Player Matchup

Kali
Kali
Platinum II
Athehoss
Kali
Platinum II
Level 126
God Stats
1W - 0L
1,744 SR
Queue Stats
322W - 311L
1,736 MMR
Party 3
Cabrakan
Cabrakan
Platinum V
ChoucrouteDiff
Cabrakan
Platinum V
Level 116
God Stats
8W - 5L
1,316 SR
Queue Stats
455W - 440L
1,695 MMR
Solo
Amaterasu
Amaterasu
Gold I
SenseiXenius
Amaterasu
Gold I
Level 144
God Stats
51W - 44L
1,671 SR
Queue Stats
275W - 286L
1,730 MMR
Party 3
Tiamat
Tiamat
Platinum II
schn1cOLinO
Tiamat
Platinum II
Level 141
God Stats
17W - 10L
1,639 SR
Queue Stats
251W - 249L
1,736 MMR
Party 1
Izanami
Izanami
Gold II
xSLiFeRHD
Izanami
Gold II
Level 118
God Stats
5W - 7L
1,405 SR
Queue Stats
358W - 353L
1,672 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,555 SR
1,714 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,560 SR
1,676 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
JustAPO-
Cu Chulainn
Gold IV
Level 128
God Stats
2W - 1L
1,801 SR
Queue Stats
19W - 18L
1,730 MMR
Solo
Yemoja
Yemoja
Silver I
Matshcoo
Yemoja
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,663 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
PR Fearless
Danzaburou
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,750 MMR
Party 2
Agni
Agni
Gold III
Symeria Venomz
Agni
Gold III
Level 110
God Stats
0W - 1L
1,499 SR
Queue Stats
116W - 107L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 2 / 8
9,837
615
9,627
12,032
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
12
2 / 3 / 6
8,608
538
4,748
16,566
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
SenseiXenius
Amaterasu
17
8 / 0 / 2
10,991
687
6,023
11,091
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
15
5 / 1 / 5
10,185
637
7,379
9,333
5,790
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
xSLiFeRHD
Izanami
17
2 / 0 / 5
10,723
670
8,289
10,416
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LokiBastetAchillesGilgamesh

VS

Bans
GebAtlasThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 5 / 2
7,088
443
3,755
9,995
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
JustAPO-
Cu Chulainn
11
1 / 3 / 0
7,160
448
4,299
6,377
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Matshcoo
Yemoja
12
1 / 3 / 3
7,614
476
5,101
12,022
8,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
PR Fearless
Danzaburou
12
1 / 3 / 3
7,816
489
10,487
11,942
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 1
7,723
483
6,515
12,271
2,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
6
6
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
5
2
0.4
W
Kali
3
2
8
3.5
W
Cabrakan
2
3
6
1.67
L
Cu Chulainn
JustAPO-
Cu Chulainn
1
3
0
0.33
L
Yemoja
Matshcoo
Yemoja
1
3
3
0.83
L
Danzaburou
PR Fearless
Danzaburou
1
3
3
0.83
W
Amaterasu
SenseiXenius
Amaterasu
8
0
2
9
L
2
6
1
0.42
W
Tiamat
5
1
5
7.5
W
Izanami
xSLiFeRHD
Izanami
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,066
Damage
30,157
59,438
Taken
52,607
41,315
Mitigated
21,170
24,786
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,755
1,097
0
3,517
9,995
2,411
0
1,843
8,152
0
33,859
W
Kali
9,627
4,984
0
3,856
12,032
4,541
2,294
2,773
9,197
0
59,851
W
Cabrakan
4,748
652
349
4,824
16,566
18,468
276
4,540
12,026
14,868
0
L
Cu Chulainn
JustAPO-
Cu Chulainn
4,299
1,343
0
2,091
6,377
4,016
0
0
6,377
0
34,358
L
Yemoja
Matshcoo
Yemoja
5,101
1,667
2,734
2,332
12,022
8,088
199
4,617
7,405
25,419
0
L
Danzaburou
PR Fearless
Danzaburou
10,487
3,941
1
3,807
11,942
3,879
409
1,909
10,033
0
61,145
W
Amaterasu
SenseiXenius
Amaterasu
6,023
2,904
0
6,518
11,091
8,909
1,838
350
10,359
0
57,334
L
6,515
214
0
2,500
12,271
2,776
0
3,758
8,513
45,528
0
W
Tiamat
7,379
544
0
3,890
9,333
5,790
2,012
2,833
6,500
67,117
0
W
Izanami
xSLiFeRHD
Izanami
8,289
4,793
0
5,349
10,416
3,607
3,183
1,120
9,296
0
99,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,344
Gold Earned
37,401
544
Minions Killed
386
0
Camps Cleared
0
1,605,315
Distance Traveled
1,326,534
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,088
443
70
4
0
276,829
1
W
Kali
9,837
615
85
5
0
350,965
0
W
Cabrakan
8,608
538
25
2
0
322,532
3
L
Cu Chulainn
7,160
448
76
5
0
201,683
0
L
Yemoja
7,614
476
46
3
0
281,043
5
L
Danzaburou
7,816
489
107
7
0
293,424
6
W
Amaterasu
10,991
687
139
9
0
329,924
2
L
Agni
7,723
483
87
5
0
273,555
3
W
Tiamat
10,185
637
116
7
0
314,212
1
W
Izanami
10,723
670
179
11
0
287,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role