Player Matchup

Hou Yi
Hou Yi
I Liam U I 96 I
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,825 Elo+
Party 2
Atlas
Atlas
IRyan Blohm
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,576 Elo+
Party 2
Merlin
Merlin
Vetrolic
Merlin
Level 132
God Stats
9W - 2L
1,628 SR
Queue Stats
21W - 21L
1,595 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,666 Elo+

VS

Team Averages
Level 133
1,509 SR
1,724 Elo+
Neith
Neith
Greeky87
Neith
Level 101
God Stats
2W - 2L
1,376 SR
Queue Stats
43W - 40L
1,749 Elo+
Party 1
Discordia
Discordia
Mangas_G
Discordia
Level 143
God Stats
2W - 2L
1,833 SR
Queue Stats
64W - 53L
1,743 Elo+
Party 1
Ares
Ares
Pana830
Ares
Level 155
God Stats
3W - 3L
1,317 SR
Queue Stats
100W - 86L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,426
743
4,058
6,437
1,714
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 5 / 2
6,437
644
3,065
12,680
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Vetrolic
Merlin
10
1 / 4 / 1
6,639
664
5,417
5,202
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Greeky87
Neith
13
6 / 1 / 5
8,072
807
11,667
7,208
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Mangas_G
Discordia
12
4 / 1 / 8
7,745
775
6,917
3,957
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Pana830
Ares
11
2 / 1 / 9
7,099
710
3,828
8,086
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Greeky87
Neith
6
1
5
8.5
L
2
3
1
0.83
L
0
5
2
0.2
W
Discordia
Mangas_G
Discordia
4
1
8
8
W
Ares
Pana830
Ares
2
1
9
6.5
L
Merlin
Vetrolic
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,540
Damage
22,412
24,319
Taken
19,251
12,668
Mitigated
11,669
2,274
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Greeky87
Neith
11,667
4,799
0
2,789
7,208
3,120
804
4,065
3,143
0
38,105
L
4,058
922
0
750
6,437
1,714
0
2,853
3,271
0
13,147
L
3,065
819
383
1,001
12,680
9,705
0
4,406
7,656
9,899
0
W
Discordia
Mangas_G
Discordia
6,917
564
0
704
3,957
1,384
596
1,337
2,620
22,698
0
W
Ares
Pana830
Ares
3,828
28
0
973
8,086
7,165
165
3,305
4,781
12,463
0
L
Merlin
Vetrolic
Merlin
5,417
174
0
140
5,202
1,249
0
2,354
2,647
23,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,502
Gold Earned
22,916
87
Minions Killed
132
0
Camps Cleared
10
520,167
Distance Traveled
534,958
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,072
807
75
8
6
163,871
1
L
Hou Yi
7,426
743
31
3
0
172,155
1
L
Atlas
6,437
644
8
1
0
172,068
0
W
Discordia
7,745
775
48
5
3
178,956
3
W
Ares
7,099
710
9
1
1
192,131
2
L
Merlin
6,639
664
48
5
0
175,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role