Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DevilInside777
Thanatos
Level 26
God Stats
8W - 5L
1,451 SR
Queue Stats
19W - 17L
1,493 Elo+
Solo
Apollo
Apollo
RevzBelial
Apollo
Level 53
God Stats
1W - 2L
1,153 SR
Queue Stats
47W - 44L
1,573 Elo+
Party 1
Ra
Ra
zrevz1996
Ra
Level 25
God Stats
10W - 7L
1,441 SR
Queue Stats
66W - 40L
1,617 Elo+
Party 1
Team Averages
Level 70
1,409 SR
1,537 Elo+

VS

Team Averages
Level 47
1,577 SR
1,594 Elo+
Ne Zha
Ne Zha
Dobr9chek93
Ne Zha
Level 39
God Stats
2W - 2L
1,607 SR
Queue Stats
12W - 17L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Harceles
Gilgamesh
Level 129
God Stats
4W - 4L
1,815 SR
Queue Stats
106W - 101L
1,657 Elo+
Solo
Ra
Ra
gacer_
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Jing Wei
Jing Wei
titbourdon59
Jing Wei
Level 29
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Ganesha
Ganesha
越前龍馬
Ganesha
Level 14
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 12L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 1 / 15
11,383
876
13,443
9,405
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
 
Odin
17
5 / 1 / 16
10,338
795
11,572
12,308
10,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
19
18 / 2 / 12
11,776
906
18,028
12,939
5,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
RevzBelial
Apollo
18
8 / 1 / 16
11,141
857
23,014
14,780
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 14
10,647
819
9,605
8,473
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 11 / 1
8,296
638
11,468
14,991
4,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Harceles
Gilgamesh
16
4 / 7 / 1
9,962
766
10,373
19,138
15,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
13
0 / 11 / 3
7,994
615
4,544
12,847
3,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
titbourdon59
Jing Wei
14
1 / 9 / 2
8,271
636
5,920
15,742
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
越前龍馬
Ganesha
15
0 / 5 / 5
8,912
686
7,505
20,075
16,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
20
43
Kills
8
8
Deaths
43
73
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
15
14.5
W
Odin
 
Odin
5
1
16
13
W
Thanatos
18
2
12
12
L
Ne Zha
3
11
1
0.32
L
Gilgamesh
Harceles
Gilgamesh
4
7
1
0.64
W
Apollo
RevzBelial
Apollo
8
1
16
16
L
Ra
0
11
3
0.14
L
Jing Wei
titbourdon59
Jing Wei
1
9
2
0.22
W
5
3
14
4
L
Ganesha
越前龍馬
Ganesha
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,662
Damage
39,810
57,905
Taken
82,793
30,016
Mitigated
42,954
25,858
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,443
748
0
3,117
9,405
4,311
2,460
2,168
7,237
43,966
0
W
Odin
 
Odin
11,572
2,461
0
500
12,308
10,831
1,229
871
11,437
0
22,429
W
Thanatos
18,028
3,658
0
10,703
12,939
5,701
1,094
2,967
9,972
0
27,715
L
Ne Zha
11,468
2,592
398
907
14,991
4,447
0
3,704
11,085
0
18,342
L
Gilgamesh
Harceles
Gilgamesh
10,373
1,270
0
415
19,138
15,114
0
7,208
11,492
0
31,380
W
Apollo
RevzBelial
Apollo
23,014
15,870
0
6,342
14,780
5,809
1,460
4,290
10,490
0
54,497
L
Ra
4,544
663
560
809
12,847
3,043
0
2,451
10,158
17,779
0
L
Jing Wei
titbourdon59
Jing Wei
5,920
3,771
140
2,317
15,742
4,103
0
3,021
12,467
0
15,799
W
9,605
326
3,146
2,050
8,473
3,364
520
1,753
6,720
45,857
0
L
Ganesha
越前龍馬
Ganesha
7,505
455
0
3,156
20,075
16,247
0
4,990
14,543
13,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,285
Gold Earned
43,435
274
Minions Killed
128
0
Camps Cleared
0
1,429,395
Distance Traveled
1,122,533
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,383
876
74
6
0
268,728
2
W
Odin
10,338
795
24
2
0
295,321
0
W
Thanatos
11,776
906
17
1
0
321,391
1
L
Ne Zha
8,296
638
14
1
0
215,553
2
L
Gilgamesh
9,962
766
41
3
0
248,453
1
W
Apollo
11,141
857
66
5
0
268,510
3
L
Ra
7,994
615
38
3
0
207,042
0
L
Jing Wei
8,271
636
32
2
0
221,310
0
W
Ra
10,647
819
93
7
0
275,445
0
L
Ganesha
8,912
686
3
0
0
230,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role