Player Matchup

Achilles
Achilles
Gold V
AyyLanden
Achilles
Gold V
Level 78
God Stats
4W - 0L
1,944 SR
Queue Stats
63W - 73L
1,370 MMR
Solo
Neith
Neith
Gold V
BigTipsyBear
Neith
Gold V
Level 83
God Stats
39W - 39L
1,648 SR
Queue Stats
207W - 206L
1,347 MMR
Solo
Geb
Geb
Bronze III
LukeElNoov
Geb
Bronze III
Level 107
God Stats
1W - 3L
1,067 SR
Queue Stats
31W - 38L
1,378 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
marco72005
Morgan Le Fay
Silver I
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 120L
1,317 MMR
Solo
Bakasura
Bakasura
Silver I
odiessan16
Bakasura
Silver I
Level 88
God Stats
1W - 3L
1,302 SR
Queue Stats
236W - 247L
1,348 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,492 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,676 SR
1,388 MMR
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
JojoArchangel12
Ymir
Silver II
Level 105
God Stats
1W - 1L
1,731 SR
Queue Stats
33W - 40L
1,269 MMR
Party 1
Janus
Janus
Silver I
gregosape123
Janus
Silver I
Level 127
God Stats
3W - 7L
1,511 SR
Queue Stats
46W - 54L
1,341 MMR
Solo
Apollo
Apollo
Gold IV
laughingwhale77
Apollo
Gold IV
Level 111
God Stats
4W - 1L
1,960 SR
Queue Stats
39W - 41L
1,551 MMR
Party 1
Bellona
Bellona
Gold III
rehuman
Bellona
Gold III
Level 107
God Stats
12W - 14L
1,677 SR
Queue Stats
309W - 296L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AyyLanden
Achilles
16
2 / 4 / 1
9,655
536
8,103
19,284
15,686
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 5
9,779
543
13,565
12,672
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 4
8,554
475
3,445
13,589
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
marco72005
Morgan Le Fay
17
2 / 2 / 1
10,524
585
5,350
7,285
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
odiessan16
Bakasura
17
1 / 2 / 2
9,985
555
2,843
14,440
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SolAtlasIzanamiCamazotz

VS

Bans
ThothBastetCliodhnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 2 / 2
9,113
506
6,270
10,777
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 2
9,118
507
8,499
13,636
11,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 6
9,728
540
8,370
6,033
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
7,363
409
3,249
8,368
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
rehuman
Bellona
17
3 / 2 / 1
10,172
565
15,533
13,317
12,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
10
Kills
12
12
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
2
2
W
Achilles
AyyLanden
Achilles
2
4
1
0.63
W
4
2
5
3.25
L
5
2
2
3
W
1
2
4
1.5
L
1
2
6
2
L
0
2
1
0.25
W
Morgan Le Fay
marco72005
Morgan Le Fay
2
2
1
1.25
W
Bakasura
odiessan16
Bakasura
1
2
2
1
L
Bellona
rehuman
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,306
Damage
41,921
67,270
Taken
52,131
39,734
Mitigated
31,183
20,916
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,270
1,181
0
2,328
10,777
3,644
506
1,484
9,125
0
52,154
W
Achilles
AyyLanden
Achilles
8,103
2,094
0
2,744
19,284
15,686
145
2,266
17,018
69
61,586
W
13,565
7,137
0
5,507
12,672
4,034
1,939
4,909
7,364
0
63,922
L
8,499
952
308
2,721
13,636
11,048
0
2,443
9,693
29,669
7,063
W
3,445
196
0
2,115
13,589
11,381
270
3,998
8,435
10,877
1,590
L
8,370
61
0
500
6,033
1,385
0
2,164
3,693
68,421
0
L
3,249
2,363
0
1,585
8,368
2,163
876
534
7,834
0
39,959
W
Morgan Le Fay
marco72005
Morgan Le Fay
5,350
151
0
2,015
7,285
2,950
205
2,788
4,354
73,721
0
W
Bakasura
odiessan16
Bakasura
2,843
2,128
0
8,535
14,440
5,683
1,073
3,310
10,842
0
71,632
L
Bellona
rehuman
Bellona
15,533
5,488
0
5,171
13,317
12,943
0
1,287
11,795
5,149
70,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
45,494
554
Minions Killed
515
0
Camps Cleared
0
1,838,933
Distance Traveled
1,749,039
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,113
506
93
5
0
406,033
6
W
Achilles
9,655
536
120
7
0
312,365
4
W
Neith
9,779
543
108
6
0
331,210
7
L
Ymir
9,118
507
52
3
0
366,486
1
W
Geb
8,554
475
14
1
0
384,952
2
L
Janus
9,728
540
141
8
0
366,378
2
L
Apollo
7,363
409
74
4
0
226,097
3
W
Morgan Le Fay
10,524
585
152
8
0
374,776
4
W
Bakasura
9,985
555
160
9
0
435,630
4
L
Bellona
10,172
565
155
9
0
384,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role