Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Evigeht
Hera
Level 61
God Stats
3W - 4L
1,472 SR
Queue Stats
83W - 79L
1,452 Elo+
Solo
Tiamat
Tiamat
MetazoaJ
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 164L
1,528 Elo+
Solo
Sylvanus
Sylvanus
NED123
Sylvanus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sanneke
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,278 Elo+
Solo
Team Averages
Level 82
1,494 SR
1,452 Elo+

VS

Team Averages
Level 95
1,498 SR
1,457 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Daveth_Burke
Ganesha
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 169L
1,481 Elo+
Solo
Zeus
Zeus
IALLEGRO
Zeus
Level 134
God Stats
6W - 9L
1,500 SR
Queue Stats
320W - 348L
1,607 Elo+
Solo
Bellona
Bellona
Lj1x
Bellona
Level 51
God Stats
10W - 6L
1,488 SR
Queue Stats
169W - 168L
1,275 Elo+
Solo
Sol
Sol
TRIGGEREDnoobEU
Sol
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 194L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 4 / 3
7,216
722
8,787
8,682
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Evigeht
Hera
13
3 / 5 / 1
7,536
754
8,128
7,775
3,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
MetazoaJ
Tiamat
12
0 / 6 / 4
6,808
681
5,177
10,418
5,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
NED123
Sylvanus
11
0 / 3 / 2
6,643
664
1,960
8,029
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Sanneke
Kukulkan
14
0 / 3 / 3
7,538
754
7,363
6,106
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 0 / 14
8,143
814
3,280
11,928
12,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Daveth_Burke
Ganesha
15
0 / 2 / 17
7,520
752
7,614
12,861
16,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
16
7 / 0 / 8
8,829
883
13,312
5,810
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Lj1x
Bellona
14
7 / 3 / 7
8,017
802
8,201
10,589
8,848
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 0 / 11
7,798
780
5,997
4,797
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
5
Kills
21
21
Deaths
5
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
3
0.88
W
Horus
 
Horus
3
0
14
10
W
Ganesha
Daveth_Burke
Ganesha
0
2
17
4.25
L
Hera
Evigeht
Hera
3
5
1
0.7
W
Zeus
7
0
8
11
W
Bellona
Lj1x
Bellona
7
3
7
3.5
L
Tiamat
MetazoaJ
Tiamat
0
6
4
0.33
L
Sylvanus
NED123
Sylvanus
0
3
2
0.33
L
Kukulkan
Sanneke
Kukulkan
0
3
3
0.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,415
Damage
38,404
41,010
Taken
45,985
21,586
Mitigated
42,178
11,953
Healing
27,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,787
525
338
2,527
8,682
3,633
0
5,826
2,856
20,783
0
W
Horus
 
Horus
3,280
1,103
8,514
7,620
11,928
12,144
158
5,843
6,085
0
5,334
W
Ganesha
Daveth_Burke
Ganesha
7,614
587
960
3,416
12,861
16,235
151
9,396
3,465
14,719
0
L
Hera
Evigeht
Hera
8,128
1,601
1,186
554
7,775
3,219
0
5,024
2,751
15,450
0
W
Zeus
13,312
1,429
1,995
1,409
5,810
2,835
0
5,101
709
31,649
0
W
Bellona
Lj1x
Bellona
8,201
748
671
260
10,589
8,848
0
7,817
2,772
0
14,473
L
Tiamat
MetazoaJ
Tiamat
5,177
785
729
1,925
10,418
5,910
0
5,497
4,921
7,299
0
L
Sylvanus
NED123
Sylvanus
1,960
1,070
2,125
2,569
8,029
6,092
0
6,180
1,849
4,586
0
L
Kukulkan
Sanneke
Kukulkan
7,363
848
0
0
6,106
2,732
0
4,396
1,710
23,940
0
W
5,997
439
668
2,469
4,797
2,116
0
3,258
1,539
16,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
40,307
86
Minions Killed
95
0
Camps Cleared
0
777,003
Distance Traveled
980,856
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,216
722
12
1
0
153,250
3
W
Horus
8,143
814
19
2
0
236,457
0
W
Ganesha
7,520
752
0
0
0
191,259
0
L
Hera
7,536
754
15
2
0
171,236
0
W
Zeus
8,829
883
44
4
0
193,846
4
W
Bellona
8,017
802
11
1
0
179,910
0
L
Tiamat
6,808
681
7
1
0
156,985
0
L
Sylvanus
6,643
664
5
1
0
120,002
0
L
Kukulkan
7,538
754
47
5
0
175,530
0
W
Sol
7,798
780
21
2
0
179,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role