Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
HappyHawk
Eset
Level 125
God Stats
9W - 8L
1,188 SR
Queue Stats
120W - 141L
1,400 Elo+
Solo
Artemis
Artemis
JBFaries1
Artemis
Level 61
God Stats
17W - 24L
1,128 SR
Queue Stats
190W - 201L
1,400 Elo+
Party 1
Arachne
Arachne
KillSwitch16421
Arachne
Level 77
God Stats
9W - 6L
1,801 SR
Queue Stats
202W - 177L
1,484 Elo+
Solo
Artio
Artio
ThatGLoco
Artio
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 162L
1,619 Elo+
Solo
Team Averages
Level 98
1,424 SR
1,481 Elo+

VS

Team Averages
Level 78
1,521 SR
1,420 Elo+
Kali
Kali
A-Discovery
Kali
Level 128
God Stats
5W - 11L
1,348 SR
Queue Stats
190W - 267L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Greasy Moosey
Nu Wa
Level 69
God Stats
2W - 6L
1,741 SR
Queue Stats
164W - 185L
1,479 Elo+
Solo
Bellona
Bellona
OhYouThought-_-
Bellona
Level 146
God Stats
9W - 9L
1,518 SR
Queue Stats
97W - 175L
1,424 Elo+
Party 2
Cerberus
Cerberus
Spirxlina
Cerberus
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
126W - 155L
1,437 Elo+
Solo
Heimdallr
Heimdallr
xRekon513
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 1
3,501
700
829
2,798
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
6
1 / 1 / 0
3,499
700
948
2,505
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JBFaries1
Artemis
5
1 / 1 / 0
3,550
710
1,860
1,847
474
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 0
3,424
685
573
3,314
787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artio
ThatGLoco
Artio
7
0 / 0 / 0
3,642
728
1,618
2,950
1,090
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,639
728
1,313
3,543
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 1 / 0
3,506
701
1,834
1,860
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,844
769
1,136
2,839
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Spirxlina
Cerberus
6
0 / 1 / 1
3,358
672
731
3,347
1,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
xRekon513
Heimdallr
1
0 / 0 / 0
969
194
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
L
1
0
0
1
L
1
1
0
1
W
Eset
1
1
0
1
W
Artemis
JBFaries1
Artemis
1
1
0
1
W
0
0
0
0
L
0
0
0
0
L
Cerberus
Spirxlina
Cerberus
0
1
1
0.5
W
Artio
ThatGLoco
Artio
0
0
0
0
L
Heimdallr
xRekon513
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,828
Damage
5,014
13,414
Taken
11,589
4,023
Mitigated
4,103
5,164
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
829
161
171
910
2,798
1,150
0
473
2,325
8,710
0
L
1,313
556
0
2,025
3,543
878
0
158
3,353
0
14,956
L
1,834
878
0
370
1,860
437
0
702
1,102
8,755
0
W
Eset
948
88
0
592
2,505
522
252
1,307
960
13,456
0
W
Artemis
JBFaries1
Artemis
1,860
1,349
0
460
1,847
474
0
258
1,589
0
11,827
W
573
466
0
1,016
3,314
787
0
261
3,025
0
14,527
L
1,136
543
0
1,447
2,839
1,519
0
1,618
1,221
0
18,802
L
Cerberus
Spirxlina
Cerberus
731
31
0
1,207
3,347
1,269
0
829
2,518
8,112
0
W
Artio
ThatGLoco
Artio
1,618
349
0
2,015
2,950
1,090
0
0
2,950
17,572
0
L
Heimdallr
xRekon513
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,616
Gold Earned
15,316
157
Minions Killed
133
0
Camps Cleared
0
504,263
Distance Traveled
395,982
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,501
700
15
3
0
104,396
1
L
Kali
3,639
728
36
7
0
107,909
1
L
Nu Wa
3,506
701
27
5
0
86,378
2
W
Eset
3,499
700
29
6
0
94,744
1
W
Artemis
3,550
710
30
6
0
90,776
1
W
Arachne
3,424
685
39
8
0
116,140
0
L
Bellona
3,844
769
54
11
0
100,379
2
L
Cerberus
3,358
672
16
3
0
101,316
1
W
Artio
3,642
728
44
9
0
98,207
2
L
Heimdallr
969
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role