Player Matchup

Sol
Sol
Gold III
Baellona adc
Sol
Gold III
Level 160
God Stats
10W - 5L
1,655 SR
Queue Stats
220W - 223L
1,616 MMR
Party 2
Thor
Thor
Platinum V
Scyqoh
Thor
Platinum V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,957 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
SkinPacKorTroll
Erlang Shen
Gold III
Level 67
God Stats
3W - 3L
1,374 SR
Queue Stats
127W - 110L
1,636 MMR
Party 3
Kuzenbo
Kuzenbo
Gold III
SunWarriorGod
Kuzenbo
Gold III
Level 107
God Stats
4W - 0L
1,489 SR
Queue Stats
26W - 27L
1,723 MMR
Solo
Merlin
Merlin
Gold II
goikinha
Merlin
Gold II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,820 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,504 SR
1,750 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,599 SR
1,753 MMR
Sylvanus
Sylvanus
Platinum II
Athehoss
Sylvanus
Platinum II
Level 126
God Stats
2W - 2L
1,731 SR
Queue Stats
322W - 311L
1,782 MMR
Solo
Agni
Agni
Platinum III
C13_ByAndre
Agni
Platinum III
Level 148
God Stats
8W - 13L
1,556 SR
Queue Stats
231W - 225L
1,783 MMR
Solo
Nike
Nike
Gold III
Dark_God_69
Nike
Gold III
Level 69
God Stats
2W - 3L
1,637 SR
Queue Stats
30W - 17L
1,710 MMR
Solo
Chronos
Chronos
Gold I
NimishLillish80
Chronos
Gold I
Level 84
God Stats
3W - 2L
1,785 SR
Queue Stats
259W - 238L
1,605 MMR
Party 1
Susano
Susano
Platinum III
Shhinwar
Susano
Platinum III
Level 69
God Stats
4W - 5L
1,285 SR
Queue Stats
117W - 116L
1,886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,026
603
6,943
6,818
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Scyqoh
Thor
9
4 / 2 / 4
5,983
598
2,689
7,716
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
SkinPacKorTroll
Erlang Shen
12
3 / 0 / 1
6,872
687
4,178
4,304
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
10
1 / 0 / 6
5,944
594
3,199
5,575
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
goikinha
Merlin
11
3 / 0 / 0
5,947
595
3,468
3,623
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliCliodhnaApolloAtlas

VS

Bans
GilgameshGebArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Athehoss
Sylvanus
8
0 / 3 / 3
4,803
480
2,957
8,518
4,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,957
496
2,813
4,775
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
4,453
445
1,592
5,641
2,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 2 / 0
5,826
583
4,365
6,231
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Shhinwar
Susano
9
2 / 2 / 0
5,341
534
2,764
5,397
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
5
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Athehoss
Sylvanus
0
3
3
0.5
W
3
3
2
1.33
L
0
3
0
0
L
0
4
0
0
L
3
2
0
1.5
W
Thor
Scyqoh
Thor
4
2
4
3
L
Susano
Shhinwar
Susano
2
2
0
1
W
Erlang Shen
SkinPacKorTroll
Erlang Shen
3
0
1
3.5
W
Kuzenbo
1
0
6
4
W
Merlin
goikinha
Merlin
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
14,491
28,036
Taken
30,562
11,802
Mitigated
11,377
12,240
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Athehoss
Sylvanus
2,957
1,318
1,196
2,613
8,518
4,647
13
5,650
2,868
11,387
0
W
6,943
3,667
0
3,357
6,818
2,116
145
3,930
2,888
30,631
4,671
L
2,813
216
0
726
4,775
1,159
0
1,974
2,801
32,001
0
L
1,592
242
0
730
5,641
2,180
0
0
5,641
0
17,240
L
4,365
1,811
0
2,146
6,231
1,785
0
3,339
2,892
31,994
0
W
Thor
Scyqoh
Thor
2,689
713
0
2,921
7,716
2,218
312
2,051
5,665
0
23,203
L
Susano
Shhinwar
Susano
2,764
405
0
2,124
5,397
1,606
0
1,680
3,717
0
20,598
W
Erlang Shen
SkinPacKorTroll
Erlang Shen
4,178
2,392
0
3,259
4,304
2,283
0
262
3,779
0
39,704
W
Kuzenbo
3,199
1,336
215
1,988
5,575
4,223
68
2,990
2,585
16,541
0
W
Merlin
goikinha
Merlin
3,468
411
0
500
3,623
962
46
902
2,721
38,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
25,380
305
Minions Killed
247
0
Camps Cleared
0
969,112
Distance Traveled
929,235
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,803
480
18
2
0
176,596
2
W
Sol
6,026
603
74
7
0
169,452
4
L
Agni
4,957
496
71
7
0
189,237
5
L
Nike
4,453
445
40
4
0
143,931
0
L
Chronos
5,826
583
74
7
0
190,774
4
W
Thor
5,983
598
57
6
0
187,241
3
L
Susano
5,341
534
44
4
0
228,697
2
W
Erlang Shen
6,872
687
77
8
0
200,785
0
W
Kuzenbo
5,944
594
17
2
0
221,578
3
W
Merlin
5,947
595
80
8
0
190,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role