Player Matchup

Charybdis
Charybdis
Fintanio
Charybdis
Level 105
God Stats
2W - 0L
1,914 SR
Queue Stats
14W - 14L
1,662 Elo+
Party 2
Athena
Athena
LucasLegg
Athena
Level 124
God Stats
1W - 1L
1,206 SR
Queue Stats
27W - 26L
1,544 Elo+
Party 2
Bastet
Bastet
Rytual
Bastet
Level 135
God Stats
4W - 4L
1,760 SR
Queue Stats
371W - 348L
1,557 Elo+
Solo
Bellona
Bellona
Snoecki
Bellona
Level 156
God Stats
6W - 4L
1,755 SR
Queue Stats
177W - 163L
1,535 Elo+
Solo
Agni
Agni
gerpas6
Agni
Level 93
God Stats
8W - 2L
1,801 SR
Queue Stats
168W - 161L
1,509 Elo+
Solo
Team Averages
Level 123
1,687 SR
1,561 Elo+

VS

Team Averages
Level 105
1,531 SR
1,584 Elo+
Artemis
Artemis
CwistSilv3r
Artemis
Level 86
God Stats
104W - 77L
1,603 SR
Queue Stats
111W - 102L
1,584 Elo+
Party 1
Cerberus
Cerberus
Milzha
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 202L
1,489 Elo+
Party 1
Bakasura
Bakasura
MyMeat
Bakasura
Level 63
God Stats
2W - 3L
1,486 SR
Queue Stats
42W - 35L
1,410 Elo+
Solo
Janus
Janus
Robinson277
Janus
Level 138
God Stats
15W - 10L
1,566 SR
Queue Stats
373W - 373L
1,504 Elo+
Party 1
Fenrir
Fenrir
iMecX
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,935 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fintanio
Charybdis
13
1 / 7 / 5
8,551
475
4,995
12,418
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
LucasLegg
Athena
14
2 / 3 / 15
9,902
550
8,732
18,061
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Rytual
Bastet
17
10 / 2 / 3
11,336
630
15,225
15,536
5,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Snoecki
Bellona
17
9 / 5 / 7
10,732
596
11,896
13,572
11,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
gerpas6
Agni
17
8 / 2 / 6
10,780
599
18,360
10,465
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CwistSilv3r
Artemis
14
6 / 4 / 5
9,632
535
14,448
9,778
3,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Milzha
Cerberus
12
2 / 4 / 7
8,745
486
7,433
20,669
18,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
MyMeat
Bakasura
15
2 / 10 / 1
9,318
518
7,434
16,337
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 1
7,917
440
4,663
10,923
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iMecX
Fenrir
16
8 / 5 / 3
10,115
562
11,400
18,682
8,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
30
Kills
19
19
Deaths
30
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
CwistSilv3r
Artemis
6
4
5
2.13
W
Charybdis
Fintanio
Charybdis
1
7
5
0.5
W
Athena
LucasLegg
Athena
2
3
15
3.17
L
Cerberus
Milzha
Cerberus
2
4
7
1.38
L
Bakasura
MyMeat
Bakasura
2
10
1
0.25
L
1
7
1
0.21
W
Bastet
Rytual
Bastet
10
2
3
5.75
W
Bellona
Snoecki
Bellona
9
5
7
2.5
W
Agni
gerpas6
Agni
8
2
6
5.5
L
Fenrir
iMecX
Fenrir
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,208
Damage
45,378
70,052
Taken
76,389
41,408
Mitigated
42,813
22,306
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CwistSilv3r
Artemis
14,448
7,354
0
3,281
9,778
3,548
2,398
2,756
6,970
0
53,353
W
Charybdis
Fintanio
Charybdis
4,995
2,949
0
3,846
12,418
2,651
1,045
1,185
11,233
0
39,801
W
Athena
LucasLegg
Athena
8,732
2,036
310
4,078
18,061
17,491
28
4,594
13,467
27,068
0
L
Cerberus
Milzha
Cerberus
7,433
511
0
3,080
20,669
18,899
0
9,448
10,867
25,388
0
L
Bakasura
MyMeat
Bakasura
7,434
5,100
0
3,167
16,337
7,902
0
635
15,696
0
38,985
L
4,663
677
0
1,000
10,923
3,736
0
6,821
3,745
47,694
0
W
Bastet
Rytual
Bastet
15,225
4,204
0
8,094
15,536
5,429
197
1,093
13,821
0
79,410
W
Bellona
Snoecki
Bellona
11,896
3,855
0
3,073
13,572
11,955
0
1,661
11,841
0
81,403
W
Agni
gerpas6
Agni
18,360
1,377
103
2,802
10,465
3,882
240
3,563
6,877
84,967
0
L
Fenrir
iMecX
Fenrir
11,400
4,117
0
4,349
18,682
8,728
0
6,431
12,019
0
55,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,301
Gold Earned
45,727
491
Minions Killed
446
0
Camps Cleared
0
1,796,745
Distance Traveled
1,791,878
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,632
535
101
6
0
333,211
5
W
Charybdis
8,551
475
68
4
0
312,116
5
W
Athena
9,902
550
38
2
0
365,801
7
L
Cerberus
8,745
486
47
3
0
357,158
1
L
Bakasura
9,318
518
120
7
0
360,045
1
L
Janus
7,917
440
101
6
0
341,508
4
W
Bastet
11,336
630
135
8
0
374,245
0
W
Bellona
10,732
596
111
6
0
390,859
4
W
Agni
10,780
599
139
8
0
353,724
4
L
Fenrir
10,115
562
77
4
0
399,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role