
3
W
Ah Puch
11,399
760
110
7
3
234,078
3
W
Sylvanus
12,355
824
19
1
1
232,102
1
L
Serqet
10,445
696
17
1
0
249,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role