Player Matchup

Bakasura
Bakasura
BeanMiilk
Bakasura
Level 89
God Stats
26W - 22L
1,671 SR
Queue Stats
147W - 154L
1,626 Elo+
Party 2
Chang'e
Chang'e
Exit Safely
Chang'e
Level 76
God Stats
8W - 13L
1,047 SR
Queue Stats
294W - 313L
1,532 Elo+
Party 1
Bellona
Bellona
Kynd
Bellona
Level 85
God Stats
10W - 13L
1,601 SR
Queue Stats
425W - 398L
1,645 Elo+
Party 2
Neith
Neith
SushiBee
Neith
Level 28
God Stats
22W - 15L
1,871 SR
Queue Stats
127W - 126L
1,577 Elo+
Party 2
Yemoja
Yemoja
waffle0822
Yemoja
Level 28
God Stats
13W - 19L
1,295 SR
Queue Stats
273W - 276L
1,528 Elo+
Party 1
Team Averages
Level 61
1,497 SR
1,582 Elo+

VS

Team Averages
Level 47
1,629 SR
1,581 Elo+
Nemesis
Nemesis
KrftSngL
Nemesis
Level 38
God Stats
22W - 28L
1,584 SR
Queue Stats
449W - 484L
1,508 Elo+
Solo
Freya
Freya
RyanCulpepper
Freya
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 111L
1,635 Elo+
Party 3
Agni
Agni
ThatBoyDante
Agni
Level 24
God Stats
3W - 2L
1,720 SR
Queue Stats
110W - 73L
1,655 Elo+
Party 3
Hun Batz
Hun Batz
meagainbro
Hun Batz
Level 34
God Stats
11W - 6L
1,530 SR
Queue Stats
142W - 121L
1,625 Elo+
Party 3
Sylvanus
Sylvanus
thunt81492
Sylvanus
Level 49
God Stats
4W - 2L
1,811 SR
Queue Stats
256W - 260L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeanMiilk
Bakasura
19
10 / 2 / 7
11,313
629
13,196
15,077
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Exit Safely
Chang'e
17
8 / 5 / 4
10,629
591
15,748
15,159
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Kynd
Bellona
16
7 / 2 / 8
10,781
599
15,208
17,886
18,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
SushiBee
Neith
13
0 / 5 / 5
8,458
470
5,415
8,725
2,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
waffle0822
Yemoja
12
0 / 2 / 6
8,408
467
4,973
11,675
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KrftSngL
Nemesis
11
1 / 10 / 2
7,293
405
7,085
15,912
10,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 1 / 1
11,380
632
9,845
11,249
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 5
8,707
484
9,746
10,402
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
meagainbro
Hun Batz
14
3 / 5 / 3
8,682
482
7,790
14,960
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
thunt81492
Sylvanus
12
1 / 4 / 8
8,433
469
8,892
19,518
22,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
25
Kills
16
16
Deaths
25
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BeanMiilk
Bakasura
10
2
7
6.75
W
Chang'e
Exit Safely
Chang'e
8
5
4
2
L
Nemesis
KrftSngL
Nemesis
1
10
2
0.2
W
Bellona
Kynd
Bellona
7
2
8
5.5
L
9
1
1
9.5
W
Neith
SushiBee
Neith
0
5
5
0.5
L
2
5
5
0.9
L
Hun Batz
meagainbro
Hun Batz
3
5
3
0.9
L
Sylvanus
thunt81492
Sylvanus
1
4
8
1.25
W
Yemoja
waffle0822
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,540
Damage
43,358
68,522
Taken
72,041
39,886
Mitigated
46,232
26,332
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BeanMiilk
Bakasura
13,196
7,806
0
4,193
15,077
6,866
1,062
4,021
10,953
0
69,585
W
Chang'e
Exit Safely
Chang'e
15,748
744
2,157
7,111
15,159
4,756
2,365
6,376
8,747
66,520
0
L
Nemesis
KrftSngL
Nemesis
7,085
2,131
0
3,477
15,912
10,061
0
3,318
11,874
0
32,455
W
Bellona
Kynd
Bellona
15,208
4,720
154
5,677
17,886
18,138
1,517
6,193
11,240
0
59,463
L
9,845
3,779
0
4,872
11,249
4,481
880
3,517
7,640
76,006
0
W
Neith
SushiBee
Neith
5,415
2,637
0
2,149
8,725
2,496
2,743
5,249
3,476
0
46,804
L
9,746
784
0
1,529
10,402
3,751
0
4,202
5,518
55,957
0
L
Hun Batz
meagainbro
Hun Batz
7,790
2,285
0
2,619
14,960
5,814
77
2,935
10,851
0
56,441
L
Sylvanus
thunt81492
Sylvanus
8,892
1,744
1,438
5,893
19,518
22,125
197
5,913
13,059
24,163
0
W
Yemoja
waffle0822
Yemoja
4,973
702
1,743
3,148
11,675
7,630
685
6,644
4,960
21,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,589
Gold Earned
44,495
484
Minions Killed
431
0
Camps Cleared
0
1,661,239
Distance Traveled
1,571,365
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,313
629
148
8
0
398,990
1
W
Chang'e
10,629
591
106
6
0
320,950
2
L
Nemesis
7,293
405
66
4
0
309,090
1
W
Bellona
10,781
599
103
6
0
337,750
2
L
Freya
11,380
632
126
7
0
313,152
1
W
Neith
8,458
470
91
5
0
307,492
5
L
Agni
8,707
484
96
5
0
307,116
4
L
Hun Batz
8,682
482
109
6
0
351,731
1
L
Sylvanus
8,433
469
34
2
0
290,276
4
W
Yemoja
8,408
467
36
2
0
296,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role