Player Matchup

Thanatos
Thanatos
GameChangerTTG
Thanatos
Level 29
God Stats
26W - 35L
1,332 SR
Queue Stats
35W - 51L
1,283 Elo+
Solo
Thor
Thor
NewFeeling
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
a154876592
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Freya
Freya
iiAmShaDoW5162
Freya
Level 57
God Stats
1W - 3L
1,200 SR
Queue Stats
143W - 161L
1,425 Elo+
Solo
Set
Set
ratable-wizard9
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,406 SR
1,442 Elo+

VS

Team Averages
Level 100
1,447 SR
1,346 Elo+
Loki
Loki
Dorsaw
Loki
Level 159
God Stats
4W - 4L
1,381 SR
Queue Stats
316W - 363L
1,378 Elo+
Solo
Athena
Athena
Dragonborn8705
Athena
Level 67
God Stats
5W - 11L
1,609 SR
Queue Stats
105W - 159L
1,379 Elo+
Party 1
Erlang Shen
Erlang Shen
Ev1L Skidmarx
Erlang Shen
Level 121
God Stats
3W - 2L
1,725 SR
Queue Stats
177W - 213L
1,441 Elo+
Party 1
Vulcan
Vulcan
Psyco_Dioz99
Vulcan
Level 4
God Stats
15W - 18L
1,271 SR
Queue Stats
15W - 23L
1,172 Elo+
Solo
The Morrigan
The Morrigan
WickedHarpie
The Morrigan
Level 147
God Stats
1W - 0L
1,247 SR
Queue Stats
193W - 272L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 17 / 5
15,432
701
18,393
28,944
13,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 7 / 11
14,909
678
14,393
34,454
18,334
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
a154876592
Guan Yu
20
2 / 5 / 10
14,308
650
9,106
27,664
37,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
12 / 5 / 8
18,624
847
39,691
28,786
12,913
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 10 / 1
12,120
551
295
16,238
5,604

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dorsaw
Loki
20
14 / 2 / 14
18,140
825
14,678
9,818
4,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 6 / 20
15,335
697
8,901
26,720
36,815
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Ev1L Skidmarx
Erlang Shen
20
14 / 5 / 14
17,405
791
41,916
36,718
56,328
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
20
7 / 7 / 12
16,104
732
25,652
16,903
8,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
WickedHarpie
The Morrigan
20
6 / 6 / 13
16,066
730
16,531
14,469
8,347
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
116
26
Kills
43
44
Deaths
26
35
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Loki
Dorsaw
Loki
14
2
14
10.5
W
2
6
20
2
W
Erlang Shen
Ev1L Skidmarx
Erlang Shen
14
5
14
4.2
L
Thanatos
8
17
5
0.62
L
4
7
11
1.36
W
Vulcan
7
7
12
1.86
W
The Morrigan
WickedHarpie
The Morrigan
6
6
13
2.08
L
Guan Yu
a154876592
Guan Yu
2
5
10
1.4
L
12
5
8
3.2
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,878
Damage
107,678
136,086
Taken
104,628
88,159
Mitigated
114,919
27,160
Healing
23,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Dorsaw
Loki
14,678
2,870
0
1,030
9,818
4,883
3,792
1,801
8,017
0
77,651
W
8,901
2,107
412
2,793
26,720
36,815
799
12,006
14,714
22,561
0
W
Erlang Shen
Ev1L Skidmarx
Erlang Shen
41,916
24,565
420
14,792
36,718
56,328
568
16,846
19,872
0
86,323
L
Thanatos
18,393
6,267
117
8,210
28,944
13,478
3,398
8,444
20,500
0
43,870
L
14,393
2,589
0
1,828
34,454
18,334
1,596
11,955
22,499
0
60,867
W
Vulcan
25,652
7,609
19
1,603
16,903
8,546
1,622
2,583
14,320
60,475
0
W
The Morrigan
WickedHarpie
The Morrigan
16,531
3,682
224
2,019
14,469
8,347
546
6,532
7,930
30,368
10,007
L
Guan Yu
a154876592
Guan Yu
9,106
1,646
1,855
3,849
27,664
37,830
278
9,366
18,298
259
40,673
L
39,691
16,101
0
11,301
28,786
12,913
41
9,487
19,299
124,555
0
L
295
295
0
0
16,238
5,604
282
5,622
10,616
0
5,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,393
Gold Earned
83,050
302
Minions Killed
322
0
Camps Cleared
0
1,831,785
Distance Traveled
2,119,321
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
18,140
825
101
5
0
511,698
0
W
Athena
15,335
697
23
1
0
344,558
0
W
Erlang Shen
17,405
791
78
4
0
473,952
1
L
Thanatos
15,432
701
49
2
0
346,280
3
L
Thor
14,909
678
80
4
0
381,300
0
W
Vulcan
16,104
732
79
4
0
401,717
0
W
The Morrigan
16,066
730
41
2
0
387,396
6
L
Guan Yu
14,308
650
46
2
0
430,109
1
L
Freya
18,624
847
116
5
0
401,509
1
L
Set
12,120
551
11
1
0
272,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role