Player Matchup

Nox
Nox
Ezzdee
Nox
Level 145
God Stats
11W - 8L
1,579 SR
Queue Stats
345W - 336L
1,527 Elo+
Solo
Amaterasu
Amaterasu
MormonBoi69
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,529 Elo+
Solo
Ravana
Ravana
Muppetkoc
Ravana
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,312 Elo+
Solo
Hou Yi
Hou Yi
Rotzbuab
Hou Yi
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 59L
1,390 Elo+
Solo
Heimdallr
Heimdallr
XxMadmanjulesXx
Heimdallr
Level 129
God Stats
11W - 18L
1,500 SR
Queue Stats
160W - 161L
1,444 Elo+
Solo
Team Averages
Level 110
1,516 SR
1,441 Elo+

VS

Team Averages
Level 98
1,599 SR
1,367 Elo+
Da Ji
Da Ji
 
Da Ji
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IzumiShirou
Izanami
Level 63
God Stats
5W - 2L
1,823 SR
Queue Stats
83W - 104L
1,367 Elo+
Party 1
Chaac
Chaac
LULO369
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,114 Elo+
Solo
Thoth
Thoth
Morderkanin
Thoth
Level 105
God Stats
18W - 19L
1,672 SR
Queue Stats
310W - 304L
1,544 Elo+
Solo
Horus
Horus
TheSchlickster-
Horus
Level 86
God Stats
7W - 6L
1,500 SR
Queue Stats
192W - 241L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ezzdee
Nox
14
2 / 7 / 1
9,042
431
8,679
22,627
23,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
MormonBoi69
Amaterasu
17
0 / 7 / 2
10,575
504
9,404
20,529
15,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Muppetkoc
Ravana
15
3 / 7 / 1
9,415
448
8,219
18,030
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Rotzbuab
Hou Yi
16
2 / 6 / 0
9,853
469
12,016
15,474
4,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
XxMadmanjulesXx
Heimdallr
18
0 / 3 / 2
10,566
503
4,784
12,209
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
13 / 0 / 7
12,947
617
22,244
15,448
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
IzumiShirou
Izanami
17
3 / 2 / 11
11,134
530
6,491
11,538
3,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
LULO369
Chaac
17
2 / 3 / 2
11,344
540
11,254
15,630
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 3 / 2
12,164
579
16,649
10,238
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 1 / 18
11,543
550
10,942
24,204
29,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
7
Kills
30
30
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
0
7
16.5
L
Nox
Ezzdee
Nox
2
7
1
0.36
W
Izanami
IzumiShirou
Izanami
3
2
11
4.25
W
Chaac
LULO369
Chaac
2
3
2
1
W
8
3
2
3
L
Amaterasu
MormonBoi69
Amaterasu
0
7
2
0.14
L
Ravana
Muppetkoc
Ravana
3
7
1
0.5
L
Hou Yi
Rotzbuab
Hou Yi
2
6
0
0.33
W
4
1
18
13
L
Heimdallr
XxMadmanjulesXx
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,102
Damage
67,580
88,869
Taken
77,058
53,689
Mitigated
58,637
19,039
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
22,244
8,588
0
3,635
15,448
8,988
2,081
1,605
13,843
0
106,974
L
Nox
Ezzdee
Nox
8,679
1,292
489
4,888
22,627
23,368
20
4,880
17,679
32,752
0
W
Izanami
IzumiShirou
Izanami
6,491
4,021
0
2,126
11,538
3,842
4,119
2,056
9,482
0
76,784
W
Chaac
LULO369
Chaac
11,254
4,355
0
6,456
15,630
12,208
245
1,112
14,518
0
67,479
W
16,649
782
249
2,056
10,238
3,736
2,908
923
9,315
92,458
0
L
Amaterasu
MormonBoi69
Amaterasu
9,404
5,575
0
4,992
20,529
15,948
1,344
1,631
18,253
0
74,430
L
Ravana
Muppetkoc
Ravana
8,219
1,441
0
986
18,030
5,729
0
4,378
13,595
0
57,206
L
Hou Yi
Rotzbuab
Hou Yi
12,016
5,428
0
4,710
15,474
4,404
672
1,884
13,590
0
66,365
W
10,942
4,458
3,374
10,025
24,204
29,863
347
2,983
21,221
0
30,262
L
Heimdallr
XxMadmanjulesXx
Heimdallr
4,784
1,247
0
2,974
12,209
4,240
2,637
3,876
8,333
0
85,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,451
Gold Earned
59,132
546
Minions Killed
589
0
Camps Cleared
0
1,817,157
Distance Traveled
2,044,681
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,947
617
124
6
0
448,417
2
L
Nox
9,042
431
35
2
0
320,862
3
W
Izanami
11,134
530
144
7
0
374,216
1
W
Chaac
11,344
540
130
6
0
404,640
1
W
Thoth
12,164
579
164
8
0
390,713
6
L
Amaterasu
10,575
504
170
8
0
369,264
0
L
Ravana
9,415
448
100
5
0
399,805
5
L
Hou Yi
9,853
469
109
5
0
345,864
3
W
Horus
11,543
550
27
1
0
426,695
0
L
Heimdallr
10,566
503
132
6
0
381,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role