Player Matchup

Ullr
Ullr
AllStarSlater15
Ullr
Level 105
God Stats
4W - 6L
1,586 SR
Queue Stats
68W - 80L
1,464 Elo+
Solo
Ganesha
Ganesha
THE MAREKSMAN
Ganesha
Level 126
God Stats
9W - 7L
1,832 SR
Queue Stats
22W - 34L
1,813 Elo+
Solo
Vamana
Vamana
To78
Vamana
Level 105
God Stats
1W - 2L
1,271 SR
Queue Stats
153W - 170L
1,415 Elo+
Solo
Team Averages
Level 112
1,563 SR
1,564 Elo+

VS

Team Averages
Level 113
1,614 SR
1,555 Elo+
Nu Wa
Nu Wa
Sir Orangutan
Nu Wa
Level 128
God Stats
19W - 14L
1,611 SR
Queue Stats
279W - 235L
1,461 Elo+
Party 1
Bacchus
Bacchus
TheGuuuy
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,581 Elo+
Solo
Chiron
Chiron
Wreckemrecon
Chiron
Level 126
God Stats
121W - 96L
1,730 SR
Queue Stats
981W - 938L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,701
670
4,484
9,693
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
9
0 / 6 / 1
6,335
634
4,820
13,679
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
To78
Vamana
11
1 / 3 / 1
6,917
692
6,325
10,887
8,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,880
788
11,137
5,544
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
TheGuuuy
Bacchus
12
2 / 0 / 9
8,050
805
6,797
8,721
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
13
7 / 1 / 4
8,345
835
13,228
7,717
2,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
4
1
7
7.5
L
Ganesha
0
6
1
0.08
W
Bacchus
TheGuuuy
Bacchus
2
0
9
6.5
L
Vamana
To78
Vamana
1
3
1
0.5
W
Chiron
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
31,162
34,259
Taken
21,982
21,073
Mitigated
14,092
3,559
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,484
1,168
0
103
9,693
2,539
0
3,867
5,544
0
13,708
W
11,137
4,486
356
675
5,544
1,746
1,125
2,147
3,397
29,925
0
L
Ganesha
4,820
443
0
594
13,679
9,902
0
8,128
5,181
19,405
0
W
Bacchus
TheGuuuy
Bacchus
6,797
934
0
2,687
8,721
9,704
0
2,055
6,666
12,598
0
L
Vamana
To78
Vamana
6,325
2,353
544
2,318
10,887
8,632
0
5,165
5,456
0
21,366
W
Chiron
13,228
6,363
966
2,172
7,717
2,642
1,105
891
6,825
0
36,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,953
Gold Earned
24,275
73
Minions Killed
119
1
Camps Cleared
6
526,440
Distance Traveled
542,610
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,701
670
25
3
0
179,467
0
W
Nu Wa
7,880
788
43
4
4
166,823
1
L
Ganesha
6,335
634
5
1
0
174,188
1
W
Bacchus
8,050
805
7
1
0
206,051
0
L
Vamana
6,917
692
43
4
1
172,785
2
W
Chiron
8,345
835
69
7
2
169,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role