Player Matchup

Neith
Neith
Dadro420Qc
Neith
Level 16
God Stats
7W - 8L
1,444 SR
Queue Stats
14W - 23L
1,313 Elo+
Solo
Ra
Ra
FreakinRican32
Ra
Level 4
God Stats
2W - 3L
1,515 SR
Queue Stats
7W - 7L
1,441 Elo+
Solo
Zeus
Zeus
coco_ouma9
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
ruban-ergatif
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
saksvik
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,492 SR
1,451 Elo+

VS

Team Averages
Level 40
1,468 SR
1,290 Elo+
Hades
Hades
Beasty Ix
Hades
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,104 Elo+
Solo
Ravana
Ravana
Darkkenshin
Ravana
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,084 Elo+
Solo
Da Ji
Da Ji
Kuelsar
Da Ji
Level 20
God Stats
29W - 41L
1,338 SR
Queue Stats
52W - 84L
1,308 Elo+
Solo
Poseidon
Poseidon
LordDilo
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,366 Elo+
Party 1
Khepri
Khepri
Yuripeime1
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 5 / 1
6,924
692
5,111
10,982
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 8 / 1
7,188
719
7,615
9,326
2,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 0
6,257
626
1,979
7,213
1,775
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 6 / 0
6,333
633
860
6,417
1,632
Kukulkan
saksvik
Kukulkan
12
0 / 10 / 1
6,620
662
1,367
10,678
2,450
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Beasty Ix
Hades
17
9 / 0 / 17
9,764
976
15,871
8,188
4,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
13
0 / 1 / 10
7,720
772
1,034
7,097
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Kuelsar
Da Ji
17
7 / 1 / 6
9,805
981
5,675
6,314
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
LordDilo
Poseidon
17
17 / 0 / 4
10,308
1,031
12,137
6,759
3,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Yuripeime1
Khepri
15
3 / 0 / 22
9,420
942
5,006
11,044
12,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
95
2
Kills
36
36
Deaths
2
3
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hades
Beasty Ix
Hades
9
0
17
17.5
L
Neith
1
5
1
0.3
W
Ravana
0
1
10
5
L
1
8
1
0.19
W
Da Ji
Kuelsar
Da Ji
7
1
6
10
W
Poseidon
LordDilo
Poseidon
17
0
4
19
W
Khepri
Yuripeime1
Khepri
3
0
22
14
L
0
7
0
0
L
0
6
0
0
L
Kukulkan
saksvik
Kukulkan
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
39,723
44,616
Taken
39,402
10,498
Mitigated
28,244
2,707
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Beasty Ix
Hades
15,871
1,503
601
2,551
8,188
4,529
3,051
3,241
4,947
32,489
0
L
Neith
5,111
2,937
0
2,031
10,982
2,405
336
8,291
2,583
0
16,910
W
Ravana
1,034
0
304
1,061
7,097
4,948
636
1,423
5,674
0
15,994
L
7,615
1,540
166
63
9,326
2,236
297
7,115
2,114
24,748
0
W
Da Ji
Kuelsar
Da Ji
5,675
1,941
0
1,161
6,314
3,247
996
1,298
5,016
0
36,622
W
Poseidon
LordDilo
Poseidon
12,137
3,044
625
703
6,759
3,179
1,448
1,739
5,020
36,312
0
W
Khepri
Yuripeime1
Khepri
5,006
822
260
3,876
11,044
12,341
1,090
3,260
7,784
14,224
0
L
1,979
539
0
192
7,213
1,775
196
4,753
2,460
4,660
0
L
860
490
0
35
6,417
1,632
0
4,881
1,536
0
2,813
L
Kukulkan
saksvik
Kukulkan
1,367
293
0
220
10,678
2,450
30
7,974
2,680
7,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
47,017
102
Minions Killed
208
0
Camps Cleared
0
736,309
Distance Traveled
1,075,746
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,764
976
48
5
0
203,982
0
L
Neith
6,924
692
29
3
0
163,727
0
W
Ravana
7,720
772
20
2
0
217,425
2
L
Ra
7,188
719
42
4
0
167,099
1
W
Da Ji
9,805
981
70
7
0
223,656
2
W
Poseidon
10,308
1,031
59
6
0
220,493
0
W
Khepri
9,420
942
11
1
0
210,190
0
L
Zeus
6,257
626
10
1
0
96,206
2
L
Set
6,333
633
2
0
0
177,724
0
L
Kukulkan
6,620
662
19
2
0
131,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role